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In regards to COD WWII's look mech.  (Read 4052 times)

Offline KOB_BB85

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Re: In regards to COD WWII's look mech.
« Reply #30 on: 06:54 AM - 12/02/17 »
Excuse me but if you see the Hip and ADS sens for WW2 that RML is using, on the thread, show me, or I am blind.....

Offline Gurnaldo

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Re: In regards to COD WWII's look mech.
« Reply #31 on: 12:22 PM - 12/02/17 »
Sensitivity is all personal preference.

WW2 Hip and ADS might not be there but you get a general idea off the other CoD games he has listed.

Hip range 18 - 21
ADS range 11.5 - 14.5

I doubt its far off of that

Offline KOB_BB85

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Re: In regards to COD WWII's look mech.
« Reply #32 on: 06:26 PM - 12/02/17 »
Yes I know its personnal, I just wanted to know ;)

Because I saw what you show (hip and ADS range for COD games) but if I do that with my 12k DPI it's only 7 hip and 4 ADS which is very low, so I just wanted to talk about it ;)

Offline RML

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Re: In regards to COD WWII's look mech.
« Reply #33 on: 08:50 PM - 12/02/17 »
Yes I know its personnal, I just wanted to know ;)

Because I saw what you show (hip and ADS range for COD games) but if I do that with my 12k DPI it's only 7 hip and 4 ADS which is very low, so I just wanted to talk about it ;)

My settings for WW2 @ 12,000 dpi would be 12 hip and 6 ads.


I quite, like seriously I'm done!

done with WWII?

Done regurgitating the same info over and over. People need to stay away from Advanced Settings if they don't want to take the time to read and learn. It's all out there already in the forum, in my signature! It's not like several members of this community haven't invested the time to make it simple for those that wish to do so.

I also had a few too many last night. ;)

« Last Edit: 08:59 PM - 12/02/17 by RML »

Offline DeanCR7

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Re: In regards to COD WWII's look mech.
« Reply #34 on: 06:01 AM - 12/03/17 »
I dont find code for this curve on first page ?
« Last Edit: 06:07 AM - 12/03/17 by DeanCR7 »

Offline RML

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Re: In regards to COD WWII's look mech.
« Reply #35 on: 06:41 AM - 12/03/17 »
Any way you could paste that curve code? Would like to try this on fortnite

Sry my XIM4 is packed away for shipping, I have no way to get the codes for you.

Offline KOB_BB85

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Re: In regards to COD WWII's look mech.
« Reply #36 on: 06:42 AM - 12/03/17 »
Yes I know its personnal, I just wanted to know ;)

Because I saw what you show (hip and ADS range for COD games) but if I do that with my 12k DPI it's only 7 hip and 4 ADS which is very low, so I just wanted to talk about it ;)

My settings for WW2 @ 12,000 dpi would be 12 hip and 6 ads.


I quite, like seriously I'm done!

done with WWII?

Done regurgitating the same info over and over. People need to stay away from Advanced Settings if they don't want to take the time to read and learn. It's all out there already in the forum, in my signature! It's not like several members of this community haven't invested the time to make it simple for those that wish to do so.

I also had a few too many last night. ;)

Thanks you ;)

Offline RML

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Re: In regards to COD WWII's look mech.
« Reply #37 on: 06:55 AM - 12/03/17 »
Quote from: KOB_BB85 link=topic=58306.msg637699#msg637699

Thanks you ;)

You're Welcome,  hope it helps.

Offline Gurnaldo

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Re: In regards to COD WWII's look mech.
« Reply #38 on: 07:23 AM - 12/03/17 »
I use 16.8 hip and 8 ADS on 12k.

Offline ColdMan

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Re: In regards to COD WWII's look mech.
« Reply #39 on: 08:47 AM - 12/03/17 »
I use 16.8 hip and 8 ADS on 12k.

Almost the same values.. Steady aim on hip/ads or not? Curves?

Offline Gurnaldo

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Re: In regards to COD WWII's look mech.
« Reply #40 on: 09:02 AM - 12/03/17 »
As i know the AA is strong in the game i am using RMLs curves and Steady Aim is on altho that was a copy n paste so not sure if its doing anything or not

Offline RML

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Re: In regards to COD WWII's look mech.
« Reply #41 on: 09:39 AM - 12/03/17 »
If anything is checked steady aim, it's a fluke. I never use Steady aim.

Offline Gurnaldo

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Re: In regards to COD WWII's look mech.
« Reply #42 on: 09:43 AM - 12/03/17 »
Prob just a placebo but ive had it on since it was added as a feature.  I dont really get too involved with advanced features but i try other peoples suggestions now and then if i feel somethings a bit off with a game.


Offline RML

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Re: In regards to COD WWII's look mech.
« Reply #43 on: 09:50 AM - 12/03/17 »
I didn't mean steady aim is a fluke.  My checking the box is. I personally don't use it  :)

Offline havoxxx

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Re: In regards to COD WWII's look mech.
« Reply #44 on: 09:57 AM - 12/03/17 »
Yes I know its personnal, I just wanted to know ;)

Because I saw what you show (hip and ADS range for COD games) but if I do that with my 12k DPI it's only 7 hip and 4 ADS which is very low, so I just wanted to talk about it ;)

My settings for WW2 @ 12,000 dpi would be 12 hip and 6 ads.


I quite, like seriously I'm done!

done with WWII?

Done regurgitating the same info over and over. People need to stay away from Advanced Settings if they don't want to take the time to read and learn. It's all out there already in the forum, in my signature! It's not like several members of this community haven't invested the time to make it simple for those that wish to do so.

I also had a few too many last night. ;)

I feel ya there. my inbox is just full on here, I gave up myself. Everything every new player needs to know is right in the search button or the top of the forum stickied. Now i understand why all mists posts to people are the same lol. He has to repeat himself over and over and one more time... OVER again.