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Halo MCC - 11/11/14  (Read 20068 times)

Offline mist4fun

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Re: Halo MCC - 11/11/14
« Reply #15 on: 01:15 PM - 11/10/14 »
Halo 1 is named Halo: Combat Evolved. Halo 1 was remastered last gen and named Halo Combat Evolved Anniversary. This is included in the MCC. Most people just call it halo or halo 1 but it looks like Odin is used to calling it CE and now CEA. Which is fine.

st = Smart Translator
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Offline richbambam360

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Re: Halo MCC - 11/11/14
« Reply #16 on: 02:37 PM - 11/10/14 »
Halo 1 is named Halo: Combat Evolved. Halo 1 was remastered last gen and named Halo Combat Evolved Anniversary. This is included in the MCC. Most people just call it halo or halo 1 but it looks like Odin is used to calling it CE and now CEA. Which is fine.

st = Smart Translator
new St meant smart translater,I just couldn't figure out what the cea was short for,now I understand,thx m8
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Offline 45tgas45

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Re: Halo MCC - 11/11/14
« Reply #17 on: 04:10 AM - 11/11/14 »
Hello, The Halo 4 ST worked for me on H2A (It's my first XIM, i'm new to it) button binds didn't work correctly though even when bind and controller options set to default.

YouTube video's were extremely helpful as i'm a new user on XIM4, Tutorials by OBsIV

https://www.youtube.com/channel/UC3D8e1i_XwJfM6r-hOGOu2Q

Offline Fuzzy

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Re: Halo MCC - 11/11/14
« Reply #18 on: 06:58 AM - 11/11/14 »
I wonder if the H2A look mechanic will be the most similar or identical to H2 classic or H4. Is it possible there will need to be 5 STs?

It seems like H2A's aim feels different than H2 Classic. Therefore, I think we need 5.
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Offline Nunta

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Re: Halo MCC - 11/11/14
« Reply #19 on: 12:55 PM - 11/13/14 »
Are the ST soon to be coming out? Next week?

Offline 1llest

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Re: Halo MCC - 11/11/14
« Reply #20 on: 01:29 PM - 11/13/14 »
Are the ST soon to be coming out? Next week?

would like to know as well

Offline mist4fun

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Re: Halo MCC - 11/11/14
« Reply #21 on: 03:53 PM - 11/13/14 »
I have it preloaded now so the plan is to start training on Monday night at midnight. Training takes 12-24 hours per look mechanic and MCC has   4  5 look mechanics. So the usual estimate of less than a week after release will hold true.
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Offline Titan

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Re: Halo MCC - 11/11/14
« Reply #22 on: 06:39 PM - 11/13/14 »
I have it preloaded now so the plan is to start training on Monday night at midnight. Training takes 12-24 hours per look mechanic and MCC has   4  5 look mechanics. So the usual estimate of less than a week after release will hold true.

Did you have to redo your Halo CE one since your power went out? If so that sucks man

Offline mist4fun

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Re: Halo MCC - 11/11/14
« Reply #23 on: 07:17 PM - 11/13/14 »
The problem was more about being out of power for hours throughout the day. Luckily the last time it only flickered off and then on again as I was going to bed so I could set up the trainer again and not lose a night of training.
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Offline Humble

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Re: Halo MCC - 11/11/14
« Reply #24 on: 07:22 PM - 11/13/14 »
The problem was more about being out of power for hours throughout the day. Luckily the last time it only flickered off and then on again as I was going to bed so I could set up the trainer again and not lose a night of training.

What do you mean "going to bed". I thought you never slept?!

Offline Od1n

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Re: Halo MCC - 11/11/14
« Reply #25 on: 11:41 PM - 11/13/14 »
When mist says sleeping or going to bed he means he closed his eyes and shuts down the lights, he isnt really sleeping like humans do, he just arranges his thoughts in a tactical manner do be as efficient as possible once he decides to open his eyes again

At least thats what you will figure when following mist via XBL ;)
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Offline Nunta

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Re: Halo MCC - 11/11/14
« Reply #26 on: 07:32 PM - 11/16/14 »
STs set for release this week guys?

Offline mist4fun

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Re: Halo MCC - 11/11/14
« Reply #27 on: 07:35 PM - 11/16/14 »
Soon. Keep checking back.

One thing to note guys. There will be a 'Halo 2 Classic' and 'Halo 2' ST. 'Halo 2 Classic' should be used for campaign regardless of which engine you are using in campaign and classic maps. The 'Halo 2' ST should only be used for Halo 2 anniversary maps.
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Offline Nunta

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Re: Halo MCC - 11/11/14
« Reply #28 on: 09:23 PM - 11/16/14 »
So 5 STs for the game then? Wow that's a lot of switching

Offline wyld3

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Re: Halo MCC - 11/11/14
« Reply #29 on: 09:31 PM - 11/16/14 »
hotkeys ftw