Aim LabFor support to work correctly both Aimlab's Graphic and Control settings need to be re-saved after launching the game.ControlsGame Profile: Aim Lab
Hipfire SettingsSensitivity: 11.11
Aim Down Sight SettingsADS Sensitivity: 11.11
Input SettingsY-Axis Sensitivity Ratio: Use Game Settings
Y-Axis Sensitivity Gain: 1
Controller Deadzone: Xbox (20%)
Controller Curve: Standard
Input Source: Raw Input
AnthemThe developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.No additional settings beyond using maximum sensitivity are needed for this game.
Apex Legends (ALC)What is referred to as "notches" in the settings below describes how many DPad presses are needed to move the line on the slider bar into position from the far left side of the slider. Using the DPad may allow you to reach some percentages that are harder to select with a mouse or analog stick.Use
Advanced Look Controls:
Deadzone: 16% (6 notches from left)
Outer Threshold: 1% (0 notches from left)
Response Curve: 10 (10 notches from left)
Yaw Speed: 500
Pitch Speed: 500
Turning Extra Yaw: 0
Turning Extra Pitch: 0
Turning Ramp-up Time: 0%
Turning Ramp-up Delay: 0%
ADS Yaw Speed: 500
ADS Pitch Speed: 500
ADS Turning Extra Yaw: 0
ADS Turning Extra Pitch: 0
ADS Turning Ramp-up Time: 0%
ADS Turning Ramp-up Delay: 0%
Apex Legends (Classic)Look Sensitivity: 7 or 8 (Use 7 for stronger aim assist, use 8 for less aim assist)
Look Sensitivity ADS: (same)
Response Curve: Classic
Look Deadzone: Small
Movement Deadzone: Small
Advanced Look Controls: Off
Back 4 BloodPS4 ONLY: The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.Horizontal Sensitivity: X1: 100 | P4: 75
Vertical Sensitivity: X1: 100 | P4: 75
Left Stick Deadzone: 10
Right Stick Deadzone: 10
Player Movement: X1: Linear | P4: Exponential
Camera Movement: X1: Linear | P4: Exponential
Camera Acceleration: Off
Camera Smooth Duration: 0
Aim Down Sights Low Zoom Sensitivity Multiplier: 1
Aim Down Sights High Zoom Sensitivity Multiplier: 1
Arma: ReforgerGamepad Aiming Sensitivity: 200%
Aim Down Sights Sensitivity Multiplier: 150%
Battlefield 1Soldier Sensitivity: 100%
Zoom Sensitivity: 200%
Advanced Settings (Left and Right Stick)
Stick Aiming Acceleration: 0
Center Deadzone: 22 (Default)
Axial Deadzone: 15% (Default)
Max Input Threshold: 100% (Default)
This game's Advanced Settings can be found in game options->controls->advanced.
Battlefield 4Sensitivity: 100%
Zoom Sensitivity: 200%
Uniform Soldier Aim: Disabled (Default)
Advanced Options: 100% (Default)
Coefficient: 133% (Default)
Battlefield VBasicSoldier Aim Sensitivity: 100%
Solider Zoom Sensitivity: 200%
Vehicle Aim Sensitivity: 100%
Control SchemesSoldier Buttons: Default
Soldier Sticks: Default
AdvancedStick Aiming Acceleration: 0%
Uniform Soldier Aiming: Off
Aiming Left/Right Acceleration: 0%
Uniform Vehicle Aiming: Off
Zoom Sensitivity Options: User Choice
(These are hidden. Continue scrolling down the Advanced section to find them)Solder Aim Ratio: 100%
Soldier Zoom Aim Ratio: 100%
Vehicle Aim Ratio: 100%
Vehicle Zoom Aim Ratio: 100%
Controller Tuning (Left and Right stick)
Center Deadzone: 13%
Axial Deadzone: 0%
Max Input Threshold: 100%
Controller Trigger ButtonsLT / L2 Deadzone: 30%
LT / L2 Max Input Threshold: 100%
RT / R2 Deadzone: 30%
RT / R2 Max Input Threshold: 100%
Battlefield 2042Controller - Control SchemesOn FootControls: Default
Buttons: Default
Controller - On FootAimSoldier Aim Sensitivity: 100
ZoomSolider Zoom Sensitivity: 200
AdvancedAiming Left/Right Acceleration: 0
Vertical Aim Ratio: 100
Vertical Zoom Ratio: 100
Uniform Soldier Aiming: Off
Zoom Sensitivity Options: User Choice
Controller - VehiclesAimVehicle Aim Sensitivity: 100 or User Choice
AdvancedAiming Left/Right Acceleration: 0
Vertical Aim Ratio: 100
Vehicle Zoom Aim Ratio: 100
Uniform Vehicle Aiming: Off
Controller - Controller TuningController Left StickCenter Deadzone: Xbox: 13 | PS: 5
Axial Deadzone: 0
Max Input Threshold: 100
Controller Right StickCenter Deadzone: Xbox: 13 | PS: 5
Axial Deadzone: 0
Max Input Threshold: 100
Controller TriggersLT / L2 Deadzone: 0
LT / L2 Max Input Threshold: 100
RT / R2 Deadzone: 0
RT / R2 Max Input Threshold: 100
Battlefield: HardlineSensitivity: 100%
Agent Zoom Sensitivity: 100%
Uniform Soldier Aim: Off (Default)
Blacklight: RetributionLook Sensitivity: 50
Tight Aim: 50
Left Deadzone: 5 (Default)
Right Deadzone: 5 (Default)
Borderlands 3BasicLook Sensitivity: 10
ADS Sensitivity: 10
Advanced (Right stick)
Inner Deadzone: 0.1 (Default)
Outer Deadzone: 0
Axial Deadzone: 0
Call of Duty: Black Ops Cold WarHorizontal Stick Sensitivity : Insane (14)
Vertical Stick Sensitivity: Insane (14)
ADS Stick Sensitivity (Low Zoom): 1.0
ADS Stick Sensitivity (High Zoom): 1.0
Aim Response Curve Type: Standard
Left Stick Min Input Threshold: 10
Left stick Max Input Threshold: 100
Right Stick Min Input Threshold: 10
Right stick Max Input Threshold: 100
Call of Duty: Black Ops 4Look Sensitivity Horizontal: Insane (14)
Look Sensitivity Vertical: Insane (14)
ADS Sensitivity: 1x
High Zoom Sensitivity: 1x
Call of Duty: Modern Warfare (2019)Look Sensitivity Horizontal: Insane (20)
Look Sensitivity Vertical: Insane (20)
Deadzone: Xbox: .07 | PS4: .05
ADS Sensitivity Multiplier (Low Zoom): 1.00
ADS Sensitivity Multiplier (High Zoom): 1.00
Aim Response Curve Type: Standard
NOTE: Modern Warfare (2019) is the first Call of Duty game to add deceleration when transitioning from ADS to Hip. Our latest firmware has a fix to enable consistent transition when using an ADS Deactivation Delay (which this game now requires).
Within XIM APEX Manager, ensure Expert Mode is enabled (enable in Global Settings) and add an ADS Deactivation Delay of 224 ms.
Call of Duty: Modern Warfare 2 (2022)ControllerHorizontal Stick Sensitivity: 20
Vertical Stick Sensitivity: 20
ADS Sensitivity Multiplier: 1.0
AdvancedAim Response Curve Type: Standard
ADS Sensitivity Transition Timing: Gradual
Inputs DeadzoneLeft Stick Min:: 0.10
Right Stick Min: 0.10
Left Stick Max: 1.00
Right Stick Max: 1.00
Graphics1st Person Camera Movement: Least (50%)
Call of Duty: VanguardBasic ControlsHorizontal Stick Sensitivity: 20
Vertical Stick Sensitivity: 20
ADS Sensitivity Multiplier: 1.0
Aim Response Curve Type: Standard
ADS Sensitivity Transition Timing: Gradual
ADS Sen. Multiplier (Steady Aim): 1
Left Stick Min Input Deadzone: 10
Right Stick Min Input Deadzone: 10
Left Stick Max Input Deadzone: 100
Right Stick Max Input Deadzone: 100
GraphicsCamera Movement: Least (50%)
Call of Juarez: GunslingerRight Deadzone: 100
Call of Duty: Modern Warfare (2019)Look Sensitivity Horizontal: Insane (20)
Look Sensitivity Vertical: Insane (20)
Deadzone: Xbox: .07 | PS4: .05
ADS Sensitivity Multiplier (Low Zoom): 1.00
ADS Sensitivity Multiplier (High Zoom): 1.00
Aim Response Curve Type: Standard
NOTE: Modern Warfare (2019) is the first Call of Duty game to add deceleration when transitioning from ADS to Hip. Our latest firmware has a fix to enable consistent transition when using an ADS Deactivation Delay (which this game now requires).
Within XIM APEX Manager, ensure Expert Mode is enabled (enable in Global Settings) and add an ADS Deactivation Delay of 224 ms.
Call of Duty: WarzoneControlsLeft Stick Min Input Deadzone: .10
Right Stick Min Input Deadzone: .10
Left Stick Max Input Deadzone: 1.00
Right Stick Max Input Deadzone: 1.00
Horizontal Stick Sensitivity: 20
Vertical Stick Sensitivity: 20
ADS Sensitivity Multiplier: 1.00
Aim Response Curve Type: Standard
GraphicsCamera Movement: Least (50%)
Call of Duty: Warzone 2ControllerHorizontal Stick Sensitivity: 20
Vertical Stick Sensitivity: 20
ADS Sensitivity Multiplier: 1.0
AdvancedAim Response Curve Type: Standard
ADS Sensitivity Transition Timing: Gradual
Inputs DeadzoneLeft Stick Min:: 0.10
Right Stick Min: 0.10
Left Stick Max: 1.00
Right Stick Max: 1.00
Graphics1st Person Camera Movement: Least (50%)
ChernobyliteSensitivity: 2.00
Sensitivity ADS: 1.00
Chivalry 2Right Stick X Sensitivity: 5.00
Right Stick Y Sensitivity: 5.00
Right Stick X Focus Sensitivity: Player Choice
Right Stick Y Focus Sensitivity: Player Choice
Look Response Style: Exponential
Left Stick Deadzone: 0.25
Right Stick Deadzone: 0.25
Crackdown 3Unfortunately Wrecking Zone is not supported due to game mechanic limitations.
CrossfireXThe developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.Stick Sensitivity: 100
Vertical Sensitivity: 100
ADS Sensitivity: 100
ADS Vertical Sensitivity: 100
Left Stick Minimum Deadzone: 10
Right Stick Minimum Deadzone: 10
Left Stick Maximum Deadzone: 100
Right Stick Maximum Deadzone: 100
Aim Response Curve Type: Linear
CrossfireX Single PlayerThe developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.No additional settings beyond using maximum sensitivity are needed for this game.
Conan: Exiles Left Stick Deadzone: .25 (Default)
Right Stick Sensitivity: Max
Right Stick Deadzone: .25 (Default)
Counter Strike: Global OffensiveThis game has two assignments for crouch by default. It's recommended to unassign the crouch button from Left Trigger in the game's controls menu. This will prevent unwanted crouching while using weapons with zoom.Stick AimYaw Speed: 720.
Pitch Speed: 720.
Response Curve: 1.00
Circular Deadzone: 10%
Outer Threshold: 100%
Pitch Deadzone: 0%
Yaw Deadzone: 0%
Extra Yaw Speed: 0.00
Extra Speed Ramp Up Time: 0.00
Extra Speed Ramp Up Delay: 0.00
Zoom Level 1 Sensitivity: 1.00
Zoom Level 2 Sensitivity: 1.00
Cyberpunk 2077 The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.ControlsOuter Deadzone: 1
Inner Deadzone: 0
First Person CameraHorizontal Sensitivity: Xbox: 100 | PC: 100 | PS4: 30
Vertical Sensitivity: Xbox: 100 | PC: 100 | PS4: 30
Zoom Sensitivity Reduction: Player choice
Show Advanced Options: On
Response Curve: Dynamic
Horizontal Turning Bonus: 0
Vertical Turning Bonus: 0
Turning Ramp-Up Time: 0
Turning Delay: 0
Horizontal Turning (ADS): 0
Vertical Turning (ADS): 0
Turning Delay (ADS): 0
Third-Person CameraHorizontal Sensitivity: Xbox: 100 | PC: 100 | PS4: 30
Vertical Sensitivity: Xbox: 100 | PC: 100 | PS4: 30
Response Curve: Dynamic
Darwin ProjectHorizontal Sensitivity: 100
Vertical Sensitivity: 100
Aiming Horizontal Sensitivity: 100
Aiming Vertical Sensitivity: 100
Aim Smoothing: 0
Deadzone: 13
Aim Ease: 0
DayZVertical Movement Sensitivity: Xbox: 100% | PS: 100%
Horizontal Movement Sensitivity: Xbox: 100% | PS: 100%
Camera Horizontal: Xbox: 100% | PS: 100%
Camera Vertical: Xbox: 100% | PS4: 100%
Camera Curvature: Xbox: 100% | PS: 35% (14/40 on slider)
Aiming Vertical: Xbox: 100% | PS: 100%
Aiming Horizontal: Xbox: 100% | PS: 100%
Aiming Curvature: Xbox: 100% | PS: 35% (14/40 on slider)
Dead by DaylightThe developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.No additional settings beyond using maximum sensitivity are needed for this game.
Dead Rising 4The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.No additional settings beyond using maximum sensitivity are needed for this game.
DeathloopPS5 players,
The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.Inner Deadzone: 0
Outer Deadzone: 0
Camera Horizontal Axial Dampening: 0
Camera Vertical Axial Dampening: 0
View Sensitivity X: 100
View Sensitivity Y: 100
Aim Down Sights - Added Sensitivity: 100 or User choice
Camera Progressive Acceleration: No
Camera Horizontal Acceleration: No
Camera Vertical Acceleration: No
Camera Input Control: Direct
Death StrandingThe developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.Control SettingsLeft Stick and Right Stick Deadzones: 0 (Default)
Camera SettingsVertical Camera Speed: 100
Horizontal Camera Speed: 100
First Person Camera Vertical Speed: 100
First Person Camera Horizontal Speed: 100
Aim Acceleration: 1
Aim Deceleration: 10
Defiance 2050The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.No additional settings beyond using maximum sensitivity are needed for this game.
DoomHorizontal Sensitivity: 100%
Vertical Sensitivity: 100%
Smoothing: 0%
Doom: EternalHorizontal Sensitivity: 100%
Vertical Sensitivity: 100%
Smoothing: 0%
Dishonored 2The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.X Sensitivity: 100
Y Sensitivity: 100
Friction Level: 0
Drawn to DeathLeft/Right Sensitivity: Max
Up/Down Sensitivity: Max
Look Acceleration Threshold: Yes
Look Acceleration: Minimum