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Gyro aiming going mainstream  (Read 439 times)

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Re: Gyro aiming going mainstream
« Reply #15 on: 05:19 PM - 02/19/22 »
Okay so after playing a few hours of Forbidden West, the dual sense gyro can get quite jittery and there is no way you can prevent that as opposed to the Nexus where you can. I think the Nexus will take the throne when it comes to gyro.
As a side-note, I noticed DualSense gyro input is jittery over Remote Play. It was the same with a DualSense connected to APEX vs DualSense connected direct to PC, so it wasn't APEX at fault.

Jitter is a the we may need to overcome with NEXUS accessing PS5 over Remote Play. I haven't tested it yet personally, but Od1n seemed to think it was ok, but there is another report from a Beloader user that gyro disrupts the Beloader connection to PS5. More testing would help us to figure this out.

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