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"Binding" Question  (Read 1137 times)

Offline HVNOImpotence

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"Binding" Question
« on: 09:49 PM - 03/11/13 »
Hey guys,

I have a question:

1) Is there a way to bind the right analog stick to a key on the keyboard, not just the mouse? If there isn't, is there any way you can implement this into xim? It would really help out on bf3 vehicles. As much as I appreciate the autoturn feature we have now, its still somewhat limited.

Thanks again. Really appreciate it.

Offline Od1n

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Re: "Binding" Question
« Reply #1 on: 02:08 AM - 03/12/13 »
uhhm i think its only doable with a xim2, but i could be wrong
someone else needs to answer this
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Offline HVNOImpotence

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Re: "Binding" Question
« Reply #2 on: 09:39 AM - 03/12/13 »
Obsiv

Can you pllleeeaase try implementing this? I will pay a thousand billion dollars  ;D

Offline Zackipedia

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Re: "Binding" Question
« Reply #3 on: 10:46 AM - 03/12/13 »
Something tells me that you may not have one thousand billion dollars. this number is structured oddly. are you sure that's a number?
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Offline HVNOImpotence

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Re: "Binding" Question
« Reply #4 on: 03:45 PM - 03/12/13 »
Lol, I was exaggerating, but I really want and hope this feature will be implemented

Offline 2o4ch

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Re: "Binding" Question
« Reply #5 on: 04:49 PM - 03/12/13 »
Obsiv

Can you pllleeeaase try implementing this? I will pay a thousand billion dollars  ;D

I have asked him a few times all i got was , use turn assit .... U can use southpaw on bf3 and turn assit(is what i do) takes a bt of time to learn but still better then picking up the controler.. Hope this helps and i hope enough people bug obsiv about this and he might do it just to shut people up lol

Offline HVNOImpotence

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Re: "Binding" Question
« Reply #6 on: 08:43 PM - 03/12/13 »
I am not sure how turn assist in jets is better than using a controller but I'll see.

Offline 2o4ch

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Re: "Binding" Question
« Reply #7 on: 09:54 PM - 03/12/13 »
I am not sure how turn assist in jets is better than using a controller but I'll see.
I never said it was better then the controller ,i said its better then picking up the controller  ;)
And remember to switch your ingame jet controls to south paw .. I can almost fly the jets with just my left hand lol

Offline Chance

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Re: "Binding" Question
« Reply #8 on: 09:58 PM - 03/12/13 »
Hmmm, I just pick up my controller when I jump in a Jet or a Tank, ever since discovering that really obvious way to keep your controls inverted but keep the mouse regular, I just switch to controller, it sounds a lot easier than these southpaw methods with a keyboard.
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Offline 2o4ch

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Re: "Binding" Question
« Reply #9 on: 10:20 PM - 03/12/13 »
With south paw you only use your mouse for left and right, all the other axis are now on your keyboard,if your used to flying with a keyboard already this is easy to get used to. So this binds the right analog to the keyboard , which is what he asked for ....

Offline HVNOImpotence

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Re: "Binding" Question
« Reply #10 on: 10:00 AM - 03/13/13 »
Yea, the only problem is getting used to how high sensitivity is. Even tapping the keyboard generates a lot of movement in the cockpit of the jet.

Offline HVNOImpotence

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Re: "Binding" Question
« Reply #11 on: 01:51 PM - 04/01/13 »
I was hoping I could get obsivs input. Obsiv, can we just have the added ability to second bind each movement of right analog stick to the keyboard (not just be limited to mouse)? I understand how turn assist has helped, but this would make all the problems go away, especially in vehicle gameplay. It would be exactly like pc, where you can double bind everything, even mouse movement. Thanks


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