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Overwatch - Using aim ease in to counteract linear ramps bad micromovements  (Read 516 times)

Offline Lemon1

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To get better micromovements on linear ramp, try this curve with 25 aim wase in to offset:

>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACC4YSShf2HQYhqiYGKiIuDjHSNXI48jxaP6pC4kYGSRpMHk8WUfpU1leiWmZdHl/KYnJlCmeeaipsrm8qcZ50DnZyeNZ7Mn2Gf9aCIoRqhqqI5osejU6PfpGqk86V8pgSmiqcQ:X5BC
<<< XIM APEX END COPY <<<

« Last Edit: 08:51 AM - 11/17/19 by Lemon1 »

Offline jd1boo

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Thank you Lemon will try out and report back

Offline Rrerbacam

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Watching for feedback

Mind posting an image of the curve ? (I'm on xim4 so can't see it)

Offline Happy Camper Cavalry

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Instead of ease in, try smoothing of 75. Sounds off but works amazing
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Offline jd1boo

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Using lemons original setting and aim assist legacy mode on feels like an aimbot  in custom games with aaw set to 91 but not on regular maps.  Feels not as good in competitive but in custom maps feels like satywatches curve before the aim changes.  Will try using aim smoothing as suggested instead.

Offline Lemon1

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Watching for feedback

Mind posting an image of the curve ? (I'm on xim4 so can't see it)

Sorry havent checked this in a few days. It' the inverse of the curve x=y^1.5

https://imgur.com/a/tk3Dx5k