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Button binding names for the g700  (Read 13092 times)

Offline SiNister

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Button binding names for the g700
« on: 02:20 AM - 06/11/12 »
EDITED: Here they are, make sure all those buttons are set to generic

Also added by stetab:

Don't know if anyone wants to add it, but pan left generic button is aux7 and pan right generic button is aux 8

« Last Edit: 04:56 PM - 01/27/13 by SiNister »

Online willthetech

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Re: Button binding names for the g700
« Reply #1 on: 05:26 AM - 06/11/12 »
I am at work now so I can't get them for you, but if no one else get them for you I'll post them later today. Also you can always bind well known (granades. flash, knife. etc.) buttons to them and look on xim manager to see what were mapped to. 8)

Offline roads

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Re: Button binding names for the g700
« Reply #2 on: 05:45 AM - 06/11/12 »
Worked on generic for all buttons on xim3.
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Offline SiNister

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Re: Button binding names for the g700
« Reply #3 on: 07:01 AM - 06/11/12 »
I am at work now so I can't get them for you, but if no one else get them for you I'll post them later today. Also you can always bind well known (granades. flash, knife. etc.) buttons to them and look on xim manager to see what were mapped to. 8)

This would be awesome. I can't do this as theres still a bug with the edge. If you could this at some point that would be great.

Worked on generic for all buttons on xim3.

Yeah it wasn't a problem as you could bind the buttons for the switchers in game with xim3

Offline SiNister

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Re: Button binding names for the g700
« Reply #4 on: 05:00 AM - 06/19/12 »
Ah got them now. If anyone else wants to know the g700 button bindings here they are


Offline roads

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Re: Button binding names for the g700
« Reply #5 on: 06:11 AM - 06/19/12 »
Dont get it why do you need this? The buttons are not recognized in game? Or is it just you dont recognize them in the manager?
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Offline SiNister

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Re: Button binding names for the g700
« Reply #6 on: 06:15 AM - 06/19/12 »
Dont get it why do you need this? The buttons are not recognized in game? Or is it just you dont recognize them in the manager?

All the AUX buttons (even when in general) are not recognised in xim manager when you click detect. It works in-game though. But if i want to use these AUX buttons to say binding to configs or config cycling, its not possible in-game and it won't detect in xim manager so you have to enter it in manually e.g. mouse then AUX 1 etc

Offline roads

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Re: Button binding names for the g700
« Reply #7 on: 06:29 AM - 06/19/12 »
OK, is this intended?
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Offline mist4fun

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Re: Button binding names for the g700
« Reply #8 on: 11:24 AM - 06/19/12 »
You should be able to bind them in game if they are set to generic in setpoint.
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Offline roads

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Re: Button binding names for the g700
« Reply #9 on: 11:41 AM - 06/19/12 »
Alright but why are they not detected in the manager?
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Offline mist4fun

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Re: Button binding names for the g700
« Reply #10 on: 11:49 AM - 06/19/12 »
Those extra buttons are not a part of direct input.
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Offline roads

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Re: Button binding names for the g700
« Reply #11 on: 12:28 PM - 06/19/12 »
Oh I thought remembering that worked back then, my bad. I guess I never configured outside the games.
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Offline mist4fun

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Re: Button binding names for the g700
« Reply #12 on: 12:41 PM - 06/19/12 »
I only have a g500 but I think some work and some don't. I think forward and back will work but the center button between them isn't registered. I've always bound in game with the in game button layout screen too.
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Offline sam0011

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Re: Button binding names for the g700
« Reply #13 on: 03:07 AM - 06/29/12 »
Those extra buttons have also it's functions..You should read the user manual for it,,thanks..

Offline mist4fun

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Re: Button binding names for the g700
« Reply #14 on: 11:12 AM - 06/29/12 »
Those extra buttons have also it's functions..You should read the user manual for it,,thanks..

This sort of information wouldn't be in the user manual.
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