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IT IS Something OFF with Fortnite aiming System  (Read 4352 times)

Offline alanmcgregor

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I can't remember if Fortnite has time-based acceleration (which would explain it), but, how slow are you moving your mouse? Are you making sure you are nowhere near hitting maximum turn speed during these tests?
That's correct, nowhere near hitting max turn speed.
I did it at this speed: video (sorry I'm at work)

And another thing I noticed, I don't know if is useful but... doing several test this pattern shows up:


Is like everytime I restart the test, at a "new point A" I had a displacement
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Offline alanmcgregor

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Re: Is something off with latest Fortnite ST? [Ftnt-Hip-P4.4]
« Reply #16 on: 11:40 AM - 07/05/18 »
you still gets aim assist but it so low that you can't tell
You really don't, AA is feature exclusive only for controller users, they state that pretty clear back in the day when they introduce the KB&M support. There is no lock on, no slowdown, no bubble.
« Last Edit: 12:38 PM - 07/05/18 by alanmcgregor »
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Offline obi-wan_legend

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Re: Is something off with latest Fortnite ST? [Ftnt-Hip-P4.4]
« Reply #17 on: 11:42 AM - 07/05/18 »
you still gets aim assist but it so low that you can't tell
You really don't, AA is feature exclusive only for controller users, they state that pretty clear back in the day when day introduce the KB&M support. There is no lock on, no slowdown, no bubble.
your right  maybe because I use apex for movement because I use g13

Offline OBsIV

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Can you try setting Y/X Ratio to 0? When you do this, do you get the same results? Also, you don't have any curves set, correct?
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Offline mist4fun

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Fortnite has a lopsided deadzone and while I haven't tested it this may effect the turn speed of left versus right movement as well. Siege has the same quirk.
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Offline sbfx

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Thanks for the work you've done with Fortnite. I find your posts very insightful and helpful for navigating comfortable settings.

Offline alanmcgregor

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Can you try setting Y/X Ratio to 0? When you do this, do you get the same results? Also, you don't have any curves set, correct?
Correct, no curves.

I just did it, 0.0 as you request OBsIV. Got the video here (sorry could get the monitor screen right)

I jump to a 50v50 game (easier to trying without interruptions), find a nice spot a set my crosshair over on a vertical texture as reference, go options to put my mouse at the edge of the mouse pad (starting point) then set X/Y to 0.0 exit options and did the turn, same result: 3 cm off.
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Offline alanmcgregor

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Thanks for the work you've done with Fortnite. I find your posts very insightful and helpful for navigating comfortable settings.

Thanks dude, but mist4fun is the MVP here he is doing all the hard work, can't recall a game that keep changing its aim mechanics so often.
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Offline Sleepy

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If you are testing this in playground mode didn't epic say AA is off in this mode weather you on controller or M&K? Thought I read that somewhere, if so could this affect results?

Offline AahTist

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Something is not rite i tested it again today could we get it looked at ?

Offline alanmcgregor

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If you are testing this in playground mode didn't epic say AA is off in this mode weather you on controller or M&K? Thought I read that somewhere, if so could this affect results?
As I mention before, I tested on PC (Playground) too and the aim is correct there. On console I  also tried on 50V50 mode where is server bigger load and players on both teams, aim is off too. Besides, you actually need a AA free environment because any slowdown on aim can alter the results.
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Offline Die_Hard

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Will we have a new ST ?

Offline Xchronicx

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I thought something was off.. in the last few weeks.. this would explain it. Thanks for your hard work.

Offline Anonn

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This calls for another retrain  :-\

I don't think my aim will ever be as good as it was pre 4.3

Offline alanmcgregor

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Will we have a new ST ?
Is mist4fun call.

I don't know if this can fix with another ST, because if it is a quirk like he mention, well we pretty much have to deal with it same as Siege fellas. I mean T2 Translators are working better at this point it should be something to improve, XIM is superior technology in that regard.

I just tried this on 1.3 as I still have it and its closer than .4

That is very interesting. I don't have it anymore... thanks for share.

Don't get me wrong, is not unplayable... you can adapt to it. But is going to feel weird and no consistency on flicks and turns. Playable but is not near good.
« Last Edit: 05:02 PM - 07/06/18 by alanmcgregor »
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