XIM Community

Ballistic Curve Library  (Read 293674 times)

Online mist4fun

  • Global Moderator
  • MVP
  • *
  • Posts: 59739
    • View Profile
Ballistic Curve Library
« on: 11:19 AM - 03/10/14 »
XIM4's Ballistic Curves offer a great deal of flexibility in how aiming behaves. XIM's Smart Translators give you 1:1 precision (known as "linear behavior"). However, some gamers prefer, for example, added acceleration, deceleration, speed limits, or velocity boosts (known as "predicable non-linear behavior"). Ballistic Curves provide this level of control.

This thread is a place for people to post their curves to share with others.

If you'd like to post a curve, please:

  • Use the code tag so it can be easily copied by others, and
  • Include a picture of the curves
  • Report your mouse DPI used when you authored the curves

For more information about Ballistic curves, refer to the XIM4 User Manual or the Ballistics Curve Basics thread.



The code format has changed since XIM4 has launched. If you see a red exclamation mark after pasting code to your config then it may need to be converted to the new format before use.


This tool is no longer available
« Last Edit: 09:57 AM - 09/16/22 by mist4fun »
Have a problem with your XIM? Find a solution
NEXUS Support FAQ | APEX Support FAQ | XIM4 Support FAQ | Instructional Videos

Online mist4fun

  • Global Moderator
  • MVP
  • *
  • Posts: 59739
    • View Profile
Ballistic Curve Library
« Reply #1 on: 01:12 PM - 03/08/15 »
XIM4's Ballistic Curves offer a great deal of flexibility in how aiming behaves. XIM's Smart Translators give you 1:1 precision (known as "linear behavior"). However, some gamers prefer, for example, added acceleration, deceleration, speed limits, or velocity boosts (known as "predicable non-linear behavior"). Ballistic Curves provide this level of control.

This thread is a place for people to post their curves to share with others.

If you'd like to post a curve, please:

  • Use the code tag so it can be easily copied by others, and
  • Include a picture of the curves
  • Report your mouse DPI used when you authored the curves

For more information about Ballistic curves, refer to the XIM4 User Manual or the Ballistics Curve Basics thread.



The code format has changed since XIM4 has launched. If you see a red exclamation mark after pasting code to your config then it may need to be converted to the new format before use.


This tool is no longer available
« Last Edit: 09:13 AM - 03/10/20 by mist4fun »
Have a problem with your XIM? Find a solution
NEXUS Support FAQ | APEX Support FAQ | XIM4 Support FAQ | Instructional Videos

Offline JarBOR

  • Member
  • *
  • Posts: 188
  • Primum non nocere
    • View Profile
  • Gamertag: JarBORx
  • PSN ID: JarBOR
Re: Ballistic Curve Library
« Reply #2 on: 01:22 AM - 03/09/15 »
Where can I get COD MuKen's XIM4 Ballistics Curve ? Thx  :)
Wooting 60HE, Logitech G Pro X Superlight, Lamzu Atlantis, Arc Mayflower Mk2, Creative Sound BlasterX G6, HD560S + Modmic 5, Beyerdynamic DT990 Pro 250 Ohm + Modmic Uni, Ps5 , Xbox X, Artisan Hayate Kou Soft, Artisan Hayate Otsu Soft, Sony Inzone M9

Offline 3MIX_Edge

  • MVP
  • *
  • Posts: 657
    • View Profile
Re: Ballistic Curve Library
« Reply #3 on: 01:37 AM - 03/09/15 »
I'm looking for a CODAW PS4 and Xbox One Ballistic Curve set, the games turn restriction screws me over, especially when ADS on both consoles..
Be humble

Online mist4fun

  • Global Moderator
  • MVP
  • *
  • Posts: 59739
    • View Profile
Re: Ballistic Curve Library
« Reply #4 on: 01:14 PM - 03/09/15 »
If anyone has a curve they would like to share please post it here.
Have a problem with your XIM? Find a solution
NEXUS Support FAQ | APEX Support FAQ | XIM4 Support FAQ | Instructional Videos

Offline RML

  • MVP
  • *
  • Posts: 7198
  • AKA "KO"
    • View Profile
  • Gamertag: EfiLNikuFeciN
  • PSN ID: Cancelle_D
Re: Ballistic Curve Library
« Reply #5 on: 09:40 PM - 03/14/15 »
Here's a curve for games that have a slow turn speed then a lot of acceleration. I use this one for Skyrim on PS3, works great!




Code: [Select]
>>> XIM4 START Paste >>>
X4MB:0020426074848D93979A9B9B9A9998979594929190
<<< XIM4 END   Paste <<<
« Last Edit: 09:43 AM - 03/19/15 by RML »

Offline RML

  • MVP
  • *
  • Posts: 7198
  • AKA "KO"
    • View Profile
  • Gamertag: EfiLNikuFeciN
  • PSN ID: Cancelle_D
Re: Ballistic Curve Library
« Reply #6 on: 01:18 PM - 03/17/15 »
BF4 XB1 (All the settings and gear I use are in my signature) - Very similar to Tuffs curve, with a bit less acceleration. This curve helps with sticky aim, which in turn, helps me get head shots!

HIP
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000A18283846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<




ADS
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2A3846505A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

« Last Edit: 04:44 PM - 04/17/15 by RML »

Offline Ettiennevl

  • Member
  • *
  • Posts: 61
  • I'm not a monster. I'm just ahead of the curve
    • View Profile
Re: Ballistic Curve Library
« Reply #7 on: 09:24 PM - 03/17/15 »
Thanks for the BF4 curves RML.

I always watch your videos and wonder how you are moving so smoothly.
I'll try them out tonight when i get home.
Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn

Offline Loki

  • MVP
  • *
  • Posts: 665
    • View Profile
  • Gamertag: Loki Revamped
  • PSN ID: LokiRevamped
Re: Ballistic Curve Library
« Reply #8 on: 06:22 AM - 03/18/15 »
Thanks for the BF4 curves RML.

I always watch your videos and wonder how you are moving so smoothly.
I'll try them out tonight when i get home.

+1, I will try this out as well.
Please don't trivialize something you don't understand

Offline RML

  • MVP
  • *
  • Posts: 7198
  • AKA "KO"
    • View Profile
  • Gamertag: EfiLNikuFeciN
  • PSN ID: Cancelle_D
Re: Ballistic Curve Library
« Reply #9 on: 12:01 PM - 03/18/15 »
Thanks for the BF4 curves RML.

I always watch your videos and wonder how you are moving so smoothly.
I'll try them out tonight when i get home.

No Prob. It's a fun way to play the game!

Here's a link for some tips on how to optimize this play style, enjoy!  :)

http://xim4.com/community/index.php?topic=38649.msg485428#msg485428

Offline Netspawn

  • Member
  • *
  • Posts: 15
    • View Profile
Re: Ballistic Curve Library
« Reply #10 on: 02:31 PM - 03/18/15 »
happen to have one for CoD AW RML? i have always used vanilla setups since the xim edge. would love to mess with someones "experienced" playstyle. My hardware is cool, logitech G510 and razor nostromo, rocking on a func industries high end mousepad. the play is very smooth out of the box, ads and hip. Although, when i flick my wrist across the pad its just a little too slow to pulkl a full 180 and snap a opponent. Would love to tinker. any help would be greatly appreciated! thanks!

Offline Ettiennevl

  • Member
  • *
  • Posts: 61
  • I'm not a monster. I'm just ahead of the curve
    • View Profile
Re: Ballistic Curve Library
« Reply #11 on: 01:07 AM - 03/19/15 »
Holy sheeeeet those Curves are amazing!!!
It's like I'm playing a completely new game.
Wish I had more time to actually run around and play with it more.
Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn

Offline RML

  • MVP
  • *
  • Posts: 7198
  • AKA "KO"
    • View Profile
  • Gamertag: EfiLNikuFeciN
  • PSN ID: Cancelle_D
Re: Ballistic Curve Library
« Reply #12 on: 09:58 AM - 03/19/15 »
happen to have one for CoD AW RML? i have always used vanilla setups since the xim edge. would love to mess with someones "experienced" playstyle. My hardware is cool, logitech G510 and razor nostromo, rocking on a func industries high end mousepad. the play is very smooth out of the box, ads and hip. Although, when i flick my wrist across the pad its just a little too slow to pulkl a full 180 and snap a opponent. Would love to tinker. any help would be greatly appreciated! thanks!

Sorry bro, I'm not a fan of AW unfortunately. But, if the rumors are true about Treyarch building a possible WW2 shooter for Nov. then I will gladly jump back onto the COD wagon.  :)

However, I will offer this. Roads posted this curve for AW and it should help you with that turn speed issue you are having. If not then it should be pretty close and a good starting point for you.

                                                                      Roads' Curve

Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000D1925323E4D5B6C7D8F9DABB4BABCBFC1C3C5C8
<<< XIM4 END   Paste <<<

 

Offline JarBOR

  • Member
  • *
  • Posts: 188
  • Primum non nocere
    • View Profile
  • Gamertag: JarBORx
  • PSN ID: JarBOR
Re: Ballistic Curve Library
« Reply #13 on: 12:35 PM - 03/19/15 »
Version 2.0 of the "push through the aim assist" curves from the Edge days.  The ramp up is smoother, and the ADS curve is a tad faster.

Thanks MuKen and good work, your tool is very well done.

Hip:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:00101E2C3A46525E68727C86909AA4AEB8C2C8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve)



ADS:
Code: [Select]
>>> XIM4 START Paste >>>
X4MB:000E1C2836424E5A646E78828C96A0AAB4BEC8C8C8
<<< XIM4 END   Paste <<<

(Click to load the curve)


Wooting 60HE, Logitech G Pro X Superlight, Lamzu Atlantis, Arc Mayflower Mk2, Creative Sound BlasterX G6, HD560S + Modmic 5, Beyerdynamic DT990 Pro 250 Ohm + Modmic Uni, Ps5 , Xbox X, Artisan Hayate Kou Soft, Artisan Hayate Otsu Soft, Sony Inzone M9

Offline JarBOR

  • Member
  • *
  • Posts: 188
  • Primum non nocere
    • View Profile
  • Gamertag: JarBORx
  • PSN ID: JarBOR
Re: Ballistic Curve Library
« Reply #14 on: 12:37 PM - 03/19/15 »
Cod AW ☺☺☺
Wooting 60HE, Logitech G Pro X Superlight, Lamzu Atlantis, Arc Mayflower Mk2, Creative Sound BlasterX G6, HD560S + Modmic 5, Beyerdynamic DT990 Pro 250 Ohm + Modmic Uni, Ps5 , Xbox X, Artisan Hayate Kou Soft, Artisan Hayate Otsu Soft, Sony Inzone M9


Admin