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Planned Support List - Request Here  (Read 548739 times)

Offline DrejzLV

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Re: Planned Support List
« Reply #2445 on: 07:56 AM - 01/26/23 »
Yes, Dead Space will be supported, it was on my radar but it's also on the list now. I don't know if you've tried the original game but it's look mechanic doesn't translate well. It has a velocity jump and a lot of timed acceleration if I remember right. Hopefully this one uses a different system. While on this subject, Visceral's next game, The Callisto Protocol is even worse unfortunately. I think they purposely make aiming or turning the camera bad in these horror games.

Exodus can be checked on PS5 however every game that I've checked so far uses the same look mechanic between PS4 and PS5.

Rust was not received in time so needing something to work on I skipped ahead to Fortnite. Rust will come after Fortnite and likely be included with the Dead Space update.

Was a way for a bit, thanks for replying Mist! Actually I played and finished Callisto fine with some random ST, I did play original Dead Space with it's ST available a bit and it was playable, but let's see tomorrow when game releases, alternatively I will still play with Mouse+KB with some ST from the list and will test it out tomorrow. I think nowaydays if there is no ST out yet I just use Modern Warfare 2 one and it works  :D
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Offline Thegr81

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Re: Planned Support List
« Reply #2446 on: 08:41 AM - 01/26/23 »
Slight changes on Xbox, noticeable performance impacting changes on PlayStation. I'm checking PC today.
so ps would be updatin to?
Yes. He already finished training Xbox and PS. He's checking PC now.

Mist, did you retrain all fortnite variants? (stw, expo, linear)

Also, update on PC findings would be nice. I am curious because epic made changes to PC controller quite some time ago because of aim assist complaints, which may have given PC a different look mechanic than Xbox.

I know 100% PC has less AIM Assist than Series X. I've tested with 2 controllers plugged in without a XIM. It's like 50% less AIM assist if not more.

I'm also curious what the difference between XBOX Series X and PC ST for Fortnite

Offline mist4fun

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Re: Planned Support List
« Reply #2447 on: 10:29 AM - 01/26/23 »
Also when you say PC this means we can use XIM Apex ST on PC? or this for the XIM Controller that you guys made

PC support is intended for NEXUS and MATRIX as these devices support motion controller. APEX and XIM4 do share the same library though so you will see these configs on devices that don't support the PC platform.

I'm also curious what the difference between XBOX Series X and PC ST for Fortnite

Exactly the same.
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Offline Thegr81

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Re: Planned Support List
« Reply #2448 on: 10:57 AM - 01/26/23 »
Also when you say PC this means we can use XIM Apex ST on PC? or this for the XIM Controller that you guys made

PC support is intended for NEXUS and MATRIX as these devices support motion controller. APEX and XIM4 do share the same library though so you will see these configs on devices that don't support the PC platform.

I'm also curious what the difference between XBOX Series X and PC ST for Fortnite

Exactly the same.

I'm going to buy MATRIX as soon as it comes out but for now , I have to use APEX... are you telling me that the PC ST for Fortnite using Apex won't be optimal or shouldn't be used? that kinda sucks :(

Offline mist4fun

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Re: Planned Support List
« Reply #2449 on: 04:38 PM - 01/26/23 »
I'm going to buy MATRIX as soon as it comes out but for now , I have to use APEX... are you telling me that the PC ST for Fortnite using Apex won't be optimal or shouldn't be used? that kinda sucks :(

I said the PC and Xbox STs are identical, not that either version is not optimal and shouldn't be used. The PC and Xbox versions of the game share the same look mechanic.
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Offline idkwtf

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Re: Planned Support List
« Reply #2450 on: 09:31 PM - 01/26/23 »
Mist, thank you for your time and work. I'm excited to test out the new st's and see how they feel. Cheers.

Offline mist4fun

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Re: Planned Support List
« Reply #2451 on: 10:17 AM - 01/27/23 »
Of course. I don't remember which platform you're using but for those on PlayStation the deadzone setting needed has changed from 12 to 16.

http://xim.tech/settings
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Offline De_Haos

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Re: Planned Support List
« Reply #2452 on: 01:20 PM - 01/27/23 »
The hail? Dead Space ST? Bro game is like 5 hours long better time spend fixing Rust ST why does this game have priority over Rust and other upcoming games. Now i have to wait 2 months till it gets fixed.
RIP Rainbow Six Siege
« Last Edit: 05:54 AM - 01/28/23 by De_Haos »

Offline idkwtf

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Re: Planned Support List
« Reply #2453 on: 05:49 PM - 01/27/23 »
Of course. I don't remember which platform you're using but for those on PlayStation the deadzone setting needed has changed from 12 to 16.

http://xim.tech/settings
I primarily play on PC but I like to try all st's just to see how they feel and perform, and perform with aim assist. I use to main the PS4 st on PC but it had, or developed, an issue so I quit using it. It basically had different sensitivity for left and right. If you were to measure the 360cm right and left they didn't match. I tried the same thing with new ps st and seemed to be fine now. I need to do more testing and comparing with the st's but my right eye is messed up and blurry for the next couple days.

Offline Yungie

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Re: Planned Support List
« Reply #2454 on: 10:46 PM - 01/28/23 »
Yes, Dead Space will be supported, it was on my radar but it's also on the list now. I don't know if you've tried the original game but it's look mechanic doesn't translate well. It has a velocity jump and a lot of timed acceleration if I remember right. Hopefully this one uses a different system. While on this subject, Visceral's next game, The Callisto Protocol is even worse unfortunately. I think they purposely make aiming or turning the camera bad in these horror games.

Exodus can be checked on PS5 however every game that I've checked so far uses the same look mechanic between PS4 and PS5.

Rust was not received in time so needing something to work on I skipped ahead to Fortnite. Rust will come after Fortnite and likely be included with the Dead Space update.

Was a way for a bit, thanks for replying Mist! Actually I played and finished Callisto fine with some random ST, I did play original Dead Space with it's ST available a bit and it was playable, but let's see tomorrow when game releases, alternatively I will still play with Mouse+KB with some ST from the list and will test it out tomorrow. I think nowaydays if there is no ST out yet I just use Modern Warfare 2 one and it works  :D

Yeah I just completed the game with XIM Nexus with MW2 ST. It's not perfect but it'll get the job done. You might as well just play on through with what you have cause the new ST will be out in a month I bet. New STs always come out in once a month. I was excited to play this game, so there was no way in hell I'm waiting a month for an ST lol.

Offline johannesleung

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Re: Planned Support List
« Reply #2455 on: 06:59 AM - 02/06/23 »
So monster hunter rise will not even join the list?

Offline EL34

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Re: Planned Support List
« Reply #2456 on: 11:43 AM - 02/08/23 »
1 + for Dead Space remake

I tried a couple configs but neither one gives me enough mouse movement to be able to turn around 180
It takes a few long mouse swipes to be able to turn around

And there is plenty of 180 action in this game

Anyone else find a config that works well?
Just until we get a dedicated Dead space remake config?
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Offline modblaster

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Re: Planned Support List
« Reply #2457 on: 08:08 PM - 02/10/23 »
Do we need to change in game setting with the new 1.9x smart translator?R6
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Offline mist4fun

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Re: Planned Support List
« Reply #2458 on: 12:31 AM - 02/11/23 »
Do we need to change in game setting with the new 1.9x smart translator?R6


The settings are the same but with the new knobs zeroed:

Controller Rotation: Classic
Horizontal Sensitivity: 100
Vertical Sensitivity: 100
Left Stick Deadzone: 10
Right Stick Deadzone: 10
Controller ADS Sensitivity: 75
Advanced Controller Options: Enabled
Horizontal Look Acceleration: 0
Vertical Look Acceleration: 0
Look Acceleration Delay:  0.00
Look Acceleration Ramp Up Time: 0.00
ADS Horizontal Acceleration: 0
ADS Vertical Acceleration: 0
ADS Acceleration Delay: 0.00
ADS Acceleration Ramp Up Time: 0.00
Outer Threshold: 0
Look Dampening Time: 0.00
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Offline Od1n

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Re: Planned Support List
« Reply #2459 on: 06:26 AM - 02/11/23 »
Mist does the new config + ingame settings for RB6 still has a velocity jump?
Is a curve still needed to cut away the last few percent of the turnspeed to remove (additional) velocity jumps or acceleration?
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