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OVERWATCH Linear Fix  (Read 79911 times)

Offline PureGewalt

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Re: OVERWATCH Linear Fix
« Reply #120 on: 08:10 AM - 06/13/17 »
I don't understand something.  I have the Correct game type setup in my XIM for the linear, I have the correct Overwatch settings, and I have the correct 8.5 curve setup.  I have a 12k dpi mouse at 1,000 polling on a PS4.

The problem is at say 16 sensitivity, in order to do a 180, I have to move my mouse across my entire mouse pad (say 8 - 10 inches).  If I go above 16, then I start getting the double blinking red lights (meaning I am going over the turn speed). 

But that makes no sense, because with my current Overwatch setup and curve, I run about 35 sensitivity and the mouse movement is about 2.5 - 3 times the speed (I can 180 in maybe 2 inches) and I do NOT get blinking red lights.  Is this how the rest of the folks using linear ramp play, with very slow mouse movements, and having to move your mouse many inches just to do a 180?  Or, am I missing some key component?

The setup I have been running before trying out the Linear Curve is http://community.xim.tech/index.php?topic=47049.435

The setup works well enough, but it is just a bit floaty which is why I am wanting so much for the linear to work.  But if I have to keep sensitivity down to something like 14 on linear, it is simply much too slow.
I'm playing on a high sensitvity because my mouse pad is only about 28cm meaning if I want to play on a low sens I couldn't 180 in one swipe and would be weak to tracer, genji and other flankers.
If you play Linear Ramp find something that allows you to predtict your shots since linear ramp is ideal for flickshots.

A Big Ol Bully

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Re: OVERWATCH Linear Fix
« Reply #121 on: 10:16 AM - 06/13/17 »
I don't understand something.  I have the Correct game type setup in my XIM for the linear, I have the correct Overwatch settings, and I have the correct 8.5 curve setup.  I have a 12k dpi mouse at 1,000 polling on a PS4.

The problem is at say 16 sensitivity, in order to do a 180, I have to move my mouse across my entire mouse pad (say 8 - 10 inches).  If I go above 16, then I start getting the double blinking red lights (meaning I am going over the turn speed). 

But that makes no sense, because with my current Overwatch setup and curve, I run about 35 sensitivity and the mouse movement is about 2.5 - 3 times the speed (I can 180 in maybe 2 inches) and I do NOT get blinking red lights.  Is this how the rest of the folks using linear ramp play, with very slow mouse movements, and having to move your mouse many inches just to do a 180?  Or, am I missing some key component?

The setup I have been running before trying out the Linear Curve is http://community.xim.tech/index.php?topic=47049.435

The setup works well enough, but it is just a bit floaty which is why I am wanting so much for the linear to work.  But if I have to keep sensitivity down to something like 14 on linear, it is simply much too slow.
Expo isn't faster,  the variable speeds at variating amounts of tilt may cause the illusion of a zippier turn but it's simply not possible. If you take your console controller and pin the stick to the right or the left that is the fastest you will ever move with the exception of if you have your aim assist up and a traveling enemy may help you turn a little bit faster. Linear and Expo will never fix that until OverWatch increases the aim sensitivity. Where linear shines over Expo is more consistent sensitivity within your field of vision. Also after 3 days I can definitely say at least for me on Xbox the Boost method is hands down better than the curve method not that the curve method is bad at all.

A Big Ol Bully

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Re: OVERWATCH Linear Fix
« Reply #122 on: 10:22 AM - 06/13/17 »
What is the difference between boost and curve? Is IT exactly same thing?
No because the boost method (IMHO) definitely feels better. I say definitely but it's subtle. A seasoned gamer trying to perfect their control will notice though that's for sure. All of this being said, blizzard said they'll fix the dead zone issue once they can (recreate the problem) and so this whole thread goes out the window next Tuesday potentially. But I'm hoping for that. Unfortunately a linear fixes in the cards but it Max Speed probably never will be,  sad

Offline StarWarsNerd

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Re: OVERWATCH Linear Fix
« Reply #123 on: 12:24 PM - 06/13/17 »
Expo isn't faster,  the variable speeds at variating amounts of tilt may cause the illusion of a zippier turn but it's simply not possible. If you take your console controller and pin the stick to the right or the left that is the fastest you will ever move with the exception of if you have your aim assist up and a traveling enemy may help you turn a little bit faster. Linear and Expo will never fix that until OverWatch increases the aim sensitivity. Where linear shines over Expo is more consistent sensitivity within your field of vision. Also after 3 days I can definitely say at least for me on Xbox the Boost method is hands down better than the curve method not that the curve method is bad at all.

I actually took some time today to watch some videos of peoples arm movements, vs screen movements, etc.  I think the issue at hand isn't so much the settings as it is my playstyle.  I noticed most use wrist movements for fine tuning, but doing 90, 180, etc degree turns, they flicked the mouse and used arm movements.  I have not been doing that.

I was using a very small mouse pad.  I went out and purchased a corsair extended pad which should give me room to do large flicks and movement with my arm.  So I am going to try changing up my style a bit and see if that helps me.

I knew I had to be doing something wrong, because even with the previous ramp/etc I had under a 40% accuracy ratio with soldier.  I think that may have been it.

Thanks!

Offline jd1boo

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Re: OVERWATCH Linear Fix
« Reply #124 on: 03:53 PM - 06/13/17 »
Close but no cigar.  This is smoother, but overall somewhat useless given the inaccuracy of the x/y mapping.  Tracking will not be as good unless this y/x axis is addressed to reach a 1:1 ratio.  Right now trying 0.01 intervals from 1.4 all the way up to 1.6  Accuracy went down from exponential ramp 60% scoped widow with ~15% headshots to around 52% and close to zero headshots linear with boost.  Tracking is just not as intuitive with the slowdown from y/x mismatch.  Could work for something slower paced like battlefield, but with the speed of this game, exponential seems better at the moment.

Offline Supernatural X

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Re: OVERWATCH Linear Fix
« Reply #125 on: 08:02 PM - 06/14/17 »
Close but no cigar.  This is smoother, but overall somewhat useless given the inaccuracy of the x/y mapping.  Tracking will not be as good unless this y/x axis is addressed to reach a 1:1 ratio.  Right now trying 0.01 intervals from 1.4 all the way up to 1.6  Accuracy went down from exponential ramp 60% scoped widow with ~15% headshots to around 52% and close to zero headshots linear with boost.  Tracking is just not as intuitive with the slowdown from y/x mismatch.  Could work for something slower paced like battlefield, but with the speed of this game, exponential seems better at the moment.

I thought that too at the start but after playing with it for a while I got used to it and can track effectively.

Offline goaty

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Re: OVERWATCH Linear Fix
« Reply #126 on: 02:19 AM - 06/15/17 »
currently at 3150 boost and feels great (ps4)
3250 was a bit too fast and the suggested 3100 seemed ok, but on ADS I noticed it was a bit too little. Same as I had with the curve at 8 instead of 8,5

So it seems that 3150 boost replaces the 8,5 curve

A Big Ol Bully

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Re: OVERWATCH Linear Fix
« Reply #127 on: 10:56 AM - 06/15/17 »
2 things to remember:
1) this is a fix to a defect so why would you expect the boost to be a round number?after a lot of adjustments mine is now 4882 and 4885 on ADS. This number can change with your system, mouse, or even mouse pad so find Your number
2) if you just can't get it right don't bang your head against the table, there will probably be a patch on blizzards side on the next update and all these settings will be wrong again.

Offline Lineater

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Re: OVERWATCH Linear Fix
« Reply #128 on: 12:10 PM - 06/15/17 »
Some of the sensitivities posted seem slower than mine, so I'm curious how my setup compares to some of yours.

Current setup I've been testing: logitech g502, Glorious  11" x 13" soft mousepad (the regular size I think), 2000k dpi, 114 XIM Sens.

A 180 turn covers about 7-8" on my mousepad, or a little more than half.

Basically I'm curious if I could benefit from lowering my sensitivity, or if my sensitivity is roughly similar and it's just different mice/pads/etc.

Offline gunit2004

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Re: OVERWATCH Linear Fix
« Reply #129 on: 05:10 PM - 06/15/17 »
currently at 3150 boost and feels great (ps4)
3250 was a bit too fast and the suggested 3100 seemed ok, but on ADS I noticed it was a bit too little. Same as I had with the curve at 8 instead of 8,5

So it seems that 3150 boost replaces the 8,5 curve

I settled on 4850 (initially I was on 4900) for Xbox One.
My Setup
Xbox One + XIM 4
Monitor: Asus 24" VG248QE
Mouse: Roccat Kone Pure Owl-Eye @ 2000 DPI 500hz
Mousepad: Coolermaster Swift-RX XL
Keypad: Razer Orbweaver Chroma
Audio: Astro Mixamp -> Amplifier -> Sennheiser HD800 w/ Antlion Modmic 4.0
Overwatch Linear Setup (click here)

Offline Supernatural X

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Re: OVERWATCH Linear Fix
« Reply #130 on: 05:59 PM - 06/15/17 »
I'd say that the curve is better than the boost to be honest. Although when i'm in scope as widow, there if I move my mouse a very minute amount the game doesn't react. Probably a quarter inch approximately, so long distance micro movements are essentially non existent for me. Anyone have a fix for this??

Offline gunit2004

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Re: OVERWATCH Linear Fix
« Reply #131 on: 06:46 PM - 06/15/17 »
I'd say that the curve is better than the boost to be honest. Although when i'm in scope as widow, there if I move my mouse a very minute amount the game doesn't react. Probably a quarter inch approximately, so long distance micro movements are essentially non existent for me. Anyone have a fix for this??

Are you using an ADS config on the XIM? Did you apply the curve to both your HIP and ADS pages?

A Widow player earlier was having a similar issue and turns out they hadn't applied the curve to their ADS page.
My Setup
Xbox One + XIM 4
Monitor: Asus 24" VG248QE
Mouse: Roccat Kone Pure Owl-Eye @ 2000 DPI 500hz
Mousepad: Coolermaster Swift-RX XL
Keypad: Razer Orbweaver Chroma
Audio: Astro Mixamp -> Amplifier -> Sennheiser HD800 w/ Antlion Modmic 4.0
Overwatch Linear Setup (click here)

Offline Supernatural X

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Re: OVERWATCH Linear Fix
« Reply #132 on: 12:18 AM - 06/16/17 »
I'd say that the curve is better than the boost to be honest. Although when i'm in scope as widow, there if I move my mouse a very minute amount the game doesn't react. Probably a quarter inch approximately, so long distance micro movements are essentially non existent for me. Anyone have a fix for this??

Are you using an ADS config on the XIM? Did you apply the curve to both your HIP and ADS pages?

A Widow player earlier was having a similar issue and turns out they hadn't applied the curve to their ADS page.

That was me with the issue earlier. So yes I do have the curve applied to both Hip and ADS but it is still an issue when doing minute movements.

Offline goaty

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Re: OVERWATCH Linear Fix
« Reply #133 on: 01:04 AM - 06/16/17 »
I'd say that the curve is better than the boost to be honest. Although when i'm in scope as widow, there if I move my mouse a very minute amount the game doesn't react. Probably a quarter inch approximately, so long distance micro movements are essentially non existent for me. Anyone have a fix for this??

Are you using an ADS config on the XIM? Did you apply the curve to both your HIP and ADS pages?

A Widow player earlier was having a similar issue and turns out they hadn't applied the curve to their ADS page.

That was me with the issue earlier. So yes I do have the curve applied to both Hip and ADS but it is still an issue when doing minute movements.

raise your boost/curve a bit. I had that same issue with the 8 curve and had to use 8,5 instead.

Offline Taktikz

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Re: OVERWATCH Linear Fix
« Reply #134 on: 05:41 AM - 06/16/17 »
After using the Linear set up for a week solid, I have gone back to the Expo ST instead.. feels more fluent for me, closer feeling to PC than Linear..

Expo + 0 Aim Assist Window is brilliant compared to this set up.