XIM Community

Why add support for games that already allow KB/M??  (Read 389 times)

Offline TurtleFence

  • Member
  • *
  • Posts: 20
    • View Profile
  • Gamertag: DryCrescent8933
With peace and love, I donít understand why Mist wastes time creating STs for games that have native KB/M support on consoles (e.g. Halo Infinite, CoD Vanguard).  Why would anyone actually use XIM for these games?  I donít understand it.  With peace and love, please prioritize games that donít support KB/M for releasing new STs (e.g. Battlefield 2042)!!

Offline gasknr1

  • Member
  • *
  • Posts: 37
    • View Profile
Re: Why add support for games that already allow KB/M??
« Reply #1 on: 06:41 PM - 11/22/21 »
Sometimes the native KBM support is total garbage. I remember Modern Warfare on xbox had native support but was actually terrible and I reverted back to using a xim.

Offline OBsIV

  • Administrator
  • MVP
  • *
  • Posts: 41227
  • It's obsessive.
    • View Profile
    • OBsIV's Blog
Re: Why add support for games that already allow KB/M??
« Reply #2 on: 06:54 PM - 11/22/21 »
It's a fair point, however, we have many people using mice with analog movement devices (including accessibility devices). Plus, it's a priority for XIM NEXUS as well.
Get the most out of your XIM APEX, read the XIM APEX Support FAQ.

Offline TurtleFence

  • Member
  • *
  • Posts: 20
    • View Profile
  • Gamertag: DryCrescent8933
Re: Why add support for games that already allow KB/M??
« Reply #3 on: 06:55 PM - 11/22/21 »
Thanks for the replies!  Accessibility trumps all else, I definitely understand that.