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H1Z1 Profile ?  (Read 431 times)

Offline Mumik

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H1Z1 Profile ?
« on: 04:25 AM - 06/09/18 »
Its been 2 weeks since H1Z1 came out and still no profile has droped for it , when can we await it to come out ?

Offline PcSkeng

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Re: H1Z1 Profile ?
« Reply #1 on: 05:07 AM - 06/09/18 »
They致e said they池e updating the look mechanics, why would Mist waste his time making a profile for the game just to make a new one a couple days later. It will be here soon
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Offline PcSkeng

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Re: H1Z1 Profile ?
« Reply #2 on: 05:08 AM - 06/09/18 »
Its been 2 weeks since H1Z1 came out and still no profile has droped for it , when can we await it to come out ?

Blame the failure of a game lol

( I知 hoping it improves )
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Offline mist4fun

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Re: H1Z1 Profile ?
« Reply #3 on: 10:49 AM - 06/09/18 »
Support for the game will start as soon as there is a patch that fixes the look mechanic. The game developers have said that this should be in the next patch. Thank you for your patience.
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Offline Mumik

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Re: H1Z1 Profile ?
« Reply #4 on: 05:45 AM - 06/10/18 »
Support for the game will start as soon as there is a patch that fixes the look mechanic. The game developers have said that this should be in the next patch. Thank you for your patience.

Thank you Mist cant wait to play it on proper Profile

Offline Lord Of The Sith

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Re: H1Z1 Profile ?
« Reply #5 on: 12:05 PM - 06/15/18 »
Just here for future reference. Any news on look mechanic patch or the ST?
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Offline wtfbbqftw

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Re: H1Z1 Profile ?
« Reply #6 on: 05:28 PM - 07/09/18 »
Just here for future reference. Any news on look mechanic patch or the ST?

The new patch with the updated aim mechanics was released on June 29th.

H1Z1 Update 1.22 Patch Notes

3 New Aim Mode Options

There are now 3 aim acceleration models for you to choose from. These will allow you to adjust how the game responds to your right analog stick input. Here are the 3 options you will find in the Settings.

In addition, the maximum aim movement speed has been increased, so you can turn around faster. This change affects all 3 aim acceleration options equally.

Linear - This is the original acceleration model. It linearly ramps your aim based on how far you push the right analog stick.

Exponential - This acceleration model ramps your aim a little faster than the linear model. It allows you to micro-adjust the analog stick, but will respond faster when you're doing bigger movements.

High Response - This acceleration model is very responsive and designed for high-sensitivity players that want quick camera movements.

覧覧覧覧覧覧覧覧覧覧覧覧覧覧覧-

So now that this has been released maybe we can get a profile soon?

I知 thinking the High-Response mode will be best for XIM to use.
« Last Edit: 05:34 PM - 07/09/18 by wtfbbqftw »