I keep hearing about how great the native mouse support was for everybody but for some reason my experience was different. Not sure if it was related to performance since it seemed the game was frequently dipping below 60 fps on my PS4 pro. The aiming felt fine when standing still but whenever I was moving I was having a hard time keeping my reticle on moving targets it felt really clunky and not PC like at all. It was bad enough for me to go back to using my controller.
My thing is I'm going to use my XIM during the game to avoid PC players so I don't see the need to use native during the beta. Also, I like to use my PS Nav in COD games instead of the keyboard, and I obviously cannot do that without my XIM.
Quote from: omahstylee on 09:35 AM - 09/16/19I keep hearing about how great the native mouse support was for everybody but for some reason my experience was different. Not sure if it was related to performance since it seemed the game was frequently dipping below 60 fps on my PS4 pro. The aiming felt fine when standing still but whenever I was moving I was having a hard time keeping my reticle on moving targets it felt really clunky and not PC like at all. It was bad enough for me to go back to using my controller.Happened the same to me. I start playing with the xim4 cause I didn't know the game supports mouse. When I realise it, I plugged mouse and keyboard to ps4 and had a try.... I kept dying and trying to adjust sensitivity but didn't work for me. So I went back to xim again. Plus, with xim we use combined keys. Press O to crouch or hold O to prone. Which I kinda like it.
Quote from: ColtsFan on 01:39 PM - 09/17/19My thing is I'm going to use my XIM during the game to avoid PC players so I don't see the need to use native during the beta. Also, I like to use my PS Nav in COD games instead of the keyboard, and I obviously cannot do that without my XIM.opt out of cross play and you won't play with Pc players
The native Keyboard and mouse on Ps4 is soo much better than the xim
MW beta only, and yes.
No, sorry. MW features native M&K support, both in the beta and the full game, but no previous CoD does.
Just wanted to share what’s been working perfectly for me tonight. The game changer is to switch Aim Response Curve in game settings to Linear. Stick sensitivities set to 20. Everything else left to default settings. I’m using an XIM4 on a PS4 Pro, CoD IW ST, no tweaks, no curve, no boost, etc. Hip/ADS sensitivity set to 36. Mouse is Glorious Model O- set to 1600 DPI, 125Hz, 2mm LOD, 4ms Debounce Time. With these settings it feels as snappy and accurate as any CoD ever has on PS4/XIM for me. The default in-game Aim Assist set to Standard is the exact right amount of magnetic without preventing me from pulling up to the head or quickly changing targets. I’ve been putting up 20 and 30 pieces all night no problem. TTK is super short in this game and with how snappy this setup feels it seems like everyone else hasn’t even hit ADS by the time I’m getting hit markers on them. Honestly it feels like a huge unfair advantage right now lol.