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Rainbow Six Siege - Controller curve  (Read 16815 times)

Offline SolitaryNoob

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Rainbow Six Siege - Controller curve
« on: 11:13 AM - 06/24/19 »
Just read this article that they are going to change the aim mechanic on R6S soon. Kinda exciting because I know that the current aim mechanic on controller isn't quite right...

https://www.playstationlifestyle.net/2019/06/23/rainbow-6-siege-update-controller-rotation-curve/amp/

Offline TSARGA

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Re: Rainbow Six Siege - Controller curve
« Reply #1 on: 09:05 PM - 06/26/19 »
Quote
We are providing an additional option for controller rotation curves. This new version of the curve focuses on the early part when shooting and then offering a steady variation until the full movement. Our goal is to deliver a more consistent curve as players move their joystick further from neutral.

Doesn't sound like it's going to be an option to decrease time-based acceleration. Changing the rotational curve won't make a difference.

EDIT: Ubisoft is being very unclear, so let's hope it's a time-based acceleration option.
« Last Edit: 09:51 PM - 06/26/19 by TSARGA »

Offline LLIMIT

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Re: Rainbow Six Siege - Controller curve
« Reply #2 on: 11:26 PM - 06/26/19 »
They also stated this when Ghost Recon Wildlands and they never came out with it, I'm crossing my fingers they do something.
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Offline BlueAid

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Re: Rainbow Six Siege - Controller curve
« Reply #3 on: 11:42 PM - 06/26/19 »
Yeah this is coming out tomorrow apparently. Would like to hear how people like it and if people think a retrain of the current Siege ST should happen.
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Offline Odini

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Re: Rainbow Six Siege - Controller curve
« Reply #4 on: 06:59 PM - 06/27/19 »
Definitely needs a retrain.  The ADS is all out of wack.

Offline gnilrets

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Re: Rainbow Six Siege - Controller curve
« Reply #5 on: 08:47 PM - 06/27/19 »
Not sure if it's worse or if I'm now used to the acceleration. Is the Xim already actively fighting the acceleration in siege? I don't understand why this wouldn't be an obvious and immediate improvement.

Offline piiwii

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Re: Rainbow Six Siege - Controller curve
« Reply #6 on: 08:53 PM - 06/27/19 »
I don't understand why this wouldn't be an obvious and immediate improvement.

Why would it? XIM's ST is designed explicitly around the original aiming mechanic. If that has changed for the better then I would expect performance to get potentially worse, not better.

The immediate improvement you might expect would only be if you were using a non-Siege ST, like say something from COD (which I don't recommend, this is hypothetical). If you're coming from an ST that is based on a game with more linear movement then that's pretty much the only scenario where you'll see an improvement.
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Offline IAmVerbose

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Re: Rainbow Six Siege - Controller curve
« Reply #7 on: 09:21 PM - 06/27/19 »
Piiwii is correct. Technically even though things changed ingame we are still bound to the limitations of the current ST which was obviously based on the old ST, you will get a better feel for it whenever the st is updated. (Atleast this is my thought on what piiwii is trying to say here)

Offline BeeLzebub

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Re: Rainbow Six Siege - Controller curve
« Reply #8 on: 04:48 PM - 06/28/19 »
Any update on the new curve option for R6S?  The Left to Right movement makes the reticle move up and down slightly.

Offline wnb

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Re: Rainbow Six Siege - Controller curve
« Reply #9 on: 09:46 PM - 06/28/19 »
It wont be useble on current st as thats trained ti handle input from the previous curve .. Until a new st is out u may aswell use any st on that curve because there all trained for difderent movements
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Offline IAmVerbose

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Re: Rainbow Six Siege - Controller curve
« Reply #10 on: 12:24 AM - 06/29/19 »
@mist4fun is this being worked on currently or is it planned for a later task? Sorry just curious :P

Offline Find the Door

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Re: Rainbow Six Siege - Controller curve
« Reply #11 on: 02:00 AM - 06/29/19 »
This has to be the single most anticipated update to an ST.

This game controls like a tank and the update cannot come soon enough

Offline wnb

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Re: Rainbow Six Siege - Controller curve
« Reply #12 on: 02:59 AM - 06/29/19 »
The other post obsiv said.mist is running the programs over it
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Offline CAL50vengeance

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Re: Rainbow Six Siege - Controller curve
« Reply #13 on: 06:32 AM - 06/29/19 »
I read somewere that mist will take a look at it after this weekend, Monday. Dont know how long it takes for the new st to be trained but im looking forward to it. Good thing is that we can still use the old classic option.
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Offline IAmVerbose

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Re: Rainbow Six Siege - Controller curve
« Reply #14 on: 09:56 AM - 06/29/19 »
Ahh fair enough aha thanks for info, yeah pretty excited myself :P


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