ughhhh ghosts TTK was retarded, but it was mostly frustrating because of the lag for me. If this game is P2P and I can connect with local people, I'd be ok with quick TTK....
Also......I am a fan of target finder huehuehueheuheueheueh
To be honest with you- on the PS4 my connection is in 90-95% really great, given it uses Dedicated Servers only.
The only reason why TTK in Ghosts was brought up as negative aspect, is because of the bad connection ppl used to have on Xbox 360 with p2p system. AND early dedicated servers werent running fluid as well, but they now do run pretty nicely.
In fact, the TTK in Ghosts is similar to that in MW2. Or Id even say that MW2 has faster TTK on a really good host or when you host a game on your xbox.
Ghosts had good chances to become a great COD. Technically the game runs better than BO2 connection wise by far. And it has none of that broken camera angles BS as Treyarch games usually have, especially BO2.
The main weakness of Ghosts are the horribly designed maps (too many angles you can get shot from, too cluttered, way too much grass and bushes you can hide in, some maps way too big, too much verticality on some maps like that factory map). And also all of the gimmick BS like IED, big killstreaks in care packages etc.).
The main reason I quit GHosts on 360 was because of the abysmal connection, huge maps that were designed in a retarded way etc.
I would easily make a bad 4ss COD out of Ghosts if I could. Id just add a competitive Mode with ELO ranking, remove a couple of BS gimmicks like IED, make UAV like it was in cod4-bo2, not laying some trash on the ground, remove all the retarded maps and put in the best maps from cod4-bo2, add Dedicated Servers across all systems, leave TTK the same, remove a couple of useless killstreaks, fix the framerate issues and youd have a perfect COD.
I aint gonna lie to you, overall the Infinity Ward engine CODs are usually way more responsive and have overall less lag and weird camera issues.
In fact I played yesterday for a couple of hours and its crazy to say it, but I enjoyed like 70-80% of the games. The main reason was because of the XIM4 ofcourse (it really performs amazingly well on PS4) and the other reason was that, there were hardly any hardcore camping social degenerates in the games. Those kind of retards who camp from the first second to build up their killstreaks. Ppl actually moved around, so it wasnt as boring to play as usually. Matches didnt reach time limit, as they used to on XBox 360. And the final reason was why I enjoyed the game yesterday was because I dodged every single map that sucks. Maps like stormfront/stonehaven/ that one factory map etc. You just need to skip those maps that suck by default.
It was funny yesterday how 2 lobbies got merged together, so now the lobby was full, however the next map to come up was FREEFALL, before the game started everyone instantly left (including me), when I left there were like 2 guys left in the lobby out of 12 and chances are they left too. Thats how much some maps suck in this game.