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MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)  (Read 14347 times)

Offline InZane

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Re: MW Advanced Setup for 2.0 multiplier (20191201)
« Reply #135 on: 07:09 PM - 12/02/19 »
So if I'm using the new Beta firmware and STv2 I should only use one ADS profile? I've been using STv2 with 1.50x in game ads for a while. Can I adjust my Xim HIP and ADS to whatever I want or should the HIP sens be a certain percentage of the ADS for the translation to be good?
Check out my Modern Warfare config!
https://community.xim.tech/index.php?topic=83987.0

Xbox One X | XIM APEX | Glorious Model O | QPAD MK-90 | Astro A40

Offline RML

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Re: MW Advanced Setup for 2.0 multiplier (20191201)
« Reply #136 on: 08:40 AM - 12/03/19 »
Also we use this setup?
Or not with the new Beta?


I would suggest this setup if you're using the ADS multiplier at 2.0 (I don't care what ST you're using).

If you're using the ADS multiplier at 1.0 - 1.3 Then you should NOT use this setup. As a matter of fact, my Recommendation is that you don't use this setup and you don't use the multiplier of 2.0 as there are still transition issues with it. However, I won't be gaming again for several weeks to try anything new. So I'd stick to 1.3x ADS and OBsIV's setup guide.


So if I'm using the new Beta firmware and STv2 I should only use one ADS profile? I've been using STv2 with 1.50x in game ads for a while. Can I adjust my Xim HIP and ADS to whatever I want or should the HIP sens be a certain percentage of the ADS for the translation to be good?

See my comment above. ST doesn't matter, it's the 2.0 ADS multiplier that screws up transitions.


Also we use this setup?
Or not with the new Beta?

Depends on the multiplier, you're using. Hopefully everyone is starting to understand this now.

1.0 - 1.3x is recommended without this setup (This is what I would do)  :)

1.4 - 2.0 is recommended with this setup (This is for those that must have 2.0 at all costs)  ;)


Woah I copied and paste your config RML but man it feels a little to fast for my taste . How can I fix this?

Are you sure your settings are correct? DPI, SYNC, etc. etc.
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Offline SlamminUK

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #137 on: 02:53 PM - 12/03/19 »
Your description says "Activation delay MUST be 100ms, Deactivation delay 400ms" however if you copy and paste your code, it sets Delay = 0ms and Deactivation Delay = 500ms. Which one is correct?

Offline RML

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #138 on: 04:54 PM - 12/03/19 »
Your description says "Activation delay MUST be 100ms, Deactivation delay 400ms" however if you copy and paste your code, it sets Delay = 0ms and Deactivation Delay = 500ms. Which one is correct?

Forgot to update the code  ::)

The description is correct.
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Offline Tavenkilledyou

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #139 on: 01:55 PM - 12/05/19 »
Sorry Iím kinda new to curves but what curve should I use if Iím trying to go for anti-aim assist
Edit: I didnít like curves but tried boost and seems to be working good
« Last Edit: 02:54 PM - 12/05/19 by Tavenkilledyou »

Offline RML

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #140 on: 04:41 PM - 12/05/19 »
Sorry Iím kinda new to curves but what curve should I use if Iím trying to go for anti-aim assist
Edit: I didnít like curves but tried boost and seems to be working good

Moderate Boost works well with Apex, just as long as micro movements aren't affected. If added AA cut through is needed I personally prefer curves because I can manipulate them to my needs. Boost is one dimensional and not customization.
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Offline Tavenkilledyou

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #141 on: 05:30 PM - 12/05/19 »
I started noticing problems with micro movements like you said so I got rid of boost and just lowered my sens

Offline MaKer VI

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #142 on: 09:39 AM - 12/08/19 »
So where is this setup guide from obsiv located? Can't seem to find it. Thanks

Offline lilnagle

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #143 on: 07:43 PM - 12/08/19 »
page 1

Offline Prod1337

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #144 on: 11:49 PM - 12/08/19 »
This is still working amazing to me with the st2 settings / 2.0. Iím afraid to update any firmware, etc! Howís it going for everyone else?

Offline shavas

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #145 on: 07:03 AM - 12/09/19 »
This is still working amazing to me with the st2 settings / 2.0. Iím afraid to update any firmware, etc! Howís it going for everyone else?

I'm using STV2 and it's working good for me. I'm  currently not even using an activation/de-activation delay either. I have STV1 also and go back to it sometimes

Offline BLKAII

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #146 on: 07:52 AM - 12/10/19 »
If I use the toggle option should I tick in both the transition and the "real" ADS?

Offline tonaz

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #147 on: 07:22 AM - 12/15/19 »
Hi RML! Thanks for all this. I have a 7000 max dpi asus mouse, what settings do u suggest for that dpi? Thanks!

Offline BestRyzeEu

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #148 on: 04:28 PM - 12/15/19 »
Should we keep smooth aim transition or untick it?

Offline mikewelch5

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Re: MW 2019 Advanced Setup 1.4 - 2.0 ADS multiplier (20191201)
« Reply #149 on: 03:27 PM - 12/24/19 »
Ok - so probably the dumbest comment here coming up.  I'm not on the boards that often and it's been a while since I snagged the MW ST when it came out...  But, what is ST v1 and v2?  How do I know what I have? Lol.  Excuse me for the noob question.  I'll be honest - I don't play that often but it has never felt "good" to me.  So came to see whats new and I see that I am wayyy behind.