XIM Community

Does 20160918 include the NAV trigger deadzone fix?  (Read 10795 times)

Offline mist4fun

  • Global Moderator
  • MVP
  • *
  • Posts: 45965
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #15 on: 02:00 PM - 10/19/16 »
Obsiv said above that it could be out within a week.
Have a problem with your XIM4? Find a solution in the XIM4 Support FAQ
XIM4 User Manual   |   XIM Instructional Videos

Offline Mar2far

  • Member
  • *
  • Posts: 124
    • View Profile
  • PSN ID: SB_GOTCHA
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #16 on: 09:34 PM - 10/19/16 »
this might be i dumb question but how would i know when the new update for this is out

Offline piiwii

  • MVP
  • *
  • Posts: 1897
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #17 on: 09:51 PM - 10/19/16 »
You have to check this forum. There is no automatic notification in the app, especially for beta software.
Setup: XIM Apex, Titan Two, Switch Joy-Con, Logitech G502, Razer mouse bungee, SteelSeries 4HD mousepad, DXRacer armrest, LucidSound LS30 headphones, Netduma router, Ubiquiti UniFi AP LR wireless access point

My setup (incl. Joy-Con mount): https://bit.ly/2jic7bG

My RAINBOW SIX SIEGE Titan Two Mega Script: https://youtu.be/x-9NtxyySVM

What is a ballistic curve? Click here to learn more: https://bit.ly/2qzUAjg

Using a Nav? Frustrated by the lack of buttons? See here: https://bit.ly/2JINRuB

Find me on the ConsoleTuner (Titan Two) forums: pablosscripts

Offline Mar2far

  • Member
  • *
  • Posts: 124
    • View Profile
  • PSN ID: SB_GOTCHA
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #18 on: 07:55 AM - 10/20/16 »
ok thanks

Offline Lukasz

  • Member
  • *
  • Posts: 151
    • View Profile
  • PSN ID: boloMALAN
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #19 on: 01:35 AM - 10/21/16 »
Hey there. I have a question about this test firmware. Im currently using that test FM where you guys introduced the Better Steady Aim. If I upgrade to this one that would mean I will loose that feature and just go to the standard Stead Aim?

Offline mist4fun

  • Global Moderator
  • MVP
  • *
  • Posts: 45965
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #20 on: 09:58 AM - 10/21/16 »
Yes, you would lose the experimental SA.
Have a problem with your XIM4? Find a solution in the XIM4 Support FAQ
XIM4 User Manual   |   XIM Instructional Videos

Offline Mar2far

  • Member
  • *
  • Posts: 124
    • View Profile
  • PSN ID: SB_GOTCHA
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #21 on: 09:51 AM - 10/25/16 »
any updates on the nav trigger deadzone fix

Offline piiwii

  • MVP
  • *
  • Posts: 1897
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #22 on: 12:34 AM - 10/26/16 »
+1!
Setup: XIM Apex, Titan Two, Switch Joy-Con, Logitech G502, Razer mouse bungee, SteelSeries 4HD mousepad, DXRacer armrest, LucidSound LS30 headphones, Netduma router, Ubiquiti UniFi AP LR wireless access point

My setup (incl. Joy-Con mount): https://bit.ly/2jic7bG

My RAINBOW SIX SIEGE Titan Two Mega Script: https://youtu.be/x-9NtxyySVM

What is a ballistic curve? Click here to learn more: https://bit.ly/2qzUAjg

Using a Nav? Frustrated by the lack of buttons? See here: https://bit.ly/2JINRuB

Find me on the ConsoleTuner (Titan Two) forums: pablosscripts

Offline mist4fun

  • Global Moderator
  • MVP
  • *
  • Posts: 45965
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #23 on: 09:38 AM - 10/27/16 »
It should be out sometime in the next week.
Have a problem with your XIM4? Find a solution in the XIM4 Support FAQ
XIM4 User Manual   |   XIM Instructional Videos

Offline Edawsiwel

  • Member
  • *
  • Posts: 338
  • Teacher
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #24 on: 05:19 AM - 11/03/16 »
Any update on this?
TEACHER

Itís a poor craftsman who blames his tools

A lion will never tell you he is a lion

It takes all sorts to make a world

Offline piiwii

  • MVP
  • *
  • Posts: 1897
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #25 on: 05:57 AM - 11/03/16 »
+1
Setup: XIM Apex, Titan Two, Switch Joy-Con, Logitech G502, Razer mouse bungee, SteelSeries 4HD mousepad, DXRacer armrest, LucidSound LS30 headphones, Netduma router, Ubiquiti UniFi AP LR wireless access point

My setup (incl. Joy-Con mount): https://bit.ly/2jic7bG

My RAINBOW SIX SIEGE Titan Two Mega Script: https://youtu.be/x-9NtxyySVM

What is a ballistic curve? Click here to learn more: https://bit.ly/2qzUAjg

Using a Nav? Frustrated by the lack of buttons? See here: https://bit.ly/2JINRuB

Find me on the ConsoleTuner (Titan Two) forums: pablosscripts

Offline Mar2far

  • Member
  • *
  • Posts: 124
    • View Profile
  • PSN ID: SB_GOTCHA
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #26 on: 08:40 AM - 11/03/16 »
with this fix will it have a noticeable difference

Offline antithesis

  • MVP
  • *
  • Posts: 5923
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #27 on: 08:18 PM - 11/03/16 »
with this fix will it have a noticeable difference

It should be a noticeable difference.

As is, the Nav trigger feels laggy when depressed due to the threshold the Xim uses to identify the button press. Making it closer to a hair trigger will translate across to more responsive gameplay, typically when going ADS.

Offline Edawsiwel

  • Member
  • *
  • Posts: 338
  • Teacher
    • View Profile
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #28 on: 01:05 AM - 11/04/16 »
Status update?

I'm a little giddy
TEACHER

Itís a poor craftsman who blames his tools

A lion will never tell you he is a lion

It takes all sorts to make a world

Offline OBsIV

  • Administrator
  • MVP
  • *
  • Posts: 33543
  • It's obsessive.
    • View Profile
    • OBsIV's Blog
Re: Does 20160918 include the NAV trigger deadzone fix?
« Reply #29 on: 10:56 AM - 11/04/16 »
We have some other device support fixes we want to do. I'll make the change, but honestly though, I can't see how this is going to make a substantial difference to gameplay.
Get the most out of your XIM APEX, read the XIM APEX Support FAQ.