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OVERWATCH Linear Fix  (Read 78921 times)

MokSifu

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Re: OVERWATCH Linear Fix
« Reply #240 on: 01:12 AM - 07/12/17 »
SA firmwares are more of a hindrance than anything (with the updated Overwatch at least). I have experimented with all of them thoroughly after Overwatch released it's options for AA window and aim smoothing and have come to the conclusion that there is no point in using the SA builds.

You can increase/decrease AA strength and window size in the game options.... so SA firmwares are pointless as they were made to fight against or increase the feeling of aim assist.

You could argue that lowering aim assist window and using a SA firmware that gives you strong aim assist would somehow give you an advantage but it doesn't really in my experience, just makes micro movements harder and feels like you are aiming through mud at times, even with the decreased aim assist window.

ah ok, so I'm using Hoodliums curve but with the latest firmware, I've still got AA window set at 25 (as per Hoodliums settings) would you say I need to look at tweaking this up or down?

Cheers

For widowmaker, definitely down to between 0 and 5.
For other classes I think it's okay.
Just my opinion though

Offline pigglywiggly

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Re: OVERWATCH Linear Fix
« Reply #241 on: 10:39 AM - 07/12/17 »
from my understanding, these are the SAs that you want for various aim methods, can you confirm?

SA05 for exponential
SA05 for linear with curve
SA03 for exponential with boost

sorry Im a noob here.
You don't "need" any of those experimental firmware versions. Stable firmware is fine for Overwatch (to be used with Exponential Ramp) and for Console Controller Crossover (to be used with Linear Ramp).

Those experiments started as an attempt to improve aiming in games like Destiny that have a lot of aim assist and offer no way to disable aim assist. Overwatch can disable aim assist.

These experimental firmware versions could somehow improve aiming in Overwatch (in a way that I have yet to see described or demonstrated). But those firmware versions are in no way related to the aiming complaints in Overwatch that most of us raised for the past year. Most Overwatch complaints are about acceleration.

I see, I just thought I saw everyone saying that to use linear with boost method correctly, you needed SA03?

Offline Draconus

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Re: OVERWATCH Linear Fix
« Reply #242 on: 04:08 AM - 07/14/17 »
@Hoodlums have you noticed any changes in aim with your first curve after the latest update? Aiming with tracer seems a lot harder to control and my accuracy has been down since the update. Pre-update, your settings worked like a charm. Ive double and triple checked all my in game settings and they are as they should be.

Offline Taktikz

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Re: OVERWATCH Linear Fix
« Reply #243 on: 05:57 AM - 07/14/17 »
@Hoodlums have you noticed any changes in aim with your first curve after the latest update? Aiming with tracer seems a lot harder to control and my accuracy has been down since the update. Pre-update, your settings worked like a charm. Ive double and triple checked all my in game settings and they are as they should be.

I'm using Hoodlums exact set up and settings and have been for the past 3 weeks or so, it feels no different to me since the update... I am still tearing sh1t up with it lol.

Offline Pulse Bomb

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Re: OVERWATCH Linear Fix
« Reply #244 on: 06:18 AM - 07/14/17 »
Would anyone be kind enough to post an Xbox equivalent of Hoodlum's first curve for me to try out?  Adapted the second one myself as that's fairly simple but the first one is a little more complex. 

Use the boost version of the linear settings for all heroes except Tracer right now with some success, but I don't find it as effective as the standard ST with exponential for Tracer, and she's my main hero so would love to try this curve out for myself.

Much appreciated.

Offline Georoul

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Re: OVERWATCH Linear Fix
« Reply #245 on: 10:04 AM - 07/16/17 »
I am playing overwatch for 3 months almost every day I have tried all possible settings I have read in here ,I was trying like all of us to reach something like pc feeling, for me linear is better but something was missing, I wanted nice and smooth micro movement  but also high turn speed and also avoid xims red light .
I made a curve and some settings that are very satisfying for me!

Linear Ramp
Crossover st

PS4
________
In game :
HSensitivity 100%
VSensitivity 100%
AAStrength 95%
AAWindow 20%
ASmoothing 0%
________________
Xim settings:
Sensitivity 6,5 my mouse is 16.000dpi for lower dpi increase your sensitivity
Y/X ratio: 1,65
Boost 1250
Steady aim on
Curve :
>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1DBcjLztHXXaQnaapq6uppqKdkYZ7:X4MB
<<< XIM4 END PASTE <<<

Try not to judge my curve from how it looks but from how it works  ;)

Offline Supernatural X

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Re: OVERWATCH Linear Fix
« Reply #246 on: 10:05 PM - 07/16/17 »
The curve looks as strange as Hoodlums did but they were a hit. I'm not sure why everyone is saying they are striving for Linear game play when they are using these abnormal curves. It's fine to play however you want and use whatever curve you like but it's not Linear anymore just comfortable.

Offline gunit2004

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Re: OVERWATCH Linear Fix
« Reply #247 on: 11:08 PM - 07/16/17 »
The curve looks as strange as Hoodlums did but they were a hit. I'm not sure why everyone is saying they are striving for Linear game play when they are using these abnormal curves. It's fine to play however you want and use whatever curve you like but it's not Linear anymore just comfortable.

Like I said earlier, I can see those kind of curves helping with certain spray and pray characters where you need quick turns and let aim assist do the rest of the work for you (Soldier, Tracer etc).

I hardly see those curves working well if your looking to get good consistent accuracy with a McCree or Widowmaker or something along those lines.
My Setup
Xbox One + XIM 4
Monitor: Asus 24" VG248QE
Mouse: Roccat Kone Pure Owl-Eye @ 2000 DPI 500hz
Mousepad: Coolermaster Swift-RX XL
Keypad: Razer Orbweaver Chroma
Audio: Astro Mixamp -> Amplifier -> Sennheiser HD800 w/ Antlion Modmic 4.0
Overwatch Linear Setup (click here)

Offline Draconus

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Re: OVERWATCH Linear Fix
« Reply #248 on: 03:12 AM - 07/17/17 »
@Hoodlums have you noticed any changes in aim with your first curve after the latest update? Aiming with tracer seems a lot harder to control and my accuracy has been down since the update. Pre-update, your settings worked like a charm. Ive double and triple checked all my in game settings and they are as they should be.

I'm using Hoodlums exact set up and settings and have been for the past 3 weeks or so, it feels no different to me since the update... I am still tearing sh1t up with it lol.

Cheers, will just grind a few more games to get used to it again. Probably just rusty.

Offline Georoul

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Re: OVERWATCH Linear Fix
« Reply #249 on: 01:28 PM - 07/20/17 »
You were right it wasn't linear anymore.
At first it looked fine and worked well but after many hours of playing I felt I should come up with "normal" things again., so I changed my settings again and I came up with this :



>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1DBciLThDTllkb3qEj5qkr7rEyKF6:X4MB
<<< XIM4 END PASTE <<<


Offline Supernatural X

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Re: OVERWATCH Linear Fix
« Reply #250 on: 06:23 PM - 07/20/17 »
The curve looks as strange as Hoodlums did but they were a hit. I'm not sure why everyone is saying they are striving for Linear game play when they are using these abnormal curves. It's fine to play however you want and use whatever curve you like but it's not Linear anymore just comfortable.

Like I said earlier, I can see those kind of curves helping with certain spray and pray characters where you need quick turns and let aim assist do the rest of the work for you (Soldier, Tracer etc).

I hardly see those curves working well if your looking to get good consistent accuracy with a McCree or Widowmaker or something along those lines.

I'm just running a regular Linear setup with the curve from the original and I can play well with every character at a masters level so I don't even know why you'd want different curves for different charaters, it just messes with muscle memory imo.

Offline Kitten_Hearts

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Re: OVERWATCH Linear Fix
« Reply #251 on: 11:33 PM - 07/20/17 »
You were right it wasn't linear anymore.
At first it looked fine and worked well but after many hours of playing I felt I should come up with "normal" things again., so I changed my settings again and I came up with this :



>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1DBciLThDTllkb3qEj5qkr7rEyKF6:X4MB
<<< XIM4 END PASTE <<<

I like the feeling to this one best so far. I'm curious what are you running for AA and window? More so for widow and soldier?

Offline Georoul

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Re: OVERWATCH Linear Fix
« Reply #252 on: 06:40 AM - 07/21/17 »

I like the feeling to this one best so far. I'm curious what are you running for AA and window? More so for widow and soldier?

AA 95%
AAWS 20%
For every character except window (AAWS 5% - 7%)

Offline Kitten_Hearts

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Re: OVERWATCH Linear Fix
« Reply #253 on: 11:22 AM - 07/21/17 »
I played a few hours last night. It felt really good, I was still able to turn with that linear feel to it so that was important, but that window pull with the  window was rough. I'll try again with it at 7 tonight when I get free from work.

Offline Mccree_36

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Re: OVERWATCH Linear Fix
« Reply #254 on: 09:12 AM - 07/22/17 »
So MAJOR thanks to Gunit2004 and humanfemale for helping crack this mystery.
To keep it short we've all noticed that the Linear ramp on Overwatch doesn't kick in right away. Obviously the deadzone is broken, they set it too far away from 0. Luckily our friends here figured out that you can use the Xim to makeup that deadzone and then you have an amazing setting!

1) Copy your buttons from your current profile
2) Create a new CONSOLE CROSSOVER STnot overwatch Profile
3) Paste your buttons
4) Load up a practice skirmish; Linear Ramp; 0 Aim Smoothing; 100% Ingame Sens

CURVE MODE:
-Now start at the lowest part of your curve. Start kicking it up until you can SMOOTHLY move your mouse at a very slow speed (it will start choppy but as you move that number up you'll notice it'll smooth out and speed up, for me that was 12, for humanfemale it was 8 ) it seems to depend on your console, and mouse
-Now add as much to the top of the curve as you did to the bottom.You're trying to maintain that 45 degree slope.
-Now you can mess was sensitivity. No need for a boost. I have Steady Aim on but.... oh and 1.5 Y/X

UPDATED: BOOST MODE: (recommended) (SA3)
-No Curve, Put your boost to 5000 and then start slowly lowering the numbers by 5 until the micro-movements are smooth right before they cut out

EXTRA: Widow/Ana Zoom 41%, Aim Assist Window 5, Aim Assist 20
UPDATE: I ended up with a hybrid. I use the curve method for HIP and boost for my Widow ADS. Kinda nutty but I'm loving it. So close to PC. After months of fooling around with this I think this is what I'm sticking with for season 5 until they patch linear

I didn't paste my curve in here because I think you should try to figured out your own. There really is no curve it's just adjusting the straight line for the deadzone. Too bad you can't just raise the whole curve line with one slider though this would literally be the ONLY application for that.

XBOX: (STARTS at +12 - May need .5 adjustment to taste/equipment)

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1GCIsNkBKVF5ocnyGkJqkrrjCyMjI:X4MB
<<< XIM4 END PASTE <<<

PS4: (STARTS at +8.5 - May need .5 adjustment to taste/equipment)

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ERslLzlDTVdha3V/iZOdp7G7xcjI:X4MB
<<< XIM4 END PASTE <<<


Enjoy and Report Back



hello there , i used your settings it was so perfect better than expo , but there is something i don't know if it's a problem or not , when i turn fast xim4 blinking red lights for 2 sec then get back to original color and i don't feel anything change in my aiming still same , is that normal ?

my settings

mouse dpi 2500 max



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