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XIM APEX and XIM4 Game Settings  (Read 2876802 times)

Offline mist4fun

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XIM APEX and XIM4 Game Settings
« on: 10:13 PM - 12/07/15 »
XIM APEX and XIM4's mouse translation technology requires that your game be set up to its maximum in-game sensitivity.

The following games require additional in-game settings (failure to do so will result sub-optimal aiming performance):

« Last Edit: 08:00 PM - 10/17/20 by mist4fun »
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Offline mist4fun

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Re: XIM APEX and XIM4 Game Settings
« Reply #1 on: 09:11 AM - 02/11/19 »

Anthem


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Apex Legends


Sensitivity: 7 or 8
Response Curve: Classic
Look Deadzone: Small

Apex Legends removes aim assist when using the maximum in-sensitivity. Choose 7 sensitivity if you would like to enable aim assist. Choose 8 if you would like to disable aim assist. There are no differences in the look mechanic between these settings.



Battlefield 1


Soldier Sensitivity: 100%
Zoom Sensitivity: 200%

Advanced Settings (Left and Right Stick)
Stick Aiming Acceleration: 0
Center Deadzone: 22 (Default)
Axial Deadzone: 15% (Default)
Max Input Threshold: 100% (Default)

This game's Advanced Settings can be found in game options->controls->advanced.



Battlefield 4


Sensitivity: 100%
Zoom Sensitivity: 200%
Uniform Soldier Aim: Disabled (Default)
Advanced Options: 100% (Default)
Coefficient: 133% (Default)



Battlefield V


Basic
Soldier Aim Sensitivity: 100%
Solider Zoom Sensitivity: 200%
Vehicle Aim Sensitivity: 100%

Control Schemes
Soldier Buttons: Default
Soldier Sticks: Default

Advanced
Stick Aiming Acceleration: 0%
Uniform Soldier Aiming: Off
Aiming Left/Right Acceleration: 0%
Uniform Vehicle Aiming: Off
Zoom Sensitivity Options: User Choice

(These are hidden. Continue scrolling down the Advanced section to find them)
Solder Aim Ratio: 100%
Soldier Zoom Aim Ratio: 100%
Vehicle Aim Ratio: 100%
Vehicle Zoom Aim Ratio: 100%

Controller Tuning (Left and Right stick)
Center Deadzone: 13%
Axial Deadzone: 0%
Max Input Threshold: 100%



Battlefield: Hardline


Sensitivity: 100%
Agent Zoom Sensitivity: 100%
Uniform Soldier Aim: Off (Default)



Blacklight: Retribution


Look Sensitivity: 50
Tight Aim: 50
Left Deadzone: 5 (Default)
Right Deadzone: 5 (Default)



Borderlands 3


Basic
Look Sensitivity: 10
ADS Sensitivity: 10

Advanced (Right stick)
Inner Deadzone: 0.1 (Default)
Outer Deadzone: 0
Axial Deadzone: 0



Call of Duty: Black Ops 4


Look Sensitivity Horizontal: Insane (14)
Look Sensitivity Vertical: Insane (14)
ADS Sensitivity: 1x
High Zoom Sensitivity: 1x



Call of Duty: Modern Warfare (2019)


Look Sensitivity Horizontal: Insane (20)
Look Sensitivity Vertical: Insane (20)
Deadzone: Xbox: .07 | PS4: .05
ADS Sensitivity Multiplier (Low Zoom): 1.00
ADS Sensitivity Multiplier (High Zoom): 1.00
Aim Response Curve Type: Standard

NOTE: Modern Warfare (2019) is the first Call of Duty game to add deceleration when transitioning from ADS to Hip. Our latest Beta has a fix to enable consistent transition when using an ADS Deactivation Delay (which this game now requires).

Within XIM APEX Manager, ensure Expert Mode is enabled (enable in Global Settings) and add an ADS Deactivation Delay of 224 ms.




Call of Juarez: Gunslinger


Right Deadzone: 100



Crackdown 3


Unfortunately Wrecking Zone is not supported due to game mechanic limitations.



Conan: Exiles


Left Stick Deadzone: .25 (Default)
Right Stick Sensitivity: Max
Right Stick Deadzone: .25 (Default)



Darwin Project


Horizontal Sensitivity: 100
Vertical Sensitivity: 100
Aiming Horizontal Sensitivity: 100
Aiming Vertical Sensitivity: 100
Aim Smoothing: 0
Deadzone: 13
Aim Ease: 0



Dead Rising 4


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Death Stranding


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Control Settings
Left Stick and Right Stick Deadzones: 0 (Default)

Camera Settings
Vertical Camera Speed: 100
Horizontal Camera Speed: 100
First Person Camera Vertical Speed: 100
First Person Camera Horizontal Speed: 100
Aim Acceleration: 1
Aim Deceleration: 10



Defiance 2050


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Doom


Horizontal Sensitivity: 100%
Vertical Sensitivity: 100%
Smoothing: 0%



Doom: Eternal


Horizontal Sensitivity: 100%
Vertical Sensitivity: 100%
Smoothing: 0%



Dishonored 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

X Sensitivity: 100
Y Sensitivity: 100
Friction Level: 0



Drawn to Death


Left/Right Sensitivity: Max
Up/Down Sensitivity: Max
Look Acceleration  Threshold: Yes
Look Acceleration: Minimum



Dying Light


Deadzone: Default



Far Cry 3 (Classic)


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Fortnite


The developer of this game placed significant temporal acceleration in the look mechanic. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Sensitivity:
Use Advanced Options: On

Advanced - Look Sensitivity:
Look Horizontal Speed: 100%
Look Vertical Speed: 100%
Turning Horizontal Boost: 0%
Turning Vertical Boost: 0%

Advanced - ADS Sensitivity:
Look Horizontal Speed: 100%
Look Vertical Speed: 100%
Turning Horizontal Boost: 0%
Turning Vertical Boost: 0%

Advanced - Sensitivity:
Look Dampening Time: 0
Look Input Curve: Exponential
Use Legacy Controls: Off

Controller Deadzone:
Move Stick Deadzone: Xbox: 20% PS4:12%
Look Stick Deadzone: Xbox: 20% PS4:12%

Wireless Controller Page:
Wireless Controller Configuration: Old School



Fortnite: Battle Royal (Exponential)


The developer of this game placed significant temporal acceleration in the look mechanic. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

IMPORTANT: Two in-game aim setting options are supported: Exponential and Linear. Smart Translators are designed such that a single set of in-game settings (typically default) are all that's required for optimal aiming performance. However, the aiming characteristics are so poor for this game that two variants are supported so that the user can decide which version produces the least problematic results for their gaming style.


Sensitivity:
Use Advanced Options: On

Advanced - Look Sensitivity:
Look Horizontal Speed: 100%
Look Vertical Speed: 100%
Turning Horizontal Boost: 0%
Turning Vertical Boost: 0%

Advanced - ADS Sensitivity:
Look Horizontal Speed: 100%
Look Vertical Speed: 100%
Turning Horizontal Boost: 0%
Turning Vertical Boost: 0%

Advanced - Sensitivity:
Look Dampening Time: 0
Look Input Curve: Exponential
Use Legacy Controls: Off

Controller Deadzone:
Move Stick Deadzone: Xbox: 20% PS4:12%
Look Stick Deadzone: Xbox: 20% PS4:12%

Wireless Controller Page:
Wireless Controller Configuration: Combat Pro



Fortnite: Battle Royal (Linear)


The developer of this game placed significant temporal acceleration in the look mechanic. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

IMPORTANT: Two in-game aim setting options are supported: Exponential and Linear. Smart Translators are designed such that a single set of in-game settings (typically default) are all that's required for optimal aiming performance. However, the aiming characteristics are so poor for this game that two variants are supported so that the user can decide which version produces the least problematic results for their gaming style.


Sensitivity:
Use Advanced Options: On

Advanced - Look Sensitivity:
Look Horizontal Speed: 100%
Look Vertical Speed: 100%
Turning Horizontal Boost: 0%
Turning Vertical Boost: 0%

Advanced - ADS Sensitivity:
Look Horizontal Speed: 100%
Look Vertical Speed: 100%
Turning Horizontal Boost: 0%
Turning Vertical Boost: 0%

Advanced - Sensitivity:
Look Dampening Time: 0
Look Input Curve: Linear
Use Legacy Controls: Off

Controller Deadzone:
Move Stick Deadzone: Xbox: 20% PS4:12%
Look Stick Deadzone: Xbox: 20% PS4:12%

Wireless Controller Page:
Wireless Controller Configuration: Combat Pro



Gears of War 4


Look Sensitivity: 30
Target Sensitivity: 30
Zoom Sensitivity: User Choice
Aim Acceleration: 0
Inner Deadzone: 10
Outer Deadzone: 0

It is recommended that Aim Acceleration is set to 0 however raising this setting to 1-10 will increase the game's turn speed limit at the expense of adding a velocity jump. This will create a sudden increase in velocity which can cause unpredictable aiming.



Gears 5


Some of the viewpoints in this game such as some of the pickup weapons use a separate look mechanic that may require raising XIM's boost value in the game config to resolve movement issues. Boost is an advanced feature that can be made visible on APEX by enabling Expert mode in Manager's menu-global settings. XIM4 players can find boost in their config's advanced section under mouse.

Look Sensitivity: 30
Target Sensitivity: 30
Zoom Sensitivity: User Choice
Aim Acceleration: 0
Inner Deadzone: 10
Outer Deadzone: 0

It is recommended that Aim Acceleration is set to 0 however raising this setting to 1-10 will increase the game's turn speed limit at the expense of adding a velocity jump. This will create a sudden increase in velocity which can cause unpredictable aiming.



Ghost Recon: Breakpoint


Basic Sensitivity: Enabled
Look Sensitivity: 100
Aim Sensitivity: 100
Advanced Sensitivity: Disabled
Left Stick Deadzone: None
Right Stick Deadzone: None

The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Ghost Recon: Wildlands


Aiming Sensitivity: 100%
Left Stick Deadzone: None
Right Stick Deadzone: None
Look Sensitivity: 100%



God of War


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Grand Theft Auto: V


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

GTAV support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

Third Person Perspective Settings:
Assisted Aim
Deadzone: 100
Acceleration: 50



Grand Theft Auto: V First Person


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

GTAV support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

First Person Perspective Settings:
Assisted Aim
Deadzone: 0
Acceleration: 100
Field of View: 100



H1Z1: Battle Royal


Controller Sensitivity: 100%
Scopes Controller Sensitivity: 100%
Sights Controller Sensitivity: 100%
Aim Acceleration: Linear
Controller Deadzone: 25% (Default)



Halo: The Master Chief Collection


Each Halo MCC game uses a unique config that should be manually loaded each time the game version changes.

The settings below are required and should be applied to all MCC games. This can be done in the main menu or in each game. Note that the "Set for all games" shortcut in the game options can be bugged. Be sure to verify in-game settings for each game individually.

Note that Look Acceleration applies acceleration when the turn speed limit is reached and held. Use 1 for minimal acceleration but slower turning, 3 for a familiar Halo turning experience, or use a higher value for faster but less predictable turning.

Horizontal Look Sensitivity: 10
Vertical Look Sensitivity: 10
Look Acceleration: User Choice (3 is default)
Look Axial Deadzone: 0%
Look Radial Deadzone: 12%
Aim Control: Modern
Button Layout: Universal Default (Recon)



Halo 5: Guardians


Button layout: Default
Sensitivity: Custom
Horizontal Sensitivity: 10
Vertical Sensitivity: 10 (Default)
Acceleration: 1
Inner Deadzone: 12 (Default)
Outer Deadzone: 0



Halo 5: Guardians (Recon Layout)


Button layout: Recon
Sensitivity: Custom
Horizontal Sensitivity: 10
Vertical Sensitivity: 10 (Default)
Acceleration: 1
Inner Deadzone: 12 (Default)
Outer Deadzone: 0



Hyper Scape


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Please note that due to look mechanic limitations of the game we were unable to support this game with settings parity for both platforms. PS4 players are to use the Classic aim setting. Xbox players are to use the Linear aim setting.

Xbox One Settings:
Aim Response Curve: Linear
Aim Acceleration: Off
Horizontal Sensitivity: 100
Vertical Sensitivity: 100
Controller ADS Low Zoom Sensitivity: 100
Controller ADS High Zoom Sensitivity: 100
Left Stick Deadzone: 10
Right Stick Deadzone: 10

PlayStation 4 Settings:
Aim Response Curve: Classic
Aim Acceleration: Off
Horizontal Sensitivity: 100
Vertical Sensitivity: 100
Controller ADS Low Zoom Sensitivity: 100
Controller ADS High Zoom Sensitivity: 100
Left Stick Deadzone: 10
Right Stick Deadzone: 10



Just Cause 4


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



LawBreakers


Controller Horizontal Sensitivity: 100
Controller Vertical Sensitivity: 100
Controller Aim Style: Single Zone
Inner Stick Dead Zone: .110 (Default)
Outer Stick Dead Zone: .990 (Default)
Aiming Exponent: 1.600 (Default)



Mass Effect: Andromeda


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

X Sensitivity: 100%
Y Sensitivity: 100%
Gamepad Deadzone: 0%

Gamepad Deadzone can be found in game options by scrolling further down the settings list.



Metro: Exodus


Sensitivity Page Preset: 4
Sensitivity: 100%
Aim Sensitivity: 100%



Middle Earth: Shadow of War


Stick X-Axis Sensitivity: 100%
Stick Y-Axis Sensitivity: 100%
Analog Acceleration: 0%
Analog Deadzone: 40% (Default, 4 notches from left)
Ranged Sensitivity: 100%



Monster Hunter World


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Camera Speed: Very Fast
Reticle Speed: Very Fast
Focus Camera Settings: No Restrictions
« Last Edit: 02:01 PM - 09/15/20 by OBsIV »
Have a problem with your XIM APEX? Find a solution in the XIM APEX Support FAQ
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Offline mist4fun

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Re: XIM APEX and XIM4 Game Settings
« Reply #2 on: 10:16 AM - 07/31/19 »

Overwatch (Exponential)


IMPORTANT: Support as been added for both Exponential and Linear aiming techniques since not all heroes perform optimally on a single aim technique.

Horizontal Sensitivity: 100
Vertical Sensitivity: 100

Advanced Settings
Aim Smoothing: 0
Aim Ease In: 0
Legacy Sticks: Off
Aim Technique: Exponential Ramp

Overwatch's Advanced Settings can be found in game Options -> Controls -> Advanced.



Overwatch (Linear)


IMPORTANT: Support as been added for both Exponential and Linear aiming techniques since not all heroes perform optimally on a single aim technique.

Horizontal Sensitivity: 100
Vertical Sensitivity: 100

Advanced Settings
Aim Smoothing: 0
Aim Ease In: 0
Legacy Sticks: Off
Aim Technique: Linear Ramp

Overwatch's Advanced Settings can be found in game Options -> Controls -> Advanced.



Paladins


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

X Axis Sensitivity: 10
Y Axis Sensitivity: 10
Turn Acceleration Mode: Dynamic
Turn Acceleration Strength: 0
Inner Deadzone Size: Minimum
Outer Deadzone Size: Minimum



Plants vs Zombies: Battle for Neighborville


Look Sensitivity: 10.0
Aim Sensitivity: 10.0
Controller Scoped Sensitivity: User Choice
Look Acceleration: 0



PlayerUnknown's Battlegrounds


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Some of the viewpoints in this game such as the some of the higher magnification scopes use a separate look mechanic that may require raising XIM's boost value in the game config to resolve movement issues. Boost is an advanced feature that can be made visible on APEX by enabling Expert mode in Manager's menu-global settings. XIM4 players can find boost in their config's advanced section under mouse.

The Type B layout is required to keep Hip and ADS settings in sync with the game.

Right Stick Deadzone: 10
Left Stick Deadzone: 10
Movement Sensitivity:  10
Vertical Sensitivity Multiplier: 100%
General Sensitivity: 20
Aim Acceleration: Off or User Choice
Over the Shoulder Aim Sensitivity: 20
ADS Sight Sensitivity Options: 20 or User Choice



Rainbow Six: Siege (Classic)


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

IMPORTANT: Two in-game aim setting options are supported: Classic and Updated. Smart Translators are designed such that a single set of in-game settings (typically default) are all that's required for optimal aiming performance. However, the aiming characteristics are so poor for this game that two variants are supported so that the user can decide which version produces the least problematic results for their gaming style.


Controller Rotation: Classic
Vertical Sensitivity: 100
Horizontal Sensitivity: 100
Left Stick Deadzone: 10 (Default)
Right Stick Deadzone: 10 (Default)
Standard ADS Sensitivity: 75

Advanced (Optional)
1.0x Magnification: 75
Magnification Sensitivity beyond 1.0x is player's choice



Rainbow Six: Siege (Updated)


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

IMPORTANT: Two in-game aim setting options are supported: Classic and Updated. Smart Translators are designed such that a single set of in-game settings (typically default) are all that's required for optimal aiming performance. However, the aiming characteristics are so poor for this game that two variants are supported so that the user can decide which version produces the least problematic results for their gaming style.


Controller Rotation: Updated
Vertical Sensitivity: 100
Horizontal Sensitivity: 100
Left Stick Deadzone: 10 (Default)
Right Stick Deadzone: 10 (Default)
Standard ADS Sensitivity: 50

Advanced (Optional)
1.0x Magnification: 50
Magnification Sensitivity beyond 1.0x is player's choice



Realm Royale


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Targeting Sensitivity: 10
Scope Sensitivity: 10
X Axis Sensitivity: 20
Y Axis Sensitivity: 20
Turn Acceleration Strength: 0 or User Choice



Red Dead Redemption 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Red Dead Redemption 2 support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

Third Person Controls: Standard
Look Sensitivity: 100%
Aim Sensitivity: 100%
Aim/Look Acceleration: 100%
Aim/Look Deadzone: 0%

XIM APEX Gameplay Tip: When using the item wheel in RDR2 it now requires that the analog stick continue to move in the direction of the item selection when the item selection wheel is released. An AUX page can be used to resolve this issue. With Expert Mode enabled in Manager's Global Settings you can begin editing your config using these instructions.

1) Enable your config's AUX1 page and set it's activation key to match your item wheel key
2) Verify activation delay is set to 0ms
3) Set deactivation delay to 200ms
4) Enable turn assist in the Aim Section of the config
5) Set turn assist to toggle
6) Adjust AUX1 sensitivity as needed. This will be your wheel selection sensitivity.




Red Dead Redemption 2 First Person


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Red Dead Redemption 2 support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

First Person Controls: Standard
Look Sensitivity: 100%
Aim Sensitivity: 100%
Aim/Look Acceleration: 100%
Aim/Look Deadzone: 0%

XIM APEX Gameplay Tip: When using the item wheel in RDR2 it now requires that the analog stick continue to move in the direction of the item selection when the item selection wheel is released. An AUX page can be used to resolve this issue. With Expert Mode enabled in Manager's Global Settings you can begin editing your config using these instructions.

1) Enable your config's AUX1 page and set it's activation key to match your item wheel key
2) Verify activation delay is set to 0ms
3) Set deactivation delay to 200ms
4) Enable turn assist in the Aim Section of the config
5) Set turn assist to toggle
6) Adjust AUX1 sensitivity as needed. This will be your wheel selection sensitivity.




Remnant From the Ashes


Horizontal Camera Sensitivity: 100
Vertical Camera Sensitivity: 100
Horizontal Aiming Sensitivity: 100
Vertical Aiming Sensitivity: 100
Horizontal Scope Sensitivity: User Choice
Vertical Scope Sensitivity: User Choice
Deadzone: 10% (Default)

A save game bug has been discovered on Xbox that negatively affects aim performance. If you are using the latest support and are affected by this then removing the save file from the console only (not everywhere option) and restarting the game from the home menu may resolve the issue. Re-rolling the campaign was also preformed but it's not known if this is necessary.



SMITE


Layout: Challenger
X Sensitivity: Max
Y Sensitivity: Max
Aim Acceleration: 3
Left Stick Deadzone: 5
Right Stick Deadzone: 3



Risk of Rain 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

For optimal performance we recommend that you consider reducing or disabling Aim Assist.

No additional settings beyond using maximum sensitivity are needed for this game.



Rogue Company


Horizontal Controller Sensitivity: 10
Vertical Controller Sensitivity: 10
Horizontal Controller ADS Sensitivity: 100
Vertical Controller ADS Sensitivity: 100
Left Stick Deadzone: .2
Right Stick Deadzone: .2
Acceleration Boost: 0%
Acceleration Boost Multiplier: 1
Scope Sensitivity: 100 or player choice



Sniper: Ghost Warrior Contracts


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Spellbreak


Controls:
Horizontal Look Speed: 100
Vertical Look Speed: 100
Zoom Speed Scale: 100

Advanced Settings

Deadzones:
Look Deadzone: 5
Look Sweep Deadzone: 0
Move Deadzone: 20

Aiming:
Look Boost Threshold: 95
Horizontal Look Boost: 0
Vertical Look Boost: 0
Look Boost Ramp Time: 0
Look Input Curve: Exponential
Look Input Exponent: 1



Spider-Man


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Star Wars: Battlefront 2


Soldier Sensitivity: 100%
Zoom Sensitivity: 100%
Stick Deadzone: 21%



Strange Brigade


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Sword Art Online: Fatal Bullet


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Titanfall 2


Sensitivity: 8
Response Curve: Classic
Deadzone: Small



The Division


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Camera Sensitivity: 100
Aim Sensitivity: 100
Deadzone: 0



The Division 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Camera Sensitivity: 20
Aim Sensitivity: 20
Right Stick Deadzone Size: 3



The Evil Within 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



The Last of Us: Part 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.



Verdun


Sensitivity Options:
Sensitivity: 20
Aiming Sensitivity: 10
Horizontal Sensitivity: 1
Vertical Sensitivity: 1

Look Options:
Xbox One Wireless Controller Acceleration: Off



Vigor


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Look Y Sensitivity: 100
Look X Sensitivity: 100
3rd Person Aim Y Sensitivity: 100
3rd Person Aim X Sensitivity: 100
1st Person Aim Y Sensitivity: 100
1st Person Aim X Sensitivity: 100

Advanced Controls (All): Default



Warface


ADS Close Range: 300% (User Choice)
ADS Mid-Range: 300% (User Choice)
ADS High-Range: 300% (User Choice)

Inner Deadzone: 12%
Outer Deadzone: 0%

Advanced Controls: Enabled

Yaw Speed: 50
Pitch Speed: 50
Yaw Acceleration: 0
Pitch Acceleration: 0
Acceleration Time: 0
Acceleration Delay: 0

ADS Yaw Speed: 50
ADS Pitch Speed: 50
ADS Yaw Acceleration: 0
ADS Pitch Acceleration: 0
ADS Acceleration Time: 0
ADS Acceleration Delay: 0



Warhammer: Vermintide 2


Horizontal Look Sensitivity: 10
Vertical Look Sensitivity: 10
Horizontal Zoom Sensitivity: 10
Vertical Zoom Sensitivity: 10
Aim Acceleration: Off



We Happy Few


Aim Sensitivity X: 100%
Aim Sensitivity Y: 100%
Aim Deadzone: 0%
Aim Acceleration: 100%



Word War Z


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

No additional settings beyond using maximum sensitivity are needed for this game.
« Last Edit: 08:00 PM - 10/17/20 by mist4fun »
Have a problem with your XIM APEX? Find a solution in the XIM APEX Support FAQ
XIM APEX Quick Start Guide   |   XIM Instructional Videos