still heavily broken and micro movements of the mouse are completely ignored.
Curve was made to avoid this, and it does it successfully for me. Sorry don't have an explanation why it's still broken for you.
Here's the thing guys even if Blizzard improves Linear Ramp there is no guarantee xim is going to support it. Titanfall2 has a linear curve and that was not supported. Developers could easily say that exponential ramp has a higher turn limit and for majority of their customers that is more important so they have to do what is best for majority. Or they could say that in their opinion exponential ramp is "good enough"... or whatever they want to say.
Exponential ST does its best to make it feel linear but underlying acceleration curve in the game is still exponential and for me that was never good enough. Drag shots and flicks were always unpredictable to me.
Anyway bottom line is that I wanted to see if I could enjoy this game with linear and console controller crossover. Even if Blizzard improves linear ramp this right here is the best it will feel, maybe little bit better, but big picture is how linear ramp and controller crossover interact (diagonals, verticals, so on). Luckily for me I discovered I could live with it, and do so without depending on anyone to train or not train smart translators.