XIM Community

Halo Infinite Acceleration  (Read 3240 times)

Offline Bountykilla83

  • Member
  • *
  • Posts: 199
    • View Profile
Re: Halo Infinite Acceleration
« Reply #15 on: 04:04 PM - 11/17/21 »
https://twitter.com/ske7ch/status/1460680004090548226?t=e9nt0TCPFcz7CVZh7ErPog&s=19

Everyone seriously start tweeting, we have to get the sens to be higher than 10, hopefully 20.  10 is horrible

Offline Darkest Inferno

  • Member
  • *
  • Posts: 274
  • Dom Baker
    • View Profile
Re: Halo Infinite Acceleration
« Reply #16 on: 05:15 PM - 11/17/21 »
I'm Onyx in Ranked and stomping on people with an average 80% accuracy a match with the 1 Acceleration, 500 Sensitivity based config I posted here: https://community.xim.tech/index.php?topic=97697.0

So, yeah I'd say 1 Accel  :)

I'd also humbly suggest people not relying on fast turn speed to save them from bad positioning on the map.  I'm stomping on people in Onyx by keeping the enemy in front of me, and not relying on fast turn speeds to "save me" from pushing to far/playing too aggressively.  With a precise aiming config and being smart about player placement on the map, you'll never notice the slow turn speeds.

There's always going to be a time where you need to turn quickly no matter how well you position yourself...



Yea I absolutely second that, it’s great suggesting that we all play passive and sit back and fine aim but that’s not always gonna be possible in halo. Maybe in arena maps where you can focus down hallways and narrow views but in bigger maps especially BTB you need to be able to look around and turn around quickly. Yea we can all try and play passive but that doesn’t take away from a fundamental problem with the game. Definitely need more people tweeting and writing on halo waypoint infinite feedback forum. At the end of the the day if they speed it up it only gives everyone more options rather than being handicapped by the games mechanics.
Former halo 2/3 competitor just trying to win one game at a time :) main games used to be halo 2/3 but now are red dead redemption 2 and fortnite. Now mostly play on PS4 as well.

Offline Himpy

  • Member
  • *
  • Posts: 41
    • View Profile
Re: Halo Infinite Acceleration
« Reply #17 on: 11:29 PM - 11/17/21 »
I prefer 1 and think that the nature of this turn mechanic will likely require arm aimers to play on higher sensitivity.

Not sure if this helps, I found the MJFame Halo 5 ballistic curve with 1 accel works best for me.

Offline Casually Lit

  • Member
  • *
  • Posts: 3
    • View Profile
Re: Halo Infinite Acceleration
« Reply #18 on: 10:04 AM - 11/18/21 »
https://twitter.com/ske7ch/status/1460680004090548226?t=e9nt0TCPFcz7CVZh7ErPog&s=19

Everyone seriously start tweeting, we have to get the sens to be higher than 10, hopefully 20.  10 is horrible

Many people, including myself, already did that months ago and nothing has changed. I know that mostly all previous Halo‘s have a slow turn speed so I‘m kinda doubtful that they will change that at any point. I hope to be proven wrong but yeah..

Offline PixelSquish

  • MVP
  • *
  • Posts: 640
    • View Profile
  • Gamertag: TahiniMeanie
Re: Halo Infinite Acceleration
« Reply #19 on: 10:59 AM - 11/18/21 »
I prefer 1 and think that the nature of this turn mechanic will likely require arm aimers to play on higher sensitivity.

Not sure if this helps, I found the MJFame Halo 5 ballistic curve with 1 accel works best for me.

Where can one get the MJFame Halo 5 ballistic curve?

Offline AltF4

  • Member
  • *
  • Posts: 116
  • int main(char** args)
    • View Profile
    • www.google.com
Re: Halo Infinite Acceleration
« Reply #20 on: 11:47 AM - 11/18/21 »
https://community.xim.tech/index.php?topic=65974.0
Or
https://youtu.be/GXHKx9CxH-U


Never tried it.
I assume if using XBOne then you need to use 30fps curve

This reminds me of Wreckfuls config, which is just OK


Offline PixelSquish

  • MVP
  • *
  • Posts: 640
    • View Profile
  • Gamertag: TahiniMeanie
Re: Halo Infinite Acceleration
« Reply #21 on: 03:00 PM - 11/18/21 »
https://community.xim.tech/index.php?topic=65974.0
Or
https://youtu.be/GXHKx9CxH-U


Never tried it.
I assume if using XBOne then you need to use 30fps curve

This reminds me of Wreckfuls config, which is just OK

I think he based his on this. Yes if you have ever played a game that the XIM works really really well with like BF1 or BFV or Apex Legends, and then you play with the current Halo Infinite profiles out there with curves, you can immediately tell it is quite a bit inferior. It just doesn't feel right.

I use zero curves with BF1 or BFV or Apex Legends or in fact the couple COD games I played and they felt great. If you need curves I suspect something is not right in XIM APEX profile land. Maybe not, but at least all the games I tried that I liked such as the ones I just listed, if I added a curve that someone said was amazing, it always felt worse to me.

Offline aquaman55

  • Member
  • *
  • Posts: 37
    • View Profile
  • Gamertag: kiteeee
Re: Halo Infinite Acceleration
« Reply #22 on: 08:54 PM - 11/18/21 »
Does the new ST also apply for series x or will that look mechanic be much different?

Online OBsIV

  • Administrator
  • MVP
  • *
  • Posts: 43558
  • It's obsessive.
    • View Profile
    • OBsIV's Blog
Re: Halo Infinite Acceleration
« Reply #23 on: 09:33 PM - 11/18/21 »
XS is the same as X1. To avoid confusion, if you install the Beta, you'll get an icon for Series X|S when creating the Config.
Get the most out of your XIM NEXUS, read the XIM NEXUS Support FAQ.

Online OBsIV

  • Administrator
  • MVP
  • *
  • Posts: 43558
  • It's obsessive.
    • View Profile
    • OBsIV's Blog
Re: Halo Infinite Acceleration
« Reply #24 on: 09:37 PM - 11/18/21 »
Thanks for the feedback everyone. The translator is out. Please make sure to follow the required in-game settings.
Get the most out of your XIM NEXUS, read the XIM NEXUS Support FAQ.