Hey OBsIV,

I spent a few hours thinking about the boost graph and a way to smooth it out, and I came up with smooth, continuous piecewise function that should have the same effect as the graph you made, but without a sudden jump when out of boost mode.

Assuming the old (latest released firmware) version of the boost curve is modeled by y=mx+b, where b is the boost, the formula I came up with is:

`(x (2 b P+m P^2-b x))/P^2`

Domain: 0<=x<=P

where b is the same boost and P is a value you should play with to find how quickly you want the boost to be applied (similar to how you said you were playing with the slope of the newer boost graph).

If you have mathematica, here is a command to let you play with it and see what it looks like:

Manipulate[ Plot[{Piecewise[{{(x (2 b P + m P^2 - b x))/P^2, x < P}, {m*x + b,

x > P}}], x, 1000*m + b, 0}, {x, 0, 1000},

PlotRange -> {0, 1000*m + b}], {P, 0, 1000,

Appearance -> "Labeled"}, {m, 1, 3, Appearance -> "Labeled"}, {b, 0,

1000, Appearance -> "Labeled"}]

I really hope it can be of use and that it's not too CPU intensive to calculate. Let me know if you find this of any help.

Thank you!

KodeK