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Anti recoil on overwatch  (Read 117 times)

Offline Jamiiebamber

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Anti recoil on overwatch
« on: 04:15 PM - 06/17/21 »
Is there any way to get anti recoil through the xim apex for overwatch? If so how do you do it? Also, in the xim app overwatch doesn't support an aim down sights feature.

Offline antithesis

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Re: Anti recoil on overwatch
« Reply #1 on: 04:35 PM - 06/17/21 »
Overwatch doesn't include an ADS page because the look mechanics are the same for ADS as HIP. You can add an AUX page for ADS, if needed.

Recoil can be controlled by increasing the YX ratio so less mouse movement is required to counter recoil. Try a value of around 1.25 to 1.5.

An AUX config for ADS can be setup for recoil management (see XIM Central YouTube channel), but it restricts mouse aim movement when active.

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Offline Od1n

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Re: Anti recoil on overwatch
« Reply #2 on: 06:41 PM - 06/17/21 »
Its not really worth it, OW has 2 recoil versions for Soldier.
One is used when you dont have aim assist active (lower recoil) and the other one is used when aim assist is active (stronger recoil). Because of that you could only compensate one of the two scenarios but not both. And the difference between both is actually quite noticeable.

The best would probably be an XYRatio solution so you can adapt on the fly via your mouse movements.
An alternative would maybe be the Titan Two with its capture card computer vision, you could write a script that recognizes if aim assist is active and then picks the right recoil reduction.
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Offline antithesis

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Re: Anti recoil on overwatch
« Reply #3 on: 09:07 PM - 06/17/21 »
Computer Vision couldn’t realistically detect if AA is active or not, it can only do things like weapon model recognition.

I haven’t played OW in a long time, so I’m not aware of the Soldier’s recoil modelling. In this situation, I’d trade less aim assist for better recoil control any day of the week.

By that I mean disabling AA in-game, not using a cheat to manage recoil.
« Last Edit: 08:11 PM - 06/18/21 by antithesis »

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Offline Od1n

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Re: Anti recoil on overwatch
« Reply #4 on: 09:45 AM - 06/18/21 »
I agree antithesis, its overall a real pain and i assume Blizzard just forgot to tone down the recoil when aim assist is active (which is what all other games do to keep it consistent).
Soldier is also their first real recoil hero which kinda underlines my assumption that they just forgot it or didnt think of it.
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Offline tuffrabit

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Re: Anti recoil on overwatch
« Reply #5 on: 08:05 PM - 06/18/21 »
Man. The times really have changed around here. Since when has it been ok to openly talk about the potential for XIM to do stuff like anti-recoil macros?

Offline antithesis

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Re: Anti recoil on overwatch
« Reply #6 on: 08:08 PM - 06/18/21 »
It's actively discouraged.

There are solutions for antirecoil, but they come at a cost. Antirecoil mods and other stuff like AA abuse remove direct control over reticle movement while active, which makes aim unpredictable. That's a tradeoff not worth making.

IMHO, it's much better to learn how to control a weapon's recoil pattern than to use third-party devices or cheats to manage recoil.

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Offline Od1n

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Re: Anti recoil on overwatch
« Reply #7 on: 07:15 AM - 06/19/21 »
We just informed the topic creator that its not worth it, i think thats perfectly fine. Neither of us has encouraged him using anti recoil methods, we just kindly explained that its not offering any advantages for OW (and actually has more disadvantages) :).
PS4 & X1 | C: MS | XIM4 | FW: the latest ofc! :) | Mon: BenQ XL2420Z | Pad: Zowie G-SR | KB: Ducky DK1008L Cherry Red O-Rings| A: AKG K701 Creative X7 Antlion Modmic | M: Zowie EC1-A | D: 3200 | P: 1000hz | BF4 4 HIP: 35 ADS: 20

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