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Sony licensing  (Read 23826 times)

Offline sabry68120

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Re: Sony disabling Xim4
« Reply #60 on: 12:58 PM - 03/08/15 »
no one is scared here the Xim will be deactivated. It's more a if the ****ty firm can do, why can't Obsiv?


no i play xbox one  :P
« Last Edit: 04:32 PM - 03/09/15 by Aiken_Drum »

Offline Hippocampus

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Re: Sony disabling Xim4
« Reply #61 on: 03:39 PM - 03/08/15 »
Sorry, but 'reckon' by itself the way it is portrayed here is not a very strong nor convincing argument on their behalf. Furthermore, it states 'weiterhin' as in nothing has changed, before or after their statement.

It was my intent to interpret their wording in English, and not deliver a word for word translation.

Offline OBsIV

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Re: Sony disabling Xim4
« Reply #62 on: 05:30 PM - 03/08/15 »
no one is scared here the Xim will be deactivated. It's more a if the ****ty firm can do, why can't Obsiv?

Its more than embedding a chip, its about not being controlled.
« Last Edit: 04:32 PM - 03/09/15 by Aiken_Drum »
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Offline Edawsiwel

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Re: Sony disabling Xim4
« Reply #63 on: 05:57 PM - 03/08/15 »
no one is scared here the Xim will be deactivated. It's more a if the ****ty firm can do, why can't Obsiv?

Its more than embedding a chip, its about not being controlled.
Freeedom! Stick to your guns OBsIV. You surely don't need Sony telling ya what to do and making money from your sweat.
« Last Edit: 04:32 PM - 03/09/15 by Aiken_Drum »
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Offline peterkozmd

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Re: Sony disabling Xim4
« Reply #64 on: 06:01 PM - 03/08/15 »
I dont think sony would go through all that trouble to disable the xim4 and single it out. The xim4 isn't seen as a foreign product to begin with, it authenticates the controller and just accepts the inputs from the controller plugin in

Its not like it sends foreign code back.

Offline Tonester

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Re: Sony disabling Xim4
« Reply #65 on: 06:58 PM - 03/08/15 »
I'm not worried at all.

Nothing in that article suggests Sony will actively try to disable other products.

Instead, I read this as Splitfish seems to possibly have an exclusivity deal... which is fine because all the products aren't asking for licensing nor do they need it.

This is just so a device can talk directly to PS4...which none of us need.

Nothing to see here... move along.

Offline peterkozmd

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Re: Sony disabling Xim4
« Reply #66 on: 07:19 PM - 03/08/15 »
me neither. Too many chicken little's up in here screaming that the sky is falling

There's no need for sony to single out xim as its not seen as anything strange that circumvents their system. Normal controller inputs. Still need to plugin a controller for authentication

if sony was concerned they would have reacted by now

Offline roads

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Re: Sony disabling Xim4
« Reply #67 on: 11:32 PM - 03/08/15 »
no one is scared here the Xim will be deactivated. It's more a if the ****ty firm can do, why can't Obsiv?

Its more than embedding a chip, its about not being controlled.

You are always controlled if they just want to. You are piggybacking a system and the pig can make you a hard time if it wants. You already wanted to license the XIM and it seems to me it was the time when it seemed not possible to connect the XIM with the PS4.

I understand you would put a circuit around that chip to be able to disable it as precaution by software update? Its not that there is a handcuffs distribution here. It would enable you to do things with the XIM that you seem not to be able to do or that would cost too much. Or why is there still no sound and touch support on the DS4? There would be some benefits like 8ms less lag, no controller for authentication necessary, true wireless, touchpad support, a free USB port. 
« Last Edit: 04:33 PM - 03/09/15 by Aiken_Drum »
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Offline 3MIX_Edge

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Re: Sony disabling Xim4
« Reply #68 on: 01:41 AM - 03/09/15 »
I see the point Roads is making and realistically he's not wrong.

Getting Sony's support for the DS4 and XIM4 is a win, at least for us the consumer.

I can also see why OBsIV may be reluctant, it will cost him more money.
Be humble

Offline He4DHuNt3r

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Re: Sony disabling Xim4
« Reply #69 on: 02:47 AM - 03/09/15 »
I don't think Sony would license a product that works on PS4 & Xbox, They would want OBsiV to make a separate XIM/PIM for PlayStation only :/
I just wanted to say that you are a phenomenal gamer. You make it look so easy and your gameplay has this commanding "tone" to it (i.e. not frantic -- more of a dominating calm :) ).

Offline Od1n

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Re: Sony disabling Xim4
« Reply #70 on: 03:06 AM - 03/09/15 »
as mentioned earlier in this topic, touchpad functionality would be nice to have :)
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Offline roads

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Re: Sony disabling Xim4
« Reply #71 on: 03:08 AM - 03/09/15 »
Could also be interesting for the upcoming VR headset Morpheus from Sony, I assume that is how they got in. Someone has to explain to them there is better hardware to emulate the controller.
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Offline Od1n

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Re: Sony disabling Xim4
« Reply #72 on: 03:13 AM - 03/09/15 »
also it would be another selling-point in which the XIM tops the competition, the other products dont allow touchpad functionality either i think
PS5 & X1 | C: MS | XIM Apex & Nexus | FW: the latest ofc! :) | Mon: BenQ XL2420Z | Pad: Zowie G-SR | KB: Ducky DK1008L Cherry Red O-Rings| A: AKG K701 Creative X7 Antlion Modmic | M: Glorious Model O | D: 1800 | P: 1000hz | BF4 4 HIP: 35 ADS: 20

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Offline singlecoilpickup

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Re: Sony disabling Xim4
« Reply #73 on: 09:07 AM - 03/09/15 »
Amount of sleep I will lose worrying about this: 0.00 hrs
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Offline roads

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Re: Sony disabling Xim4
« Reply #74 on: 09:23 AM - 03/09/15 »
Its an oportunity imho.
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