I'm not good at English, so let me ask you a question for confirmation.
XIM's analog stick emulation technology enables this competitive motion controller to aim with incredible precision, and the manager app can be used to provide personalized stick emulation like a ballistic curve. Is it a feature?
In the case of Xbox: Do I have to use other Apex-like products to circumvent authentication?
Is this controller the same size as the xbox controller?
(I'm Japanese, but I'll check because the Xbox controller can be too big)
It will be longer from here
I have a very weak semicircular canal, and although I like FPS, I play while fighting nausea.
I have no good memories of the motion controller aim
When playing Splatoon 2 or Apex Legends on switch
The motion controller Aim gave me terrible nausea because of the 180 degree turn.
For these motion controller aim, stick is used because the operating range is narrow only by motion.
It is necessary to separate the screen and motion once, position the arm and move it again. I struggled with it.
If turning 180 degrees is an important setting in FPS operation and this cannot be done well
My body rejects and becomes nauseous and attacks me
The trouble here is that if you make the 180 degree turn comfortable, the sensitivity will be high and it will be difficult to aim at the target.
As a countermeasure, I chose mouse input by XIMApex.
Still, during the initial setup of XIM, I continued to fight nausea.
After three days of fighting, I realized for myself how good this XIM emulates an analog stick
(I shouldn't have chosen Apex Legends first, BFV's operability is very close to that of a PC, so it was easy to set up.

)
And I want to see if this product will be my first motion controller that doesn't hit me with nausea.
I have a question there
The mouse can freely control the aim speed to some extent depending on the physical speed and moving distance.
Can this controller do the same?
(Of course, I understand that this is a big factor for individual differences, so I have to test it myself in the end.)