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Planned Support List - Request Here  (Read 549198 times)

Offline Lowkeeloki

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Re: Planned Support List
« Reply #1785 on: 05:12 AM - 08/19/20 »
Thank you, great news. Shared dev updates like this are always helpful.

I'm not too happy about the current mechanic either. Hopefully this comes soon, I'd like to bring support with this update given the changes and expected release time.

Yesterday an update came out, i couldnt find any patchnotes but maybe its just that ingame event they started now.

Yeah but still the game has been out for like a week now and even if it is a temporary ST it would be better ST than R6

Offline Mike10522

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Re: Planned Support List
« Reply #1786 on: 02:59 PM - 08/20/20 »
I would like to voice support for rouge company again.  The game is probably going to be in paid beta for a long time, feel like it should receive support

Offline Od1n

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Re: Planned Support List
« Reply #1787 on: 05:57 PM - 08/21/20 »
With the next update RB6 will add individual zoom sensitivity sliders. Im not sure if those will offer any additional value in regards to the XIM but a lot of people will ask what slider values are optimal for the current ST :).
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Offline Treeqeh

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Re: Planned Support List
« Reply #1788 on: 12:47 AM - 08/25/20 »
Two weeks since launch..

Offline Lowkeeloki

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Re: Planned Support List
« Reply #1789 on: 05:11 AM - 08/25/20 »
Two weeks since launch..

As long as they don't play the game bro they couldn't care less tbh 🤣

Offline Cizque

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Re: Planned Support List
« Reply #1790 on: 06:48 AM - 08/25/20 »
If you literally read the first page it says they are working on it.

Offline Giantman12345

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Re: Planned Support List
« Reply #1791 on: 07:05 AM - 08/26/20 »
RML when's the last time the pubg config was updated? Not asking for an update just feel weird since last time I played

Offline facade

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Re: Planned Support List
« Reply #1792 on: 08:24 AM - 08/26/20 »
Hyperscape-
Looks like a patch next week for console controls so possibly going to get pushed back for the translator.

Online mist4fun

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Re: Planned Support List
« Reply #1793 on: 09:44 AM - 08/26/20 »
Great, looking forward to it. :)

On Siege, I'm not expecting support to change with the next update because it's meant to apply to zoom levels but who knows how they've accomplished it and what's changed in the process. I've retrained ADS to have current data to compare before after the patch.

On game slider settings, I read in the update notes that there's a way to know the current mechanic's settings. It may be that it defaults this way or they've shared them, I don't remember the details.
« Last Edit: 09:49 AM - 08/26/20 by mist4fun »
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Offline Giantman12345

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Re: Planned Support List
« Reply #1794 on: 05:24 AM - 08/27/20 »
RML when's the last time the pubg config was updated? Not asking for an update just feel weird since last time I played
Not sure if you saw this but I'm still keen to know.
Also for cod do you need to be on the latest firmware update to use the latest st, because I'm still on 2019 and don't really like changes but found out it was an update to micro aiming or something and the cod st was updated for that

Offline Lowkeeloki

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Re: Planned Support List
« Reply #1795 on: 09:09 AM - 08/27/20 »
If you literally read the first page it says they are working on it.

Congrats bro words are words, Rogue has been out for a good two months and they've been told that the beta will stay in beta because companies do that now to push patches out quicker, 90% of the community have asked for 'Rogue ST' still hasn't been done, makes no sense when you say 'they said they are working on it on the first page' nothing has been updated, people also complain about Overwatch STs on ps4 still that hasn't been fixed and that comes from top 500 players :) your point is what exactly?

Offline Cizque

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Re: Planned Support List
« Reply #1796 on: 05:08 PM - 08/28/20 »
Play games with horrible aim mechanics then this is what you get. Ask all you want or make your own. No skin off my nose.

Offline Lowkeeloki

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Re: Planned Support List
« Reply #1797 on: 09:34 AM - 08/29/20 »
Play games with horrible aim mechanics then this is what you get. Ask all you want or make your own. No skin off my nose.

That logic is absolutely stupid sorry, people may not have time to 'Make there own' and the fact that people pay almost a PS4 price for an adapter to actually have the ability to use the device, the device should work as intended and have the game files within a week minimum, so that is just stupid ngl

Offline Tenags

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Re: Planned Support List
« Reply #1798 on: 11:51 AM - 08/29/20 »
Play games with horrible aim mechanics then this is what you get. Ask all you want or make your own. No skin off my nose.

That logic is absolutely stupid sorry, people may not have time to 'Make there own' and the fact that people pay almost a PS4 price for an adapter to actually have the ability to use the device, the device should work as intended and have the game files within a week minimum, so that is just stupid ngl

Mist has already spoken about this. Rogue Company is in CLOSED Beta, which is why itís not getting an ST. Hi-Rez, the game publisher, has a history of releasing games that stay in OPEN Beta for a long time, and Xim has changed their stance on creating STs for games in Open Beta. RoCo will have an ST developed once it hits Open Beta.

Also, if you donít have time to make your own - Iím in that boat with you - then you can rely on this awesome community to help out. There is a whole board of ďShared ConfigsĒ out there. Here is a link to the RoCo one that I use:
https://community.xim.tech/index.php?topic=88808.0
I swapped out the button mapping but the aim sens mechanics are great on this config.

Online mist4fun

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Re: Planned Support List
« Reply #1799 on: 09:43 AM - 08/31/20 »
Lowkeelloki, Overwatch has had extensive analysis done on it recently after reports of changes to it's acceleration or issues with the ST. What's happening with OW is not the ST because when these are checked the current mechanic has matched the trained mechanic, meaning the ST is still using relevant look mechanic data. The second part of the analysis shows that the STs are linear but because of PS4's low stick resolution on it's controller (128 positions vs Xbox's 32,000+ positions) it can be less clear.
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