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KO's - AAA Ballistic Curves (20190810)  (Read 54990 times)

Offline RML

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KO's - AAA Ballistic Curves (20190810)
« on: 07:33 AM - 08/04/19 »
This is just a thread for storage, so I can free up some configs on my Apex. Of course anyone can use these curves with Apex. That's up to you. They are all Anti-Aim Assist/Response Curves. If you want "MORE" Aim Assist then what's already in the game then you've come to the wrong place.

These curves are Numbered 1-6 with a smooth .1 version added. The lowest number will offer the most AA feel. The Higher the number the more Responsive it will be and the more it will cut through AA. The "Smooth .1" versions will always offer more AA then the Stair step versions.

NEW OPTIMIZED CURVES 20190810


Code: [Select]
  >>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYgyCD6ISwheaGrod2iD6JBopGiw6L1oyejWaOLo94kECRCJHQkpiTYJQolXyWRJcMl9SYnJlkmiya9JxSnRqd4p6qn3KgOqECocqikqP6pMKliqZSpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYgyCD6ISwhfCGuIeAiEiJEIpkiyyL9Iy8jYSOTI+0kHyRRJIMktSTnJRkleCWqJdwmDiZAJnImpCbWJzonbCeeJ9AoAig0KGYomCjKKTMpZSmXKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYgyCD6ISwhfqGwoeKiFKJGoqCi0qMEozajaKOao/wkLiRgJJIkxCT2JSglkSXDJfUmJyZZJosmvSbvJ1+nkafDp/WoJ6hZqIuovajvqWepmanEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYgyCD6ISwhgSGzIeUiFyJJIqgi2iMMIz4jcCOiJAskPSRvJKEk0yUFJTclqiXcJg4mQCZyJqQm1icIJ4UntyfpKBsoTSh/KLEo4ykVKZwpxCnEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYgyCD6ISwhg6G1oeeiGaJLoq+i4aMTo0Wjd6OppBokTCR+JLAk4iUUJUYlwyX1JicmWSaLJr0m7ychJ6qn3KgOqECocqikqNapCKk6qcQpxCnEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYgyCD6ISwhhiG4IeoiHCJOIrci6SMbI00jfyOxJCkkWySNJL8k8SUjJVUl0iYEJjYmaCaaJswm/icwJ7wn7iggKFIohCi2KOgpGilMKcQpxCnEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
________________________________________________________________________________________________

20190804 CURVES


1
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYgyCD6ISwhkCHCIfQiJiJYIrwi7iMgI1IjhCO2JBokTCR+JLAk4iUUJUYlqiXcJg4mQCZyJqQm1icIJ2wnnifQKAIoNChmKJgoyij8KWApkinEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
1.1
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABIoJEg1yEYwVhhl4HSAgyCRwKBorwC9kMww2sDpUPf5BoEU0SMRMWE/oU3xXDlqgXiRhqGUsaLBsNG+4cz52wHo4fbCBLISkiByLlI8QkoqWApkinECcQJxAnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


2
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYg4SETIUUhdyHbIg0iPyJxIqMjByM5I2sjnSPPJAEkZSSXJMkk+yUtJV8lkSX1JicmWSaLJr0m7ychJ1MntyfpKBsoTSh/KLEo4ykVKUcpqynEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
2.1
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABLAJYg4SEl4WqhqSHngiECWoKUAs2jBwNBQ3vDtgPwRCrkZQSeRNdFEIVJhYLFu+X1Bi1GZYadxtYHDkdGh37ntwfuiCYIXciVSMzJBEk8CXOpqynECcQJxAnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


3
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYg4SEsIV4hkCHCIiYiWCKKIrwi7iNSI4QjtiPoJBokTCSwJOIlFCVGJXglqiXcJkAmciakJtYnCCc6J2wnnigCKDQoZiiYKMoo/CkuKWApkinEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
3.1
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABLAJYA4SEsIXDhtaH0IjKicQKrQuXjICNYQ5GDysQERD2EduSwBOlFIkVbhZSFzcYG5kAGeEawhujHIQdZR5GHyegCCDpIcoiqyOMJG0lTiYvpxCnECcQJxAnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


4
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYg4SEsIXchqSHbIg0icSKjItUjByM5I50jzyQBJDMkZSSXJPslLSVfJZElwyX1Jicmiya9Ju8nISdTJ4UntyfpKE0ofyixKOMpFSlHKXkpqynEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
4.1
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABLAJYA4QEsIXchu+IAoj8ifYK4gvPDLuNp46ND3cQYRFMEjYTIJQKFPAV1ha8F6IYiBlumlQbNhwZHPsd3R6/H6IghKFmIlgjSSQ7JS0mHqcQpxCnECcQJxAnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


5
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYg4SEsIV4hkCHCIg0iWCKjIu4jICNSI4QjzyQaJGUksCTiJRQlRiWRJdwmJyZyJqQm1icIJ1MnnifpKDQoZiiYKMopFSlgKaspxCnEKcQpxCnEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
5.1
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABLAJYA4QEsAXchwiIG4kuikGLVAxbjWEOUw9EEDYRKBIZkwsT/RTuleCWwZfAmLUZqhqfm5SchJ1+nngfciBsIWaiYCNJJDOlHCYWpxCnECcQJxAnECcQJxAnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<


6
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:gACBLIJYg4SEsIXchwiH0IiYiWCKKIu4jUiOEI7Yj6CQaJH4k4iUUJUYleCWqJg4mciakJtYnCCc6J54oAig0KGYomCjKKPwpYCnEKcQpxCnEKcQpxCnEKcQpxCnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
6.1
Code: [Select]
>>> XIM APEX [Translate Ballistics] START COPY >>>
X5BC:AAABkAMghLCF+ochiCCJJIoeixiMEg0PDgsPCJAEEP4R+BLyE+wU5hXgFtoX1JjOGdMa2BvdHOId6B7tH/Ig96H8IwAkBCUIJgynECcQJxAnECcQJxAnECcQJxAnECcQJxAnECcQ:X5BC <<< XIM APEX END COPY <<<
« Last Edit: 06:15 AM - 04/25/21 by Known Outlaw »

Offline synflood

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Re: RML - AAA Ballistic Curves (20190804)
« Reply #1 on: 04:01 PM - 08/04/19 »
I've been enjoying the stair stepper config you shared earlier on your Apex config. It certainly seems to work better than no curve for me.

Offline Treskira

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Re: RML - AAA Ballistic Curves (20190804)
« Reply #2 on: 12:18 AM - 08/05/19 »
Could you add the XIM4 Ballistic Code? Tried converting it with the converter but didnt work out. Thanks RML!

Offline lmulli

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Re: RML - AAA Ballistic Curves (20190804)
« Reply #3 on: 03:58 AM - 08/05/19 »
Watching this thread! 

I know in the original thread you said that you found 5 on hip and 4 on ADS worked best for you, then changed that to using 1 on both.  I'm still trying to decide which one works best with the only game I play - Battlefield V. 

It certainly adds a bit of "twitch" to the mouse movement (I didn't alter the sens from my original settings).  Will have to give it some more play time, see how it goes, but it certainly doesn't impede on my performance, so would recommend people try them if nothing else.

Offline RML

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Re: RML - AAA Ballistic Curves (20190804)
« Reply #4 on: 01:00 PM - 08/05/19 »
Could you add the XIM4 Ballistic Code? Tried converting it with the converter but didnt work out. Thanks RML!

Sorry I don't have a XIM4 anymore.


With all BF games I'm currently using the #1 curve for Hip and ADS. However, If you're sniping without Aim Assist. Then I would either lower sensitivity quite a bit or use no curve

Offline Ravenland

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Re: RML - AAA Ballistic Curves (20190804)
« Reply #5 on: 12:53 PM - 08/06/19 »
Created this account just to say thank you. I use these curves in just about every game I play now. Make AA feel perfect for me with every weapon that uses AA. Also makes movements feel more responsive. I didnít even realize movement felt slightly in responsive until I started using these curves at 1000hz and sync off.

Offline Holdmyjoint

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Re: RML - AAA Ballistic Curves (20190804)
« Reply #6 on: 03:30 PM - 08/07/19 »
What would you recommend for pubg
Ps4 pro/Xbox one X
Monitor: ASUS ROG Swift PG27VQ 27Ē Curved
Mouse:G502 Proteus Specturm
Pad: Corsair Hardpad RBG
PS3 Navigation controller

Offline RML

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Re: RML - AAA Ballistic Curves (20190804)
« Reply #7 on: 07:14 PM - 08/07/19 »
What would you recommend for pubg

Click on the PubG helmet in my signature and find out.  ;)

Offline SAB215

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Re: RML - AAA Ballistic Curves (20190810)
« Reply #8 on: 11:53 AM - 08/13/19 »
Hey RML,

What would you estimate the sensitivity changes are with these curves?

I remember the OG AAA Curve thread you made, you suggested % changes when using specific curves.
I think I've gotten a good ballpark of around 10-15% sens decrease depending on the aggressiveness of each.

Just wondering if you had a more precise number to go off of.

Offline RML

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Re: RML - AAA Ballistic Curves (20190810)
« Reply #9 on: 08:40 PM - 08/13/19 »
Hey SAB215, youíve pretty much nailed it. Using BO4 for example, I went from 56 Hip (no curve) to 47 with curve. So right about 15%

Offline MaddinFwsc

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Re: RML - AAA Ballistic Curves (20190810)
« Reply #10 on: 02:08 AM - 08/14/19 »
Welche von deinen curve bieten mir mehr aim assist.

Offline RML

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Re: RML - AAA Ballistic Curves (20190810)
« Reply #11 on: 06:17 AM - 08/14/19 »
Welche von deinen curve bieten mir mehr aim assist.

Let's see how well Google translator works, shall we?

Je niedriger die Zahl, desto mehr Aim Assist. Sie sind alle Anti-Aim-Assist-Kurven. Wenn Sie mehr AA als normal wollen, sollten Sie keines von ihnen verwenden.

Offline WarCat

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Re: RML - AAA Ballistic Curves (20190810)
« Reply #12 on: 08:20 AM - 08/14/19 »
My translation hes asking which curve is best to use with more aim assist

I don't speak the language but I've noticed similarities between the English and German language

Offline RML

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Re: RML - AAA Ballistic Curves (20190810)
« Reply #13 on: 02:53 PM - 08/14/19 »
My translation hes asking which curve is best to use with more aim assist

I don't speak the language but I've noticed similarities between the English and German language

Sounds like heís come to the wrong place lol..

Offline Lzy

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Re: RML - AAA Ballistic Curves (20190810)
« Reply #14 on: 11:18 AM - 08/22/19 »
He's been trying to get aimbot settings for months or maybe years now. Especially in the german section.

Disgusting


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