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OVERWATCH Linear Fix  (Read 85243 times)

A Big Ol Bully

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Re: OVERWATCH Linear Fix
« Reply #90 on: 10:04 PM - 06/09/17 »
I haven't been watching this thread, but, I'm curious why anyone is using Linear given that the Overrwatch translator wasn't designed to work with it?
That may be true but it works and works better than Mist's ST (no offense mist)
The problem it's different for xbox and PS4. On xbox it seems to start at +12 and PS4 +8

Offline gunit2004

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Re: OVERWATCH Linear Fix
« Reply #91 on: 04:42 AM - 06/10/17 »
OBsIV, Linear Ramp actually works quite well after working around the deadzone problem using a curve.

Also, I just realized that a curve is not even needed if you use a large amount of boost instead.

Using no curve and about 4900 boost, I get the same effect of using a curve (I think the boost with no curve might actually feel better).

P.S. apparently Blizzard has responded to the Linear Ramp problem, although they seem to "be having trouble replicating the issue" which is pretty funny  ::)

http://www.dbltap.com/posts/5112011-blizzard-responds-to-linear-ramp-issues

Anyways, hopefully they figure things out and the problem gets resolved soon.

A fixed Linear Ramp might get Mist to have another look at Linear and create an official ST for it.

That would probably feel a million times better than the workaround we are currently using for Linear Ramp.
« Last Edit: 04:50 AM - 06/10/17 by gunit2004 »
My Setup
Xbox One + XIM 4
Monitor: Asus 24" VG248QE
Mouse: Roccat Kone Pure Owl-Eye @ 2000 DPI 500hz
Mousepad: Coolermaster Swift-RX XL
Keypad: Razer Orbweaver Chroma
Audio: Astro Mixamp -> Amplifier -> Sennheiser HD800 w/ Antlion Modmic 4.0
Overwatch Linear Setup (click here)

Offline Djinouik

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Re: OVERWATCH Linear Fix
« Reply #92 on: 09:28 AM - 06/10/17 »
After trying it the flicks indeed feels better but horizontals are a mess and I can't get it to work even with 1.4-1,5 X-Y.

I ll still try to tune it but For now I ll stay with expo as it feels overall better. I'm also considering turning off aim assist completely. Doing 0 AAW feels really good for hitscans as it will only slow down once on target which makes flicks very reliable, but once they are grouped up its still messing the aim.

Linear felt really great without aim assist, but as I said horizontals are a mess so I'm not sure what's best right now.

Offline OBsIV

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Re: OVERWATCH Linear Fix
« Reply #93 on: 09:36 AM - 06/10/17 »
Humanfemale came up with a method of using the CCC ST with advanced mouse features -- that's pretty hardcore. :)
Get the most out of your XIM, read the XIM MATRIX and XIM NEXUS Support FAQs.

A Big Ol Bully

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Re: OVERWATCH Linear Fix
« Reply #94 on: 09:57 AM - 06/10/17 »
OBsIV, Linear Ramp actually works quite well after working around the deadzone problem using a curve.

Also, I just realized that a curve is not even needed if you use a large amount of boost instead.

Using no curve and about 4900 boost, I get the same effect of using a curve (I think the boost with no curve might actually feel better).

P.S. apparently Blizzard has responded to the Linear Ramp problem, although they seem to "be having trouble replicating the issue" which is pretty funny  ::)

http://www.dbltap.com/posts/5112011-blizzard-responds-to-linear-ramp-issues

Anyways, hopefully they figure things out and the problem gets resolved soon.

A fixed Linear Ramp might get Mist to have another look at Linear and create an official ST for it.

That would probably feel a million times better than the workaround we are currently using for Linear Ramp.



NICE ONE! yeah I like the boost better than the curve as well 4875 is perfect for me

Offline OBsIV

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Re: OVERWATCH Linear Fix
« Reply #95 on: 10:10 AM - 06/10/17 »
I don't think mists choice of keeping Exponential over Linear is because of a game issue with Linear. He chose it because it had properties that made better suited for XIM than Linear (I think he said Exponential has a wider input range than Linear).

No one should get too concerned about the name of these things. Even though XIM is using the "exponential" one doesn't mean you don't get a linear experience. The translator takes all game aiming systems and coverts them to linear.
Get the most out of your XIM, read the XIM MATRIX and XIM NEXUS Support FAQs.

Offline Mjölnir

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Re: OVERWATCH Linear Fix
« Reply #96 on: 10:17 AM - 06/10/17 »
Using no curve and about 4900 boost, I get the same effect of using a curve (I think the boost with no curve might actually feel better

Good to know, I'm doing pretty well with my config and the official ST + exponential ramp right now, much better than ever but I'm curious to see why there is a such excitation about this, so if we don't need curve but boost it'll be easier to set up. I'll give it a try for hours to see what happens.

Offline Benjamin720

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Re: OVERWATCH Linear Fix
« Reply #97 on: 10:53 AM - 06/10/17 »
Would xi stay 1.5 if I used boost instead of curve?

Offline PureGewalt

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Re: OVERWATCH Linear Fix
« Reply #98 on: 01:00 PM - 06/10/17 »
OBsIV, Linear Ramp actually works quite well after working around the deadzone problem using a curve.

Also, I just realized that a curve is not even needed if you use a large amount of boost instead.

Using no curve and about 4900 boost, I get the same effect of using a curve (I think the boost with no curve might actually feel better).

P.S. apparently Blizzard has responded to the Linear Ramp problem, although they seem to "be having trouble replicating the issue" which is pretty funny  ::)

http://www.dbltap.com/posts/5112011-blizzard-responds-to-linear-ramp-issues

Anyways, hopefully they figure things out and the problem gets resolved soon.

A fixed Linear Ramp might get Mist to have another look at Linear and create an official ST for it.

That would probably feel a million times better than the workaround we are currently using for Linear Ramp.
You truly are an MVP.

Offline edin93

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Re: OVERWATCH Linear Fix
« Reply #99 on: 01:50 PM - 06/10/17 »
Guys does this Linear work best with latest firmware or can I stick to my SA03?

A Big Ol Bully

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Re: OVERWATCH Linear Fix
« Reply #100 on: 02:05 PM - 06/10/17 »
Guys does this Linear work best with latest firmware or can I stick to my SA03?
I was running SA05 NPD and it didn't quite work right. Just went back to SA03 and works like a champ.

Offline edin93

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Re: OVERWATCH Linear Fix
« Reply #101 on: 02:12 PM - 06/10/17 »
Guys does this Linear work best with latest firmware or can I stick to my SA03?
I was running SA05 NPD and it didn't quite work right. Just went back to SA03 and works like a champ.

Alright! Thanks for confirming, do u go with boost or curve? Im trying the 3250 boost atm.

Offline Kitten_Hearts

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Re: OVERWATCH Linear Fix
« Reply #102 on: 03:12 PM - 06/10/17 »
Guys does this Linear work best with latest firmware or can I stick to my SA03?
I was running SA05 NPD and it didn't quite work right. Just went back to SA03 and works like a champ.

I also had this issue.

Offline gunit2004

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Re: OVERWATCH Linear Fix
« Reply #103 on: 04:10 PM - 06/10/17 »
Would xi stay 1.5 if I used boost instead of curve?

Yes, I still ended up staying on 1.5 Y/X ratio.
Guys does this Linear work best with latest firmware or can I stick to my SA03?
I was running SA05 NPD and it didn't quite work right. Just went back to SA03 and works like a champ.

I also had this issue.

See my post in the other thread concerning Steady Aim firmwares and how they may affect your experience using the Linear Ramp workarounds:

http://community.xim.tech/index.php?topic=47049.msg616156#msg616156
My Setup
Xbox One + XIM 4
Monitor: Asus 24" VG248QE
Mouse: Roccat Kone Pure Owl-Eye @ 2000 DPI 500hz
Mousepad: Coolermaster Swift-RX XL
Keypad: Razer Orbweaver Chroma
Audio: Astro Mixamp -> Amplifier -> Sennheiser HD800 w/ Antlion Modmic 4.0
Overwatch Linear Setup (click here)

Offline PureGewalt

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Re: OVERWATCH Linear Fix
« Reply #104 on: 12:34 PM - 06/11/17 »
Its not working for me what am I doing wrong?
I can play on 800DPI with a Sensitivity of 1 and still get Pixel Skipping...
I tried the 8.5 curve and 5000 Boost nothing worked the starting Sensitivity just gets even higher.