Maybe it's my fault that I overloaded this thread. My apologies guys. All in all, what is the correct way to use this tool? Is there an indepth guide created for this? Keep in mind, we're all not as intimate with XIM as some of you may be. A lot is taken for granted with these posts.
It's fine. I didn't really expect the app to be "hard" to use, as the concept of it is pretty simple. I believe the problem is that many people are assuming the app will help them make an entire standard config, whereas the app's only job is to find the size and shape of a game's dead zone.
Here are some tips to use my app efficiently:
- Start out by using the DZ wizard on angles 0 and 90. This will give you two values that will greatly help you find the
size of the dead zone. Hopefully, the values will be the same (as in your case), in which case you can be pretty sure that this is going to be the value you'll be inputting into your config.
- Find extra points to find the
shape of the dead zone. You can do this by using the DZ wizard on diagonals, such as angles 45, 135, etc.., or you can move the stick manually, then use the W/A/S/D keys for fine movement until you find the point where the game's screen is barely moving again. After finding a few points, you will end up with a square dead zone, a circular dead zone, or (in some cases) something else.
You should also pick one of your previously found values, and tell the app to spin the stick at that distance around its center point. This will help you find out if your dead zone value is bounded by that circular dead zone. If you find that no movement is made in some angles of the circle, then it means that the dead zone in-game is bigger than the circular dead zone you're emulating, and you will want to adjust for it, or try a different dead zone shape.
Hope this helps!