XIM Community

Battlefield 2042 ST  (Read 31282 times)

Offline 420Daddy

  • Member
  • *
  • Posts: 49
    • View Profile
  • PSN ID: Telepyzik93
Re: Battlefield 2042 ST
« Reply #75 on: 04:33 AM - 11/23/21 »
This Game is so Bad guys.. how dare you..

Offline xSlayeR

  • Member
  • *
  • Posts: 51
    • View Profile
Re: Battlefield 2042 ST
« Reply #76 on: 08:20 AM - 11/23/21 »
The game feels on XSX like 60fps :( Maybe it is just 60.. Feels laggy

Offline Dodge

  • MVP
  • *
  • Posts: 904
    • View Profile
Re: Battlefield 2042 ST
« Reply #77 on: 08:29 AM - 11/23/21 »
It IS 60 FPS and laggy. This year BF is big Scheisse!
8th place on steam among the worst rated games of all time. The game has alpha status, if at all and 128 players was the stupidest idea that dice has ever implemented.
Xbox Series X
ASUS VG259Q
Apex 1000Hz
Logitech G303SE | 1000Hz | 18k DPI
Zowie GTF-X
Logitech GX Clicky G Pro
Steelseries Arctis 9X

Offline xSlayeR

  • Member
  • *
  • Posts: 51
    • View Profile
Re: Battlefield 2042 ST
« Reply #78 on: 08:39 AM - 11/23/21 »
I need BF5 reskinned to modern Warfare and 120fps and let's go.

Offline BrooklynAPB

  • Member
  • *
  • Posts: 22
    • View Profile
  • PSN ID: BrooklynAPB
Re: Battlefield 2042 ST
« Reply #79 on: 03:06 AM - 11/24/21 »
still of official ST? any thoughts for a "normally" working XBox Series X Config?

Offline Boltman

  • MVP
  • *
  • Posts: 1325
    • View Profile
Re: Battlefield 2042 ST
« Reply #80 on: 04:46 AM - 11/24/21 »
It IS 60 FPS and laggy. This year BF is big Scheisse!
8th place on steam among the worst rated games of all time. The game has alpha status, if at all and 128 players was the stupidest idea that dice has ever implemented.

But we know Battlefield, in a years time I bet this game is a different game and completely polished.
Keyboard replacement: Sony Move Navigation Controller l Mouse: Logitech G9x & G502 l Mousepad: MM400 l Controller: PS5 (PS4 hori fighting commander) l XIM: Apex l Gaming Monitor: LG 27UD68-W l Headset: Sony Pulse Wireless Headset


My old config/setup: https://community.xim.tech/index.php?topic=25362.msg306559#msg306559

Offline Dodge

  • MVP
  • *
  • Posts: 904
    • View Profile
Re: Battlefield 2042 ST
« Reply #81 on: 06:45 AM - 11/24/21 »
still of official ST? any thoughts for a "normally" working XBox Series X Config?


https://youtu.be/6mkuFCU63u8

Best i've tried so far.I personally do not use the anti recoil settings.
Xbox Series X
ASUS VG259Q
Apex 1000Hz
Logitech G303SE | 1000Hz | 18k DPI
Zowie GTF-X
Logitech GX Clicky G Pro
Steelseries Arctis 9X

Offline ganzneu1975

  • Member
  • *
  • Posts: 34
    • View Profile
Re: Battlefield 2042 ST
« Reply #82 on: 01:48 PM - 11/24/21 »
Hello Guys,

as the game is playable already today by changing ur region to new zealand i would like to know if ppl tried out different STs yet ? i tried BF4 BF1 BF5 Star wars bf 2 and 1 and everyone was not really good.

cheers
For PS4:

Set the in-game Aiming Acceleration setting to 100, Axial Deadzones to 0, enable Uniform Soldier Aiming (coef. 178) and try this with the Generic Alpha ST:
Code: [Select]
>>> XIM APEX [Battlefield 2042 (temp ~1:1)] START COPY >>>

<<< XIM APEX END COPY <<<
That should give you approximate 1:1 behaviour.

You can adjust sensitivities or DPI to your liking, but do not modify the ballistic curves. If it feels unresponsive/jittery, you can try increasing/decreasing the very first point of the ballistic curves.

perfect best ST I've had for the game so far.
I set the acceleration setting to 0
center deadzone 15
Axial Deadzones to 10

Offline AMG

  • MVP
  • *
  • Posts: 2932
  • Gamer - Audiophile - Coder
    • View Profile
Re: Battlefield 2042 ST
« Reply #83 on: 03:23 PM - 11/24/21 »
TSARGA is well experimented on XIM ST's for Battlefield, give it a try to his recommendations.

Offline gasknr1

  • Member
  • *
  • Posts: 37
    • View Profile
Re: Battlefield 2042 ST
« Reply #84 on: 04:58 PM - 11/24/21 »
How long does an official ST usually take to make, its been close to a week already. I might be misled in thinking its a short process.

Offline BaronVanSqueegee

  • Member
  • *
  • Posts: 66
    • View Profile
Re: Battlefield 2042 ST
« Reply #85 on: 07:40 PM - 11/24/21 »
How long does an official ST usually take to make, its been close to a week already. I might be misled in thinking its a short process.

Theres no point in making an ST when  Dice is going to change the look mechanics and
/or aim assist in the next two updates tomorrow or December 7th.

Offline BrooklynAPB

  • Member
  • *
  • Posts: 22
    • View Profile
  • PSN ID: BrooklynAPB
Re: Battlefield 2042 ST
« Reply #86 on: 11:11 PM - 11/24/21 »
TSARGA is well experimented on XIM ST's for Battlefield, give it a try to his recommendations.

do you have a link to it mate?

Offline montysweden

  • Member
  • *
  • Posts: 8
    • View Profile
Re: Battlefield 2042 ST
« Reply #87 on: 11:40 PM - 11/24/21 »
How long does an official ST usually take to make, its been close to a week already. I might be misled in thinking its a short process.

Theres no point in making an ST when  Dice is going to change the look mechanics and
/or aim assist in the next two updates tomorrow or December 7th.

The only thing official is changes to aim assist as far as I know

Offline gasknr1

  • Member
  • *
  • Posts: 37
    • View Profile
Re: Battlefield 2042 ST
« Reply #88 on: 01:46 AM - 11/25/21 »


Theres no point in making an ST when  Dice is going to change the look mechanics and
/or aim assist in the next two updates tomorrow or December 7th.

Well I guess by that logic there is no point making any ST for any game ever, as devs are always making changes..

Thanks for the reply but my query is still very much unanswered.

Offline ganzneu1975

  • Member
  • *
  • Posts: 34
    • View Profile
Re: Battlefield 2042 ST
« Reply #89 on: 01:50 AM - 11/25/21 »
TSARGA is well experimented on XIM ST's for Battlefield, give it a try to his recommendations.

do you have a link to it mate?
turn back 1 page


Admin