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OVERWATCH Linear Fix  (Read 79782 times)

Offline Lineater

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Re: OVERWATCH Linear Fix
« Reply #225 on: 10:17 PM - 07/02/17 »
Nvm. I was able to install SA03 without losing current configs.

I can't seem to install the file using my mac for some reason.  Is a PC required for the experimental SAs?  Mac won't unzip the file.

Yeah, I think you need a PC to update the xim4 firmware (or go back to an older one).

Offline humanfemale

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Re: OVERWATCH Linear Fix
« Reply #226 on: 01:37 AM - 07/03/17 »
I can't seem to install the file using my mac for some reason.  Is a PC required for the experimental SAs?  Mac won't unzip the file.
Steady Aim experiments were made to improve games where aim assist can't be disabled. Overwatch can not only lessen the strength of aim assist but also disable it completely. Not sure what you hope to gain from it.

Offline Ashbury_SF

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Re: OVERWATCH Linear Fix
« Reply #227 on: 02:45 PM - 07/03/17 »
I can't seem to install the file using my mac for some reason.  Is a PC required for the experimental SAs?  Mac won't unzip the file.
Steady Aim experiments were made to improve games where aim assist can't be disabled. Overwatch can not only lessen the strength of aim assist but also disable it completely. Not sure what you hope to gain from it.

I want to use a curve that someone posted using that SA experiment.  I understand that curves work differently under SA3 than under the gold firmware.  That is what I hope to gain but if I'm wrong and the curve would be the same under gold and SA3, please let me know.

A Big Ol Bully

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Re: OVERWATCH Linear Fix
« Reply #228 on: 06:39 PM - 07/03/17 »
Sorry to burst everyone's bubble but
YOU WILL NEVER TURN FASTER
You are hitting the MAX turn speed inside the game.
Take your controller and pin the stick to the side, that is the fastest you'll EVER turn, no curve, boost or ST will fix that.

Blizzard watches this forum, they have referenced it before and they know that the last thing holding us back is that max turn speed. Because of that they'll never increase it and let's be real it'd only benefit maybe a handful of gamers that can even control a FPS game that fast with a controller... and Xim users.

I honestly believe the deadzone linear issue was on purpose.
I think they thought that we'd notice on xim but it's too subtle for console. They even say they "can't replicate it"

Sorry all but this really is the best we're gonna get.

Xim is a dream with COD and Battlefield games (and now GTA V, just noticed that update) but unfortunately if you really want a kb/m experience with games like Overwatch and Destiny 2, you'll have to go to PC.
Tis just the world my friends. -Bully

Offline Renzed19

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Re: OVERWATCH Linear Fix
« Reply #229 on: 07:55 PM - 07/03/17 »
I actually gave up on linear ramp. Hoodlum's #1 felt pretty good but was still inconsistent when I was playing at a faster rate, leading to decreased accuracy. I have since switched to expo ramp and the official overwatch St and have just been sticking with it.
That's why people were laughing at the mountain shape of it.

I haven't tried it personally (hesitant anyways since I already have something that works well). It might work well with spray and pray characters like the stated Soldier and Tracer, but I don't really see it having very good pin point accuracy for a character like Widow or McCree (once again, just my opinion based on seeing the picture of the curve).

I can see why Tracer/Genji players might want more turn speed and end up using a mountain curve like this (I don't play much of them myself).

im playing mccree dude. actually it's better with my previous expo ramp setup without boost or curve. this mountain curve has fast turn speed but aiming is still on point. it's kinda hard doing 180 turns for tracer and genji or winston tho, can you share your settings so i can try it with mccree or widow?

Offline HAMTARO

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Re: OVERWATCH Linear Fix
« Reply #230 on: 10:56 PM - 07/03/17 »
I actually gave up on linear ramp. Hoodlum's #1 felt pretty good but was still inconsistent when I was playing at a faster rate, leading to decreased accuracy. I have since switched to expo ramp and the official overwatch St and have just been sticking with it.
That's why people were laughing at the mountain shape of it.

I haven't tried it personally (hesitant anyways since I already have something that works well). It might work well with spray and pray characters like the stated Soldier and Tracer, but I don't really see it having very good pin point accuracy for a character like Widow or McCree (once again, just my opinion based on seeing the picture of the curve).

I can see why Tracer/Genji players might want more turn speed and end up using a mountain curve like this (I don't play much of them myself).

im playing mccree dude. actually it's better with my previous expo ramp setup without boost or curve. this mountain curve has fast turn speed but aiming is still on point. it's kinda hard doing 180 turns for tracer and genji or winston tho, can you share your settings so i can try it with mccree or widow?

I'm using frankys settings, you can see his post on the last page of the xim gameplay sticky at the top of the xim discussion forum.
Overwatch St
Exponential ramp
Aim assist 100
Aim assist window 50

3200 dpi
21 sens in xim
10 ADS sens
Steady aim on ads only
10 boost on ads.
I play mainly soldier mcree and widow. Works great, I can't complain. The turning isn't as fast as the linear ramp setups but it's very precise.
Xbox one + XIM4
Mouse: Zowie FK1+ Special Edition and Ninox Venator Black
Keyboard: Corsair K70 Rapidfire
Mousepad: Zowie GS-R SE
Homemade mouse bungee, ghetto iPhone headphones

Offline pigglywiggly

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Re: OVERWATCH Linear Fix
« Reply #231 on: 10:52 PM - 07/05/17 »
So I am joining the XIM / MnK community as my XIM and logitech g403 are coming in the mail tomorrow. I have never used MnK, so I am completely new and uneducated on proper settings for it. 

I would like to set up my XIM to run as similar as it can to PC aiming (obviously), so can someone recommend me some pretty common settings to use to do so? Linear or expo? Boost or curve? 12000 dpi or 2000 dpi with sensitivity multiplied by 6, etc? I've been reading this thread), so I kinda have an idea of what's going on and the lingo.

Is there really a setting that will operate almost identically to pc, or is it completely different and not nearly as good? I don't fully understand why people would use exponential, wouldn't that cause extremely  inconsistent movement in comparison to linear that should be perfectly consistent like pc (excluding the first dead zone that you have to adjust for)?

Thanks!

Offline Taktikz

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Re: OVERWATCH Linear Fix
« Reply #232 on: 04:55 AM - 07/06/17 »
Honestly each of the setups work well with different characters, I was messing about with them last night testing them out more...

Hoodlums Linear CURVE 1 + Settings work well with Soldier, Zarya, Tracer, but it's a garbage set up for Widowmaker and Hanzo...

The Expo set up works better if you want quick turns or characters where you don't need to "aim", characters such as Winston, Genji, Tracer, Symetra, Mercy, Junkrat..

Then the OP Linear/Curve set up seems to work better with Widowmaker, Hanzo, McCree.

I've been using Hoodlums set up for Soldier & Zarya and it feels brilliant, I absolutely tear it up with Soldier, I was good with him before I started using Hoodlums set up but now I am even better.. but for other characters it's not the best. The thing I like best about Hoodlums set up is it's excellent for tracking and the crosshair doesn't stick to the body so it doesn't tug away from the crit boxes when you're trying to get the crosshair there... whereas the linear one I feel really drags to the body more, it's good tracking, but harder to drag the crosshair to the head.


Offline SVB

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Re: OVERWATCH Linear Fix
« Reply #233 on: 08:31 AM - 07/06/17 »
So figured I would put my settings up.  Linear felt really good, but turn speeds were a little lacking so I found several curves without boost that felt a little better for tracking.  Anyways, on to the good stuff.  Here is my setup and I hope some of you find it helpful. 

PLAYER EXPERIENCE
Top 500 Season 4:  Soldier/Zarya main
Current Season High:  4414 (not top 500 yet since I only have about 30 games in so far, but I am def in range for it again this season)
Favorite Heroes:  Tracer, Soldier, Zarya, Lucio

HARDWARE
SYSTEM:  PS4 Pro
MOUSE:  Logitech G502
MOUSEPAD:  Artisan Mid
KEYBOARD:  Corsair Strafe Stealth

IN GAME SETTINGS
AA - 100 (with linear it feels better to leave at max even for pharrah, but i don't play her a lot so you may want to mess around with AA for her and lucio)
Aim Smoothing - 0
AA Window 25
SENS - 100 for both
RAMP - Linear

XIM SETTINGS
FIRMWARE - SA03
ST - Console Controller Crossover
MOUSE DPI - 12k/1000hz polling no angle snapping
SENS - 9.5
BOOST - 0
STEADY AIM - Off
Y/X RATIO - 1.5

AND HERE ARE MY CURVES

I really didn't like the way boost cut off the beginning of the curve so I found some curves that have proven to work for me without boost.  I am posting all 3 since personal preference may differ.  Also remember to adjust sens to your liking since your mousepad/mouse may provide different results.

**MY SENS**
CURVE 1 SENS:  9.5
CURVE 2 SENS:  16.5
CURVE 3 SENS:  12

All curves use the same settings posted above.  The only thing that differs is the sens.


****CURVE 1****

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ESpDXHV9hY2VnZ2dnZ2enp6enp6f:X4MB
<<< XIM4 END PASTE <<<

http://imgur.com/a/hRl38

I have played around with linear quite i bit and this feels the best to me.  Great turn speed and precise accuracy with small mouse movements.


****CURVE 2****

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ERslLzlDTVdha3V/iZOdnZ2dnZ2d:X4MB
<<< XIM4 END PASTE <<<

http://imgur.com/a/6TQIY

I have shared settings with a few friends of mine and a couple (mind you this is at GM level) have said they really like the feel of this one.  It is the standard 8.5 curve with max turn speed cutoff.


****CURVE 3****

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ESI0RVdoeoudnZ2dnZ2enp6enp6f:X4MB
<<< XIM4 END PASTE <<<

http://imgur.com/a/ibwnM

This curve, at first, felt really good but with my setup pulled slightly when trying to track.  In theory this is the 8.5 curve "henrylibre style."  It may work for others so I wanted to share.

Please keep in mind that sens is personal pref.  Please do not dismiss curves without adjusting the sens to your liking.  Typically what i do is adjust the sens til i hit my desired turn speed and then play with the curve for 1-2 hours.  Don't test this in training ground, but actually against real players.  You wont really know how good it feels until you do.  This is my personal experience, but i can attest the right way to test your curves.

Please make sure you guys keep posting your settings if you change things up.  This just helps the XIM users to get that much closer to finding the perfect setup for linear.

Thanks, Hoodlum! I found curve 2 to my liking, and it solved one problem that I was having -- that the XIM4 would stop mouse movements upon hitting turn speed limit, and then resume them again, so quick swipes of the mouse were often unpredictable. While aiming may be more precise, I have to use turn assist to do 180s, or anything greater then 90 degrees for that matter.

Offline pigglywiggly

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Re: OVERWATCH Linear Fix
« Reply #234 on: 10:38 AM - 07/10/17 »
Guys does this Linear work best with latest firmware or can I stick to my SA03?
I was running SA05 NPD and it didn't quite work right. Just went back to SA03 and works like a champ.

how do you know what SA you currently have downloaded onto your xim, and how do you download different SA's?

from my understanding, these are the SAs that you want for various aim methods, can you confirm?

SA05 for exponential
SA05 for linear with curve
SA03 for exponential with boost

sorry Im a noob here.

Offline PJHudson

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Re: OVERWATCH Linear Fix
« Reply #235 on: 09:48 AM - 07/11/17 »
So figured I would put my settings up.  Linear felt really good, but turn speeds were a little lacking so I found several curves without boost that felt a little better for tracking.  Anyways, on to the good stuff.  Here is my setup and I hope some of you find it helpful. 

PLAYER EXPERIENCE
Top 500 Season 4:  Soldier/Zarya main
Current Season High:  4414 (not top 500 yet since I only have about 30 games in so far, but I am def in range for it again this season)
Favorite Heroes:  Tracer, Soldier, Zarya, Lucio

HARDWARE
SYSTEM:  PS4 Pro
MOUSE:  Logitech G502
MOUSEPAD:  Artisan Mid
KEYBOARD:  Corsair Strafe Stealth

IN GAME SETTINGS
AA - 100 (with linear it feels better to leave at max even for pharrah, but i don't play her a lot so you may want to mess around with AA for her and lucio)
Aim Smoothing - 0
AA Window 25
SENS - 100 for both
RAMP - Linear

XIM SETTINGS
FIRMWARE - SA03
ST - Console Controller Crossover
MOUSE DPI - 12k/1000hz polling no angle snapping
SENS - 9.5
BOOST - 0
STEADY AIM - Off
Y/X RATIO - 1.5

AND HERE ARE MY CURVES

I really didn't like the way boost cut off the beginning of the curve so I found some curves that have proven to work for me without boost.  I am posting all 3 since personal preference may differ.  Also remember to adjust sens to your liking since your mousepad/mouse may provide different results.

**MY SENS**
CURVE 1 SENS:  9.5
CURVE 2 SENS:  16.5
CURVE 3 SENS:  12

All curves use the same settings posted above.  The only thing that differs is the sens.


****CURVE 1****

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ESpDXHV9hY2VnZ2dnZ2enp6enp6f:X4MB
<<< XIM4 END PASTE <<<

http://imgur.com/a/hRl38

I have played around with linear quite i bit and this feels the best to me.  Great turn speed and precise accuracy with small mouse movements.


****CURVE 2****

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ERslLzlDTVdha3V/iZOdnZ2dnZ2d:X4MB
<<< XIM4 END PASTE <<<

http://imgur.com/a/6TQIY

I have shared settings with a few friends of mine and a couple (mind you this is at GM level) have said they really like the feel of this one.  It is the standard 8.5 curve with max turn speed cutoff.


****CURVE 3****

>>> XIM4 [Mouse Ballistics] START PASTE >>>
X4MB:AAAAGgA0AC4AMAAwAC4AMgAwADEANgAwADQAMAA1ESI0RVdoeoudnZ2dnZ2enp6enp6f:X4MB
<<< XIM4 END PASTE <<<

http://imgur.com/a/ibwnM

This curve, at first, felt really good but with my setup pulled slightly when trying to track.  In theory this is the 8.5 curve "henrylibre style."  It may work for others so I wanted to share.

Please keep in mind that sens is personal pref.  Please do not dismiss curves without adjusting the sens to your liking.  Typically what i do is adjust the sens til i hit my desired turn speed and then play with the curve for 1-2 hours.  Don't test this in training ground, but actually against real players.  You wont really know how good it feels until you do.  This is my personal experience, but i can attest the right way to test your curves.

Please make sure you guys keep posting your settings if you change things up.  This just helps the XIM users to get that much closer to finding the perfect setup for linear.

Hi, has anyone modded this curve for use on Xbox? I'm going to try this out tonight. As the boost method feels ok, but i'm not getting the advantage I was after, I probably just suck.

1) I'm on gold firmware so have to plug the Xim into a pc to swap to SA03? Does this then effect all of my previous ST builds?

2) If i try and adjust it for Xbox does anyone know what I have to do (how much i have to add to each curve point?

Cheers


Offline humanfemale

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Re: OVERWATCH Linear Fix
« Reply #236 on: 01:44 PM - 07/11/17 »
from my understanding, these are the SAs that you want for various aim methods, can you confirm?

SA05 for exponential
SA05 for linear with curve
SA03 for exponential with boost

sorry Im a noob here.
You don't "need" any of those experimental firmware versions. Stable firmware is fine for Overwatch (to be used with Exponential Ramp) and for Console Controller Crossover (to be used with Linear Ramp).

Those experiments started as an attempt to improve aiming in games like Destiny that have a lot of aim assist and offer no way to disable aim assist. Overwatch can disable aim assist.

These experimental firmware versions could somehow improve aiming in Overwatch (in a way that I have yet to see described or demonstrated). But those firmware versions are in no way related to the aiming complaints in Overwatch that most of us raised for the past year. Most Overwatch complaints are about acceleration.

Offline gunit2004

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Re: OVERWATCH Linear Fix
« Reply #237 on: 04:39 PM - 07/11/17 »
SA firmwares are more of a hindrance than anything (with the updated Overwatch at least). I have experimented with all of them thoroughly after Overwatch released it's options for AA window and aim smoothing and have come to the conclusion that there is no point in using the SA builds.

You can increase/decrease AA strength and window size in the game options.... so SA firmwares are pointless as they were made to fight against or increase the feeling of aim assist.

You could argue that lowering aim assist window and using a SA firmware that gives you strong aim assist would somehow give you an advantage but it doesn't really in my experience, just makes micro movements harder and feels like you are aiming through mud at times, even with the decreased aim assist window.
My Setup
Xbox One + XIM 4
Monitor: Asus 24" VG248QE
Mouse: Roccat Kone Pure Owl-Eye @ 2000 DPI 500hz
Mousepad: Coolermaster Swift-RX XL
Keypad: Razer Orbweaver Chroma
Audio: Astro Mixamp -> Amplifier -> Sennheiser HD800 w/ Antlion Modmic 4.0
Overwatch Linear Setup (click here)

Offline Supernatural X

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Re: OVERWATCH Linear Fix
« Reply #238 on: 08:19 PM - 07/11/17 »
WoT is only played to get off avoid me on Xbox. Some of my friends have over 3 days play time on it because of mass reports, it's @#$% stupid. I have 4 accounts on 'needs work' or 'avoid me'.

Offline PJHudson

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Re: OVERWATCH Linear Fix
« Reply #239 on: 01:05 AM - 07/12/17 »
SA firmwares are more of a hindrance than anything (with the updated Overwatch at least). I have experimented with all of them thoroughly after Overwatch released it's options for AA window and aim smoothing and have come to the conclusion that there is no point in using the SA builds.

You can increase/decrease AA strength and window size in the game options.... so SA firmwares are pointless as they were made to fight against or increase the feeling of aim assist.

You could argue that lowering aim assist window and using a SA firmware that gives you strong aim assist would somehow give you an advantage but it doesn't really in my experience, just makes micro movements harder and feels like you are aiming through mud at times, even with the decreased aim assist window.

ah ok, so I'm using Hoodliums curve but with the latest firmware, I've still got AA window set at 25 (as per Hoodliums settings) would you say I need to look at tweaking this up or down?

Cheers