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XIM APEX and XIM4 Game Settings  (Read 1186907 times)


Offline mist4fun

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Re: XIM APEX and XIM4 Game Settings
« Reply #1 on: 09:11 AM - 02/11/19 »

Anthem


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Apex Legends


Sensitivity: 7 or 8
Response Curve: Classic
Look Deadzone: Small

Apex Legends removes aim assist when using the maximum in-sensitivity. Choose 7 sensitivity if you would like to enable aim assist. Choose 8 if you would like to disable aim assist. There are no differences in the look mechanic between these settings.



Battlefield 1


Soldier Sensitivity: 100%
Zoom Sensitivity: 200%

Advanced Settings (Left and Right Stick)
Stick Aiming Acceleration: 0
Center Deadzone: 22 (Default)
Axial Deadzone: 15% (Default)
Max Input Threshold: 100% (Default)

This game's Advanced Settings can be found in game options->controls->advanced.



Battlefield 4


Sensitivity: 100%
Zoom Sensitivity: 200%
Uniform Soldier Aim: Disabled (Default)
Advanced Options: 100% (Default)
Coefficient: 133% (Default)



Battlefield V


Basic
Soldier Aim Sensitivity: 100%
Solider Zoom Sensitivity: 200%
Vehicle Aim Sensitivity: 100%

Control Schemes
Soldier Buttons: Default
Soldier Sticks: Default

Advanced
Stick Aiming Acceleration: 0%
Uniform Soldier Aiming: Off
Aiming Left/Right Acceleration: 0%
Uniform Vehicle Aiming: Off
Zoom Sensitivity Options: User Choice

(These are hidden. Continue scrolling down the Advanced section to find them)
Solder Aim Ratio: 100%
Soldier Zoom Aim Ratio: 100%
Vehicle Aim Ratio: 100%
Vehicle Zoom Aim Ratio: 100%

Controller Tuning (Left and Right stick)
Center Deadzone: 13%
Axial Deadzone: 0%
Max Input Threshold: 100%



Battlefield: Hardline


Sensitivity: 100%
Agent Zoom Sensitivity: 100%
Uniform Soldier Aim: Off (Default)



Blacklight: Retribution


Look Sensitivity: 50
Tight Aim: 50
Left Deadzone: 5 (Default)
Right Deadzone: 5 (Default)



Call of Duty: Black Ops 4


Look Sensitivity Horizontal: Insane(14)
Look Sensitivity Vertical: Insane(14)
ADS Sensitivity: 1x
High Zoom Sensitivity: 1x



Call of Juarez: Gunslinger


Right Deadzone: 100



Crackdown 3


Unfortunately Wrecking Zone is not supported due to game mechanic limitations.



Conan: Exiles


Left Stick Deadzone: .25 (Default)
Right Stick Sensitivity: 3.0
Right Stick Deadzone: .25 (Default)



Dead Rising 4


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Defiance 2050


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Doom


Horizontal Sensitivity: 100%
Vertical Sensitivity: 100%
Smoothing: 0%



Dishonored 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

X Sensitivity: 100
Y Sensitivity: 100
Friction Level: 0



Drawn to Death


Left/Right Sensitivity: Max
Up/Down Sensitivity: Max
Look Acceleration  Threshold: Yes
Look Acceleration: Minimum



Dying Light


Deadzone: Default



Fortnite


The developer of this game placed significant temporal acceleration in the look mechanic. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Button Layout: Old School
Right Analog Stick Deadzone: Default (Xbox: .20, PS4 .12)
Controller Sensitivity X: 1.000
Controller Sensitivity Y: 1.000
Controller Targeting Sensitivity: 1.000
Controller Scope Sensitivity: User Choice



Fortnite: Battle Royal


The developer of this game placed significant temporal acceleration in the look mechanic. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Button Layout: Combat Pro
Right Analog Stick Deadzone: Default (Xbox: .20, PS4 .12)
Controller Sensitivity X: 1.000
Controller Sensitivity Y: 1.000
Controller Targeting Sensitivity: 1.000
Controller Scope Sensitivity: User Choice



Gears of War 4


Look Sensitivity: 30
Target Sensitivity: 30
Zoom Sensitivity: User Choice
Aim Acceleration: 0
Inner Deadzone: 10
Outer Deadzone: 0

It is recommended that Aim Acceleration is set to 0 however raising this setting to 1-10 will increase the game's turn speed limit at the expense of adding a velocity jump. This will create a sudden increase in velocity which can cause unpredictable aiming.



Ghost Recon: Wildlands


Aiming Sensitivity: 100%
Left Stick Deadzone: None
Right Stick Deadzone: None
Look Sensitivity: 100%



God of War


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Grand Theft Auto: V


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

GTAV support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

Third Person Perspective Settings:
Assisted Aim
Deadzone: 100
Acceleration: 50



Grand Theft Auto: V First Person


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

GTAV support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

First Person Perspective Settings:
Assisted Aim
Deadzone: 0
Acceleration: 100
Field of View: 100



H1Z1: Battle Royal


Controller Sensitivity: 100%
Scopes Controller Sensitivity: 100%
Sights Controller Sensitivity: 100%
Aim Acceleration: Linear
Controller Deadzone: 25% (Default)



Halo: The Master Chief Collection


Each Halo MCC game uses a unique config that should be manually loaded each time the game version changes.

The settings below are required and should be applied to all MCC games. This can be done in the main menu or in each game. Note that the "Set for all games" shortcut in the game options can be bugged. Be sure to verify in-game settings for each game individually.

Note that Look Acceleration applies acceleration when the turn speed limit is reached and held. Use 1 for minimal acceleration but slower turning, 3 for a familiar Halo turning experience, or use a higher value for faster but less predictable turning.

Horizontal Look Sensitivity: 10
Vertical Look Sensitivity: 10
Look Acceleration: User Choice (3 is default)
Look Axial Deadzone: 0%
Look Radial Deadzone: 12%
Aim Control: Modern
Button Layout: Universal Default (Recon)



Halo 5: Guardians


Button layout: Default
Sensitivity: Custom
Horizontal Sensitivity: 10
Vertical Sensitivity: 10 (Default)
Acceleration: 1
Inner Deadzone: 12 (Default)
Outer Deadzone: 0



Halo 5: Guardians (Recon Layout)


Button layout: Recon
Sensitivity: Custom
Horizontal Sensitivity: 10
Vertical Sensitivity: 10 (Default)
Acceleration: 1
Inner Deadzone: 12 (Default)
Outer Deadzone: 0



Just Cause 4


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



LawBreakers


Controller Horizontal Sensitivity: 100
Controller Vertical Sensitivity: 100
Controller Aim Style: Single Zone
Inner Stick Dead Zone: .110 (Default)
Outer Stick Dead Zone: .990 (Default)
Aiming Exponent: 1.600 (Default)



Mass Effect: Andromeda


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

X Sensitivity: 100%
Y Sensitivity: 100%
Gamepad Deadzone: 0%

Gamepad Deadzone can be found in game options by scrolling further down the settings list.



Middle Earth: Shadow of War


Stick X-Axis Sensitivity: 100%
Stick Y-Axis Sensitivity: 100%
Analog Acceleration: 0%
Analog Deadzone: 40% (Default, 4 notches from left)
Ranged Sensitivity: 100%



Monster Hunter World


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Camera Speed: Very Fast
Reticle Speed: Very Fast
Focus Camera Settings: No Restrictions



Overwatch


Horizontal Sensitivity: 100
Vertical Sensitivity: 100

Advanced Settings
Aim Technique: Exponential Ramp
Aim Smoothing: 0
Aim Ease In: 0

Overwatch's Advanced Settings can be found in game options->controls->advanced.



Paladins


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

X Axis Sensitivity: 10
Y Axis Sensitivity: 10
Turn Acceleration Mode: Dynamic
Turn Acceleration Strength: 0
Inner Deadzone Size: Minimum
Outer Deadzone Size: Minimum



PlayerUnknown's Battlegrounds


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

The Type B layout is required to keep Hip and ADS settings in sync with the game.

Right Stick Deadzone: 10
Left Stick Deadzone: 10
Movement Sensitivity:  10
Vertical Sensitivity Multiplier: 100%
General Sensitivity: 20
Aim Acceleration: Off or User Choice
Over the Shoulder Aim Sensitivity: 20
ADS Sight Sensitivity Options: 20 or User Choice




Rainbow Six: Siege


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Vertical Sensitivity: 100
Horizontal Sensitivity: 100
Left Stick Deadzone: 10 (Default)
Right Stick Deadzone: 10 (Default)
Aim Down Sights: 100



Realm Royale


Targeting Sensitivity: 10
Scope Sensitivity: 10
X Axis Sensitivity: 20
Y Axis Sensitivity: 20
Turn Acceleration Strength: 0 or User Choice

The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Red Dead Redemption 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Red Dead Redemption 2 support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

Third Person Controls: Standard
Look Sensitivity: 100%
Aim Sensitivity: 100%
Aim/Look Acceleration: 100%
Aim/Look Deadzone: 0%



Red Dead Redemption 2 First Person


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Red Dead Redemption 2 support offers first and third person Smart Translators. Be sure to use the appropriate config for your intended camera perspective.

First Person Controls: Standard
Look Sensitivity: 100%
Aim Sensitivity: 100%
Aim/Look Acceleration: 100%
Aim/Look Deadzone: 0%



SMITE


Layout: Challenger
X Sensitivity: Max
Y Sensitivity: Max
Aim Acceleration: 3
Left Stick Deadzone: 5
Right Stick Deadzone: 3



Spider-Man


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Star Wars: Battlefront 2


Soldier Sensitivity: 100%
Zoom Sensitivity: 100%
Stick Deadzone: 21%



Strange Brigade


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Sword Art Online: Fatal Bullet


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Titanfall 2


Sensitivity: 8
Response Curve: Classic
Deadzone: Small



The Division


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Camera Sensitivity: 100
Aim Sensitivity: 100
Deadzone: 0



The Division 2


Camera Sensitivity: 20
Aim Sensitivity: 20
Right Stick Deadzone Size: 3



The Evil Within 2


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.



Vigor


The developer of this game placed aspects of unpredictable or incomplete aiming-behavior within the game. Due to the popularity of this game, however, support was added. Be advised that this negatively affects aiming quality.

Look Y Sensitivity: 100
Look X Sensitivity: 100
3rd Person Aim Y Sensitivity: 100
3rd Person Aim X Sensitivity: 100
1st Person Aim Y Sensitivity: 100
1st Person Aim X Sensitivity: 100

Advanced Controls (All): Default



Warface


Sensitivity: 14
ADS Sensitivity: 14
Advanced Control Options: Disabled



Warhammer: Vermintide 2


Horizontal Look Sensitivity: 10
Vertical Look Sensitivity: 10
Horizontal Zoom Sensitivity: 10
Vertical Zoom Sensitivity: 10
Aim Acceleration: Off



We Happy Few


Aim Sensitivity X: 100%
Aim Sensitivity Y: 100%
Aim Deadzone: 0%
Aim Acceleration: 100%
« Last Edit: 06:31 PM - 03/20/19 by mist4fun »
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