More options should be good. Thanks for the heads up. They *almost* nailed it. They are missing axial settings and curve type for this to give the user complete control. The acceleration knob may be close to what curve type could accomplish, depends on how it's used. Axial settings are always at the top of my advanced settings wishlist. Some PS look mechanics suffer from having velocity jumps near the axes (solved by axial settings), Cold War being a great example.