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MW aim mechanic problem FIX. (OP UPDATED)  (Read 6010 times)

Offline Dyno503

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #45 on: 10:45 PM - 05/26/20 »
way too fast for me as well. had to lower to 250/250

Offline Dyno503

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #46 on: 10:46 PM - 05/26/20 »
way too fast for me as well. had to lower to 250/250

Offline 22steps

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #47 on: 11:47 PM - 05/26/20 »
Little confused on the OP your ads sense is 440 but in the full config it's 500
Just clarifying which one is correct for the curve? :)

Offline misdah

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #48 on: 03:19 AM - 05/28/20 »
Little confused on the OP your ads sense is 440 but in the full config it's 500
Just clarifying which one is correct for the curve? :)

both,
hip is 500 and ads 440

Offline Tony Venom

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #49 on: 06:46 AM - 06/01/20 »
Little confused on the OP your ads sense is 440 but in the full config it's 500
Just clarifying which one is correct for the curve? :)

Sorry for the late response, im playing with both on 500 now, but if 440 ads feels better than by all means stick to that. - either or is ok, as long as it works for you!

Offline Sagin

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #50 on: 03:11 AM - 06/04/20 »
I would recommend to stay at 500. i am not Issing this config but mjfame is my starting st too. Mffame clearly reccomend to adjust by adjusting the Curve and Not sensitivity. The Core idea is to Use your mouse at natural dpi, for mine G502 proteus spec the native dpi is 400, so i Stick with 400 and sart adjusting from Point 30 as warzone is on 30fps. there is a how to Video on YouTube from xim (Odin).

Offline HaggisBawZ

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #51 on: 12:47 PM - 06/04/20 »
Hey, Great settings far too fast for me though. I Play with 400 DPI on my pc and was even too fast for that, once i got my sens adjusted settings are great super smooth and good AA. I'm using a logitech g pro wireless

Offline berry7

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #52 on: 06:12 AM - 06/07/20 »
Hi, Thank you for sharing.
I have a question.
What type of mouse pad are you using?
fabric? aluminum? or something else?

Offline manaus

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #53 on: 11:51 AM - 06/07/20 »
Thank you for your config!

Can someone tell me why it takes so long to aim? Activation/deactivation is set to 224, but still take horrible too long compared to others playing shipment, specially with a sniper HDR. Thank you.
Previous owner of:
- XimEdge;
- Xim 4; and now
- Xim Apex

Console: Xbox One
Display: Gateway 21,5" widescreen (FHX2153L) (Very old, but it works)
KB: Arctosa Razer
Mice: Logitech G203

Be happy!

Offline RonaldRSB

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #54 on: 12:30 AM - 07/11/20 »
Thank YOU, great Setup!

Offline bigdog

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #55 on: 08:03 AM - 10/17/20 »
Is this config still working? I tried it and felt very floaty...

Offline bigdog

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Re: MW aim mechanic problem FIX. (OP UPDATED)
« Reply #56 on: 09:36 AM - 10/17/20 »
I game this config another thought to my previous comment as I remember trying MJ Fame config sometime back and I remember hating the floaty feeling and that was due to smoothing at 20.

My setup is G502 lights peed which is a wireless HERO.

Changes I did, run the mouse and xim at 500hz and I cut down the sense by half, and smoothing at 5 now, feel good still a little bit floaty I don't know if it's due to the curve or it' will take time to get used to it, but overall it's amazing ...

Went into a private match in shoot house 1 vs 6 hard bots and I got a KD of 5, and killstreak of 25..

So can't complain, but if Tony Venom can test my settings since he also uses the same mouse and try to enhance it, it would be great.


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