If there is ever an ST that's released for the division that can miraculously counter the aim assist/input lag then that, would be the biggest miracle of them all.
When a game has heavy time-based acceleration and velocity jumps, unfortunately nothing can be done.
Quote from: Dsung99 on 12:51 AM - 06/21/16If there is ever an ST that's released for the division that can miraculously counter the aim assist/input lag then that, would be the biggest miracle of them all. When a game has heavy time-based acceleration and velocity jumps, unfortunately nothing can be done. I can't imagine even controller players liking that as it's non-deterministic (it's hard to reproduce the same movement twice consistently). But certain developers insists on putting that in there for some reason.
Quote from: OBsIV on 08:25 AM - 06/21/16Quote from: Dsung99 on 12:51 AM - 06/21/16If there is ever an ST that's released for the division that can miraculously counter the aim assist/input lag then that, would be the biggest miracle of them all. When a game has heavy time-based acceleration and velocity jumps, unfortunately nothing can be done. I can't imagine even controller players liking that as it's non-deterministic (it's hard to reproduce the same movement twice consistently). But certain developers insists on putting that in there for some reason.Have you ever considered making a video explaining to developers how to make their look mechanics not suck for controller users?