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Black Ops 4 is the worst Treyarch game and as bad if not worse than IW and WW2  (Read 3168 times)

Offline PcSkeng

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It's been confirmed  on YouTube

Bo4 MP and blackout servers are running at 20hz

But both the beta's were running at 60hz

Cool now I know why I played so  well on the beta and now im just trash on the full game with all the @#$% gun fights I get into

Its not just because of the poor connection at 20hz. Ppl just also figured out the most cheesy and lame weapons and ways to play. Which is to headglitching in ADS at one of 24 million headglitch spots.

Ppl also figured out the lamest and cheesiest specialists and are now abusing them, like the Shield running guy with the pistol, the overpowered Noobtube launcher, the stationary Shield specialist, Wallhack vision for the whole team and so on.

Again with such small maps and rather fast pace, it doesnt really make sense to move in this game. Unless you move from one power spot to the next, where you can pick off ppl from distance. I mean go play kill confirmed on Firing Range, Jungle, Summit etc. Ppl just sit in power spots that is usually somewhere in the middle of the map and just camp there Aiming Down Sights.

On top of that they introduced the specialist with the tactical respawn location, what a dumb idea that was. You have small maps already, fast pace- which contributes to clusterF-ish spawn already. BUt then on top of that they put a mobile respawn point into a specialist class.. Like how dumb are they tbh.

The ammount of gimmicky BS in this game that kills you is at record level high. I think even IW had less gimmicky trash gadgets and specialists that killed you. Well maybe not IW now that I think about it, but certainly most other CODs in the last years.

This game is designed to be a kill trading game for low skilled players mostly, where everyone gets a few gifted kills from Specialist and Equippment and other BS, so that they dont get frustrated when they get wrecked by more skilled players in previous COD games with higher skill gap. BO3 is in every way better than BO4, the specials were more balanced and everything else basically. And the maps werent complete dog crap, like boring small open maps with 3 lanes. You can tell they didnt have that much time really to make bo4, so they just copy pasted 4 old maps and the rest are some half axxed rushed maps, mostly open area and some few buildings in the middle and around the map, like that Icebreaker map, Contraband, Hacienda etc.

Also fast reflexes and good aim dont really matter that much in this game. See 3arc and activision dont want pubstompers to flank a team of nerds and spray down 4-5 of them at once. Theyd rather give all Timmy Nothumbses a ton of HP and make them like a tank, almost like Juggernaut suit from MW3. So that now the pubstompers cant wipe the whole team of incapable and unskilled noobs with reflexes of a Turtle. On the contrary- Activision now gives every gimp a ton of Aim Assist, so that you dont even have to be good at aiming and still can kill some sick Pubstomper, whod otherwise wipe the floor with all these noobs in previous CODs.

As said before- this is the most dumbed down and simplified/noobified COD, a Sloth could pick up a controller and do well in this game. Its the biggest "participation medal" game ever for unskilled and untalanted and reflex-less gimps, you just get kills and rewards for beeing in the game, even if youre doing nothing or sucking really hard.

I guess thats how you get those morons to play a game and spend money on it these days. You give them participation medals and trophies for doing absolutely nothing, and you stroke their retard-ego by giving them freekills and other rewards.. Absolutely disgusting tbh.

Overwatch and other hero based games at least require skill to do well, although they also have specials in the game. But BO4? Its a disgusting, hideous noob fest pile of Dog Sheet.

 Imean if thats the direction that COD is heading, you can truly forget this franchise for good. If theres no skill gap and learning curve, but only stupid mindless kill trading, with all sorts of gadgets and BS specials- what sense does it make to play it? Its a goony, mindless and almost retarded activity to kill free time, if theres barely any skill gap or learning curve etc.

"Oh hey guys, lets make everyone like Optic Scumpy, where they barely miss a shot with such a buck ton of Aim Assist. And lets also give everyone a stupid gadget and special to get freekills with. That will make all the gimps want to buy the game and spend money... (/retarded Activision manager voice)". Thats how these imbecile Activision managers think these days.

This is exactly why since my main account got banned Iíve been playing Blackout, even though Iím not playing the game much at all, if you got a good squad or duo partner, you donít even need a crazy good squad, just people tho think, itís really fun.

Kinda happy my main account got banned, if it didnít I probably wouldnít be playing the game at all, the only fun MP game mode which has the least bs is FFA but the stupid spawns and trashy connection fooooock that up.

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Online Santigold

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Just saw this vid from Jnasty. I was suprised how many points he mentioned that Ive already talked about, like getting bored of BO4 so fast, because it is super repetitive and a few others. But then again- not that surprising, giving those are the facts.



Anyways the guy nailed it in his vid 100%, every point he mentioned is absolutely legit. 3arc is very out of touch with the balancing specialists, weapons etc. Theres no hope for this game really.

I dunno if some of you actually noticed it, but 3arc also doesnt want ppl to use silenced weapons and to make sure nobody does use them, they just make the damage drop off with Silencers like youre using a water pistol. I dont know, I guess treyarch thinks that its too strong if you have a viable silenced weapon, that the pubstompers are gonna wreck inexperienced players too much? It was the case in BO3 too, the only viable weapon with a silencer was AK47 and I think Kuda, very rarely youd see that 3-shot SMG with a silencer, but even with those weapons by attaching a silencer would make you lose so many gunfights, just because of the insane damage drop off. Overall 98% of the time you wouldnt see anyone using silenced weapons in BO3.

Now back to BO4, first of all only a bunch of weapons even have the silencer attachment. Second- none of them are actually viable due to again- insane damage drop off. Vepr with silencer used to be viable, like only 1 freaking weapon in the game. It wasnt even overpowered or anything like that, but then they nerfed the silencer attachment across the board and made the damage drop off even bigger. That is really pathetic. You will now see 2 players use a silenced weapon in BO4 out of probably 1000 players you meet.

Oh and lets not forget the Radar rework thing, that if the enemy sees you, you will show up on the radar for the whole enemy team, even if you are using a silenced weapon. It's like they dont want ppl to be able to play in a stealthy way, period. They want you to be visible on the enemy radar if you kill someone, so that the enemy team can rush to that place and kill you while youre freaking sticking some needles inside yourself and reloading your weapon, because it is almost impossible to have enough ammo left after killing 1-2 enemy players. So if you cant even be stealthy with silenced weapons in BO4 most of the time (unless you happen to kill someone from behind), theres really no point in using them, especially after the recent nerf.

The only hope is that the next IW game will bring back the fun in gun combat, because treyarch nerfs everything that is popular. I dont see myself play bo4 for alot longer, Im already bored/tired of the maps tbh. Even in Infinite Warfare I would say the maps dont get boring that fast. I already bought a used copy of IW and am going to revisit that game instead. At least you have guns that are fun to use in IW. In BO4 you need to spend like 4-5 points on the weapon attachments, to make it a viable weapon that is fun to use.

Its kinda sad that treyarch games became so disgusting in terms of gun mechanics that arent fun to use and maps that make you want to puke after playing for 1 hour. Not to mention the connection, that they havent fixed since 10 years. Even SH CODs now have better hit registration than 3arcs games. IW CODs usually have acceptable connection quality with a few exceptions here and there.
« Last Edit: 02:04 PM - 11/04/18 by Santigold »

Offline antithesis

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Please don't use "fact" interchangeably with "opinion". "Boredom" is not a factual basis for anything, ever. Boredom is, in fact, entirely subjective.

Stating that the radar change renders a silencer less useful is closer to a "fact".

Offline Jamesbone

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Just saw this vid from Jnasty. I was suprised how many points he mentioned that Ive already talked about, like getting bored of BO4 so fast, because it is super repetitive and a few others. But then again- not that surprising, giving those are the facts.



Anyways the guy nailed it in his vid 100%, every point he mentioned is absolutely legit. 3arc is very out of touch with the balancing specialists, weapons etc. Theres no hope for this game really.

I dunno if some of you actually noticed it, but 3arc also doesnt want ppl to use silenced weapons and to make sure nobody does use them, they just make the damage drop off with Silencers like youre using a water pistol. I dont know, I guess treyarch thinks that its too strong if you have a viable silenced weapon, that the pubstompers are gonna wreck inexperienced players too much? It was the case in BO3 too, the only viable weapon with a silencer was AK47 and I think Kuda, very rarely youd see that 3-shot SMG with a silencer, but even with those weapons by attaching a silencer would make you lose so many gunfights, just because of the insane damage drop off. Overall 98% of the time you wouldnt see anyone using silenced weapons in BO3.

Now back to BO4, first of all only a bunch of weapons even have the silencer attachment. Second- none of them are actually viable due to again- insane damage drop off. Vepr with silencer used to be viable, like only 1 freaking weapon in the game. It wasnt even overpowered or anything like that, but then they nerfed the silencer attachment across the board and made the damage drop off even bigger. That is really pathetic. You will now see 2 players use a silenced weapon in BO4 out of probably 1000 players you meet.

Oh and lets not forget the Radar rework thing, that if the enemy sees you, you will show up on the radar for the whole enemy team, even if you are using a silenced weapon. It's like they dont want ppl to be able to play in a stealthy way, period. They want you to be visible on the enemy radar if you kill someone, so that the enemy team can rush to that place and kill you while youre freaking sticking some needles inside yourself and reloading your weapon, because it is almost impossible to have enough ammo left after killing 1-2 enemy players. So if you cant even be stealthy with silenced weapons in BO4 most of the time (unless you happen to kill someone from behind), theres really no point in using them, especially after the recent nerf.

The only hope is that the next IW game will bring back the fun in gun combat, because treyarch nerfs everything that is popular. I dont see myself play bo4 for alot longer, Im already bored/tired of the maps tbh. Even in Infinite Warfare I would say the maps dont get boring that fast. I already bought a used copy of IW and am going to revisit that game instead. At least you have guns that are fun to use in IW. In BO4 you need to spend like 4-5 points on the weapon attachments, to make it a viable weapon that is fun to use.

Its kinda sad that treyarch games became so disgusting in terms of gun mechanics that arent fun to use and maps that make you want to puke after playing for 1 hour. Not to mention the connection, that they havent fixed since 10 years. Even SH CODs now have better hit registration than 3arcs games. IW CODs usually have acceptable connection quality with a few exceptions here and there.

The next IW game wow we can only wish.  Infinite got so much hate I doubt they will make another.

I definitely would love to keep playing IW but here in australia the only matches you find are in TDM and alot of the the time it's a 5v5

Offline ceebs

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Infinite got so much hate I doubt they will make another.
And yet it's in the top 10 best-selling Xbox1 and PS4 games to date. Don't give up hope...
Where's Half-Life 3?

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Offline Bado

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I actually love COD Multiplayer and Play solo myself so I well say I play SnD and mostly get brain dead teammates and hold a 10 W/L & a 5KD guns is unbalanced a little bit but the game hasnít been out for long enough the game will change .. right now ARs and LMGs are the top guns unless you wanna shotgun strobe light .. I actually donít like public matches as much because Acoustic Sensor is the most broke thing in the game thereís no counter for that or the strobe light shotgun .. Iím just waiting for League play and playing Tourneys FL & Wagers but I am actually enjoying the game.. BO4 has been a start to better CODs forsure .. the 150 health isnít the best nor is stim shot .. ití gets you instantly back to 150 they just need a few fixes nerfs and buffs

Online Santigold

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Today I compared the ping in the Netduma Router to the servers (actually most of the time I was connected to peer2peer hosts) and the ingame ping. And as I already though, the game gives me quite a heavy lag compensation of 40ms up to like 80ms at times.

Here are a couple of example screenshots:













Also I could see that the game wanted to match me with hosts that were like 1000km away from me, although Im sure in central europe are enough ppl playing the game. Which leads me to assume that the skill variable is pretty heavy in the matchmaking algorithm. Now- the game will not try to fill the whole lobby with good players, or ppl who have very good stats. But in my lobbies it does try to fill in at least 2-3 sweaty nerds, which the game then puts on the opposite team, and all the inexperienced Timmy Nothumb players on my team. It results in more or less me playing vs 3-4 players who know what to do, without any help from teammates, who just sit as 4 ppl in 1 room and move like ducks, crouching around the map.

Lag Compensation and SBMM are very noticable for me personally and absolutely annoying. If I at least had very good connection, I wouldnt mind the tryhard sweats as much. But the combination of both lag comp and sbmm, and then all the op trash gimmicks like 9-bang and many other character specials- that is really too much frustration to bother with.

In terms of Netduma, I was never gonna buy the actual Netduma router. But I wanted to buy a good "gaming" router, and saw that the Netgear had good specs. I figured, I might as well try the Netduma OS and get the Netgear XR500. So far I wouldnt say its a killer feature (NetdumaOS), it still cant do jack sheet against the lag compensation, that is applied by servers, not congestion from my side or anything else on my side.

If anything, Id say that Netduma is snake oil so far, dont buy their own R1 trash router for 200+ USD with trash hardware. If the Netgear didnt have top notch hardware specs, Id prolly just send it back, but because it does have top notch hardware and wifi, Im going to keep it.

But again- on the screenshots you see why Netduma is useless. I already set the geo circle to like 400 kilometers, which is very strict. And I have a low ping to the hosts, that I got placed to. However- you see that in the actual game my ping is 40ms higher or even 70+ms higher than the physical latency to the host.

A router wont be able to fix a trash netcode and trash hitregistration of a poorly coded game like bo4. So keep that in mind. If youre gonna want to buy a router with NetdumaOS, at least buy the netgear and dont pay 200+ USD for outdated garbge hardware in R1, which was revealed that it costs less than 50 usd for them to buy, which they then resell for like 220 USD...
« Last Edit: 05:48 PM - 11/06/18 by Santigold »

Offline antithesis

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Have you tried a different server location Santigold? Aiming for a ping of around 40-60ms should help to overcome lag comp. Restricting bandwidth via QoS should also help.

Is that the XB1 version? I can't find the Connection Meter in the PS4 version of BO4. At least not the last time I looked...

Online Santigold

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Those are 3 different hosts. 2 of them are p2p, the 3rd example is a dedicated server, althouth Netduma says it is a "peer" host.

I compared many different servers/hosts, I only made screenshots for 3 different servers to showcase the real physical latency to a p2p host or dedicated server, and then the lag compensation that I get in the game, which can be seen on the ingame ping. The 3 screenshots very well represent the ammount of lag comp I get on average inside the game.

On ps4 you need to enable the ping chart in the network settings. Then once you are in the game, the actual match on the map, you go to the network settings again, and there you can see the ping chart.

I dont really think restricting bandwith does anything, because all the server cares about is the ping and nothing else. The netcode data that is exchanged with servers doesnt really need any bandwith, it is like 50 kbit/second in bot directions. BattleNonsense did a test in one of his videos and there you could see that the network data for online games barely ever exceeds 100 kbits/second, which is like 0.1 Mbit/second.

So I dont see why servers would care about the bandwith of a particular player, unless it tries to find the best host for the lobby. But other than that, the bandwith shouldnt be of any relevance for the lag compensation algorithm, only the ping.

Offline antithesis

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On ps4 you need to enable the ping chart in the network settings. Then once you are in the game, the actual match on the map, you go to the network settings again, and there you can see the ping chart.
Ta, that's the part I was missing.

Have you tried the CoD guide on the Netduma forums? I also recall A4Legit heavily restricted bandwidth in previous CoD games and it greatly improved his hit registration.

Ping can be manipulated via wifi, a VPN, and/or moving to a different server. Might be worth trying. It's an odd scenario needing to intentionally nerf our own connection to improve gameplay, but that's CoD in a nutshell.

Online Santigold

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You can use software like clumsy to manipulate your ping and some other things like packet drops etc. Just need a PC with 2 LAN slots. 1 LAN slot and 1 wifi connection would probably work as well. Then just enable "internet connection sharing" under adapter settings of the lan port or wifi adapter that is connected to internet.

I did mess around with this program a little and increased my ping. Unfortunately all it did for me was that I got shot around the corner more often, because the server didnt receive my updated position on the map as fast as with normal ping without any manipulation of the ping. So overall it didnt have a positive effect on the connection, rather a more negative. I tried different scenarios- 180ms ping, 120ms etc. It didnt seem to improve anything for my connection. Funny enough- when facing ppl, I could still kill them as on a normal, unaltered ping that I have. But the issue really was when I was running around corners and still getting killed, cause the server didnt receive the position update fast enough.

Although I didnt limit my bandwith, it was still the same bandwith. If for some reason the bandwith does play a role (which Id find very illogical), then Id have to retest it again.

Online Santigold

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Look at the funny team balancing. At least something is working in this game, right?
Im talking about their anecdotal SBMM/team balancing.

https://imgur.com/a/hvRzM2d



Oh well, who thought.

Offline tghlck

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Luckily for us BR fans, Blackout is pretty much everything we wanted and more from Pubg.


Online Santigold

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Whats actually strange and unacceptable is that in games where I lagged and shots didnt register- when I checked my ping under Network settings, I had a normal ping of around 30-45ms. It wasnt like 100+ ms. So the lag is clearly on the server side or inside the engine with broken lag compensation and camera angles.

That is also the reason why a router like Netduma cant do anything or help in any meaningful way in this game. Im getting connected to a very close dedicated server, with "normal" ping, and yet the connection was still bad most of the time.

This renders routers like Netduma and Netgear XR500 mostly useless, because lets be honest- the only reason why those products even exist is the lag in COD games. 99% of ppl who bought those routers hoped to fix lag in COD. However, it cant be fixed with a Netduma nor anything else. Geo restriction wouldnt help either, because youre getting connected to local dedi servers, yet the lag is still there.

And before someone else jumps in "oh but I use it for its QOS abilities etc."- bullchip. All sorts of routers already have very good Qos, like DD-WRT capable router and so on, where you can prevent buffer bloat effectively, even more effectively than with Netduma OS, which by the way is extremely slow, laggy and buggy as well.

Any router like Asus ac68u with Merlin Firmware or Linksys WRT3200ACM with DD-WRT firmware will do a better anti buffer bloat and QOS job than the trashy Netduma router and they are less buggy and laggy as well. The only thing you dont have there is the Geo Setting, but to be very honest, its more of a gimmick than anything else. You might lag less on a host that is 1000 miles away from you, than on a local dedi server. You never know with those console multiplayer games.

Offline RML

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I agree with you about methods, etc. However, that's just COD. I can't play any COD game without these issues coming and going.

The game itself though is still the best one I've played in a long time, maybe ever.
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