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Planned Support List  (Read 262176 times)

Offline lilnagle

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Re: Planned Support List
« Reply #1290 on: 07:47 PM - 02/10/19 »
apex legends ST just released

Offline AKs0n-

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Re: Planned Support List
« Reply #1291 on: 10:46 PM - 02/10/19 »
apex legends ST just released
Crossover ST is better IMO. Maxed out Sensitivity for both Hip & DS + Linear w/o any stuttering crosshairs.

Offline djortiz616

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Re: Planned Support List
« Reply #1292 on: 03:18 AM - 02/11/19 »
Loving the apex ST. Feels buttery smooth compared to using the titanfall 2 ST. Thanks Mist!

Offline Clutch_AllDay

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Re: Planned Support List
« Reply #1293 on: 10:39 AM - 02/11/19 »
apex legends ST just released
Crossover ST is better IMO. Maxed out Sensitivity for both Hip & DS + Linear w/o any stuttering crosshairs.

What is Crossover ST? I don't see that in the official game support list.
I'd like to try it out.

Offline mist4fun

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Re: Planned Support List
« Reply #1294 on: 10:41 AM - 02/11/19 »
The crossover config allows the use of controllers from other consoles. XIM4 users can use the crossover config as a blank ST then adjust deadzone by raising boost. APEX users can't use the crossover config as the mouse is disabled in the APEX version. Instead, APEX users can use the Generic Alpha config at the bottom of the new game list as a blank ST and adjust deadzone using boost.

This isn't needed now though, support for Apex Legends is available now.

To manually download this update, open XIM Manager and go to menu->global settings then force a library update. PC users may need to run XIM Manager as administrator.
Have a problem with your XIM APEX? Find a solution in the XIM APEX Support FAQ
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Offline Clutch_AllDay

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Re: Planned Support List
« Reply #1295 on: 10:48 AM - 02/11/19 »
Thanks for the reply, Mist.

And thank you for getting the APEX Legends ST ready.

Offline unknownuser

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Re: Planned Support List
« Reply #1296 on: 02:16 AM - 02/12/19 »
The crossover config allows the use of controllers from other consoles. XIM4 users can use the crossover config as a blank ST then adjust deadzone by raising boost. APEX users can't use the crossover config as the mouse is disabled in the APEX version. Instead, APEX users can use the Generic Alpha config at the bottom of the new game list as a blank ST and adjust deadzone using boost.

This isn't needed now though, support for Apex Legends is available now.

To manually download this update, open XIM Manager and go to menu->global settings then force a library update. PC users may need to run XIM Manager as administrator.

Hi , thank you for the amazing st. I just wanted to get your point of view on 1 thing. I know recommended settings are 8 8 . However, to get aim assist, what factors should I look at when trying to test 7 HIP and 6 ADS to make sure that with that turn cap I will still aiming ok without always hitting the turn cap.

Offline mist4fun

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Re: Planned Support List
« Reply #1297 on: 10:30 AM - 02/12/19 »
When using a lower in-game sensitivity than max the ST's turn speed notification light will be incorrect. It will likely trigger later than it should so it will be necessary to feel out where the turn speed limit is then build muscle memory to reach but not exceed the limit. Note that the notification light isn't always accurate for ADS due to different turn speeds between weapon or sight types so you should never really rely on it while in ADS.
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Offline unknownuser

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Re: Planned Support List
« Reply #1298 on: 04:02 PM - 02/12/19 »
When using a lower in-game sensitivity than max the ST's turn speed notification light will be incorrect. It will likely trigger later than it should so it will be necessary to feel out where the turn speed limit is then build muscle memory to reach but not exceed the limit. Note that the notification light isn't always accurate for ADS due to different turn speeds between weapon or sight types so you should never really rely on it while in ADS.

Thank you for quick response. I just tested some settings with HIGH VELOCITY curve, and to me it seemed that I was not hitting turn speed at all. No matter how quickly I swiped, never saw a red flash, with in-game sensitivity 6 and 7. Could this be a possible solution or have you already looked at this curve and decided that classic would feel better for more consistent experience? Thank you again

Offline Au1d Yin

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Re: Planned Support List
« Reply #1299 on: 08:03 AM - 02/13/19 »
Mist ... on the "planned support list" you have Metro Exodus down as being released on the 22nd Feb, I'm hoping that you know it's being released this week on the 15th?
Looking forward to getting immersed in this game ... love the Metro games :) 

Offline mist4fun

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Re: Planned Support List
« Reply #1300 on: 10:01 AM - 02/13/19 »
Thanks. :)
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Offline unknownuser

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Re: Planned Support List
« Reply #1301 on: 04:39 PM - 02/16/19 »
Thanks. :)


Would using an in-gave curve that the ST(specifically High velocity over classic) wasn't trained for cause some inconsistencies and issues (maybe with deadzone or camera movement) or should I just go with whatever "feels" good to me.

Offline Domenic.HRO

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Re: Planned Support List
« Reply #1302 on: 07:42 AM - 02/22/19 »
Hey mist, when will the ST be ready for Far cry New Dawn?

Offline mist4fun

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Re: Planned Support List
« Reply #1303 on: 10:18 AM - 02/22/19 »
Hey mist, when will the ST be ready for Far cry New Dawn?

It's going to be held for Anthem which support begins today. The good news is that the look mechanic is almost identical to FC5 and the button names appear to be the same.

Update on Metro, I haven't been able to train the game. The game continues to freeze when left alone. Looking around the web this seems to be a common issue so I'm going to need to wait for a patch to fix the performance issues.
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Offline Domenic.HRO

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Re: Planned Support List
« Reply #1304 on: 08:39 AM - 02/23/19 »
Hey mist, when will the ST be ready for Far cry New Dawn?

It's going to be held for Anthem which support begins today. The good news is that the look mechanic is almost identical to FC5 and the button names appear to be the same.

Update on Metro, I haven't been able to train the game. The game continues to freeze when left alone. Looking around the web this seems to be a common issue so I'm going to need to wait for a patch to fix the performance issues.


Ok that's nice to hear. Do you think until the beginning of next week is the ST ready for Far cry New dawn?