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Yeah, 12k DPI AA is much stronger than 4k and below, i like it alot. After i set mouse on high senses - it easily breaks the AA bubble if move mouse faster, but if move slow - it stays within it. The game itself i think ok now, but those suffering is with old PC parts (my case), which i think they don't really bother to optimize as it already obsolete + connection issues (also my case) - i got to buy private VPN for a more/less good hirtreg and connection, without it a lot of times i got hit behind the corner and also most of the time can't see enemy shoot yet, but can see suddenly my armor totally gone. Gonna change my ISP soon anyways.
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you sure? normally HIGHER DPI (12k) = less AA, yes, easier to cut through AA, but should provide LESS overall AA in gun fights.
From what i've seen multiple times on these forums:
LESS AA = High DPI, Sync off, Boost, Steady AIM
MORE AA = Low DPI, SAB
1000hz Polling = Lowers AA, More responsive and breaks out of AA Bubble, less accurate overall as mouse can drop Hz which leads to inconsistency. (depends on how well your current mouse Holds the 1000hz polling rate)
500Hz Polling = More accurate, more reliable. Increase of AA and better target tracking.
Now use all this with a grain of salt, it was stuff that ive seen on the forums and saved into my notes on my iphone for later use. i thought 12k DPI had WAY LESS AA than 3200 or 4k DPI personally. Hope some of this helps, i might try and go back to 500hz today and see how it handles.