https://github.com/W11cE/XIM-Link/blob/master/Official%20Releases/XIM%20Link%201.4.2.0%20Setup.msi
Here is finally a fix for the dragging issue on windows 10 update 1903. If they fix the problem with the api in the future, I will enable the acrylic blur. It is disabled for now if the windows has this update.
Also another thing in this update: XIM 4 support!
If you have already used Link before, you will have apex as an output device. If it is a fresh install, you have to add either Apex or XIM 4 as an output device manually. XIM 4 will still use XIM 4 Manager, so it must be installed.
As the Link is manipulating and controlling external process (XIM 4 Manager), that I have not coded myself, there could still be a case that causes Link to crash if something happens to the manager. However it should work now much better than with Sandhawc. For example a translator update is detected and the connection will not stall and crash like before.
Also there is currently no proper way to restart XIM 4 Manager from Link. The only 2 ways are either Link restart or removing XIM 4 from output devices and adding it again.
Awesome! Thanks so much for all of your hard work on this project.
Would it be possible to add a relay feature to pass commands unaltered through to the console? With the recent implementation of keyboard and mouse support, some games meow naively support M&K input and I would very much prefer to take advantage of that without unplugging and plugging my M&K or invest in more hardware than I need each time I want to play certain games on console.
For example, Warframe, to activate abilities, you need to hold right bumper to open the ability menu and select an ability by hitting one of the buttons and a similar process with consumables where you hold the down button on the d-pad and use the joystick to select an item and hit 'a' to consume/use.
Problem is, the game is glitchy and sometimes my bumper button does not release, this is for sure a game issue since this never happens with other games I play. I currently have macros set on my mouse and keyboard for one button activation of essential actions but because of the game's glitchy latency, buttons stick or overlap. This causes a lot of problems when the action is intense and multiple rapid inputs are required.
I notice that I can remap each item in the ability menu and gear wheel to a hotkey, but I can't do this with the controller without remapping essential commands due to the limited number of buttons on the controller. I would like to be able to pass keyboard commands, unaltered, through the XIM to the Xbox tp circumvent the above issues, but I am not sure if the XIM supports that...