OBsIV,
I have noticed in Dinput mode that when I press the trigger button on the bottom it causes me to aim straight downwards to the ground, whereas keyboard mode does not have this issue and behaves like a normal button.
Do you get the same behavior from yours?
I have this exact same issue when in D-input. While looking at it in windows, it was registering as z-axis movement rather than a button press (this was last night so I'd need to check again to confirm).
Wow I haven't experienced that. But I do sit pretty close anyway, like 2-3 feet away. Were you having to stay closer than that?
Also I just performed some recognition tests. My pc recognizes all three modes. Keyboard acts like a keyboard and the other two modes are recognized as a game controller. But the xim4... only recognized keyboard mode. The other two modes were not recognized at all. I tried going through a few different scenarios as far as boot sequence but no luck. I was in a rush though, I work from home and was trying to test the grifta and juggle work at the same time. This afternoon I'll have more time. I'll also test some gameplay with xim this afternoon as well. Didn't have time this morning. Game play worked fine on pc yesterday, we'll see about console today.
I can't move it more than ~20cm/8" away from the dongle, a joke really. Tried on my Xim, laptop and PC, same result on all of them; super frustrating. Like you said, my pc picks up each different mode perfectly, but I have to hold it next to the dongle for it to work.
Worst part is, there's no forums, no troubleshooting or FAQ for it. I can't find any comments on their kickstarter page with anyone mentioning a similar issue. I've emailed them; hopefully they're reliable and can sort something out for me.