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Messages - antithesis

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General Discussion / Re: Fallout 4 PC..
« on: 07:46 PM - 12/04/15 »
I have been seriously thinking of popping my fallout cherry, Do you recommend i play the older games first?

Nope. Fallout 4 is very similar to Fallout 3 and New Vegas with numerous, significant gameplay improvements.

The story and game mechanics are largely the same in all Fallout games, so you're not missing out on anything.

XIM 4 Discussions / Re: Opinions - Destiny on XIM4
« on: 07:01 PM - 12/04/15 »
Do you announce through game chat whilst in matchmaking lobby that you are using XIM and give those people that are unhappy about this the choice to leave? if not, you are being dishonest about the advantage you have. Cheating.

Using the same logic, do you announce through game chat whilst in matchmaking that you're on a 1Gigabit connection and give those people that are unhappy about this the choice to leave? If not, you are being dishonest about the advantage you have.

Alternative, arguably better controls does not equate to cheating. Rapid-fire is borderline as it's more of a convenience than anything, but it can't exceed game limitations and is situational. Aimbots and wallhacks are definitely cheating, but they're not a problem for us, unless you're playing Call of Duty on last-gen consoles.

A proper comparison is using a lag switch on that 1Gigabit connection to intentionally disadvantage your competition. Don't confuse competitive advantage with cheating.

Scuf and Elite Controller users have an advantage over regular XB1 padders. The Xim is in the same basket - if you want that perceived advantage, there's nothing stopping you from buying one. Simply owning one isn't going to magically double your KDR - you need map knowledge, a low ping and fast reactions in addition to comfortable controls.

A low ping is far and away the most important factor in online MP - I was previously on a 3.5Mbps ADSL connection and had zero chance to see what killed me, let alone shoot back. I upgraded to 120Mbps and suddenly I was in the game. I see the Xim in the same light - I'm far better with m/kb than pad, so why can't I use them if the option presents itself?

Yes, it seems to be the consensus but you must take into account the sample, we are after all in the XIM forum, people have already justified buying this product and made a decision about whether it is moral or not.

Ah, but we're the educated subset...we know what it can and can't do. The advantage is slim to none over a skilled
padder on console who will more than likely have their own equipment to give them a perceived advantage. PC gamers don't have the look mechanic or turn-speed restrictions of console games, nor the magnetic Aim Assist, so it's not a valid comparison and your reference adds nothing to the argument.

Using a Xim on console is not the same as using m/kb on PC. It's close, but it's not pixel-perfect and AA is more often foe than friend. I need to be more accurate with m/kb on console to break through AA whereas a padder just needs to shoot in the general direction to make the shot. Abusing AA on Xim comes at the expense of turn-speed - you might make more shots, but you'll be shot in the back more often. Swings and roundabouts...

on a side note, I've got rapidfire working with my XIM.

Rapid-fire is useful for Pulse Rifles, Scout Rifles and Side Arms, but if you set the fire-rate too high, you break the game mechanics and subsequent shots will be off-target. You're arguably better off getting the auto-fire perk.

Using rapid-fire, Auto Rifles and Machine Guns suffer lower fire-rates, Hand Cannons suffer reduced accuracy, Fusion Rifles & tracking Rocket Launchers don't work, and it's next to useless for Shotguns, Sniper Rifles and regular Rocket Launchers.

I personally like rapid-fire on Red Death, The Stranger's Rifle (never did snag a Pilgrim) and Side Arms in Crucible. It's handy because I can hold Fire rather than beat the mouse button into submission, but it doesn't make the weapons fire any faster than clicking buttons manually, nor does it improve my aim or reaction speed. Likewise, I got Hawkmoon and Thorn only a few weeks before TTK so never really got to abuse them, and I found rapid-fire made me miss more shots than firing manually.

So again, rapid-fire's a grey area - it can't make you do anything you can't do on a pad, other than save some finger and button fatigue.

Big massive cheater signing out... must tend to my butt as its hurt hahahaha.

Baby wipes should help. They're tender on your boo-boo.

XIM 4 Discussions / Re: Xim4 and titan one
« on: 05:30 PM - 12/04/15 »
i think it would work, but i wouldnt use rapidfire that will get you banned.

No it won't. How will rapid-fire be detected? All you're doing is holding down a button instead of bashing it. I've used it in Destiny from day dot and to be honest, it's not particularly beneficial. In Garden Warfare (surprisingly fun) rapid-fire's really good for the Camo Ranger, but little else.

Rapid-fire is still restricted by the fire-rate designated in the game engine and only works for semi-automatic weapons. Automatic weapons fire more slowly and charge weapons don't work at all. So it's of limited use, at best.

As for the XB1 controller working with the XIM4 and the T1 or the CronusMax, it doesn't. Tried many times.

You must be an exception as it even states on T1's forum that you need a XB360 controller for it to work with the XIM4 as I outlined in another post on this forum.

Yes, my XB1 controller works fine with the Xim and T1. More than likely, it's because of the powered USB hub.

Every issue I've had with three generations of Xim has been related to power supply. It made sense that the T1 only compounded the problem and ultimately led to plugging the hub into the Xim rather than the Xim into a hub, which is what I was previously doing, but never worked reliably.

I don't know why I never tried it before, but plugging the powered hub into the Xim was an instant solution to all of my problems. As a by-product, seemingly the XB1 controller issue on T1 also resolved - I never really noticed it as I put it down as one symptom of a larger problem.

The only thing I had to do for the XB1 controller was remove the battery. Once I did that, T1 + Xim + XB1 worked perfectly. I've just picked up a XB1 Elite Controller and will update if there are any problems.

does the xbox 1 headset work for game chat in your set up?

I currently use Astro A50s for PS4 chat and don't chat at all on XB1, but I've bought some stuff to add to my Creative X7 + Philips Fidelio X2 + V-Moda Boom Pro + Astro splitter setup to enable chat.

On PS3 & PS4, a Creative BT-W2 BlueTooth transceiver should enable chat via Mic In on the front of the X7. If not, I picked up a Syba USB audio card as a backup plan.

On 360 & XB1, a 3.5mm extension cable from the mic (using the Astro splitter) coming out of the X2 cans + Boom Pro to the controller *might* do the job.

I'll figure it out when my Amazon shipment arrives in a week or two.

General Discussion / Re: G13 Layout - Help ya boy out
« on: 05:00 PM - 12/04/15 »
I own a G13 and a half-dozen keyboards. As a lefty gamer, WASD has never been a viable option, so I used the arrows instead, which was clunky at best.

I tend to lose my place on the anything-but-ergonomic G13, which ultimately led me to the Z-Board Fang.

It's mapped like this for most games (lefty mode) -

Thumb sits on X, pinky on O, middle fingers on WASD.

Triangle and Circle vary depending on the game (might be L3 / R3 instead), but the Fang bindings are always Crouch and Sprint. Keys are also assigned for Xim functions like Walk and Config + / -.

The Fang looks kinda cheap, but it has a super-comfortable ambidextrous layout, tonnes of easy-to-identify keys in functional clusters, no key shadowing, shallow actuation and no "clickety-clackety" noise (IMHO, mechanical keyboards are a ruse). It has been ultra-reliable - despite daily use for close to a decade, there are no signs of wear and tear.

On the downside, the Fang has no d-pad or analog stick, but that's small potatoes. A d-pad is easily mapped and I use WASD with a walk modifier key rather than a clumsy thumbstick. If I need analog movement for any reason, I'll pick up the controller.

I have little choice but the Fang or a functionally-limited G13 (thumbstick cluster is on the wrong side) - all other decent keypads are right-handed, which rules them out. I'd probably go with a left-handed Orbweaver (not happening), but it'd have to impress the pants off me to make me drop the Fang.

XIM 4 Discussions / Re: Opinions - Destiny on XIM4
« on: 11:32 PM - 12/03/15 »
Not sure where you've had your statistics from antithesis?

Anecdotally, I still get beaten on the leaderboards most times in most games. It's a safe assumption that 99% of those who beat me are padders, not mousers. Likewise, I'm the only guy out of dozens I play with in Destiny who uses m/kb, but I'm consistently beaten by them and my KDR is, in some cases, half of their's. There's your stats, as far as they can be correlated to a single variable.

Aside from the controls, there are numerous contributing factors like internet connection, reaction time and map knowledge. Each of these variables alone amounts to a competitive advantage, but none of them are considered cheating. A 100Mbit connection should beat a 1Mbit connection every time. Is that considered cheating, or is it simply choosing the right tool for the job?

Well mouse allows much better control of aim mechanics in fps games and therefore a competitive advantage.

Xim is still at the mercy of game engine limitations. We can't exceed turn-speed limits, nor take advantage of Aim Assist in most games. Most of the curves here are to break AA, rather than abuse it as padders do. Not to mention, controlling a vehicle with m/kb on console is a distinct disadvantage, so it's swings and roundabout.

Furthermore, gear plays a significant role in Destiny and I dare say has a larger impact on the outcome than the controls we're using. In Year One, was it cheating to take a Hawkmoon, Hopscotch Pilgrim or Thorn into the Crucible? These weapons provide competitive advantages over those who don't have them, but are they cheating? That's the question being asked here.

If you've grown up using a pad, there's no guarantee you'll perform better with m/kb. You might, but that's because it's a better tool for the job, just like a wheel, arcade stick and flight controller. Can't say I've ever heard any of them referred to as "cheating", so why label the Xim as such?

Mileage will vary, based on familiarity, just as it does with a gamepad. I'm certainly far better off with a mouse than a pad, but that has to do with my PC gaming background more than wanting a leg-up on the competition.

And finally antithesis, just because someone has an opinion that's different to yours and wishes to express it, doesn't mean their ignorant. I don't have a problem with your point of view even though it is flawed.

You're barking up the wrong tree. The ignorance I'm referring to is this in the OP -

"He was unaware there were limits that could not be broken (sensitivity cap, etc). He was only frustrated with it because of lack of knowledge about how it works, and changed his mind after it was explained."

My statement relates to the assumption that m/kb provides an advantage over a gamepad, with zero knowledge of what a Xim does and how it works. A person can't form an opinion of any value on something they know nothing about it. Therefore, they're in no position to judge whether or not it's cheating, so I don't give a flying fcuk whether or not they approve.

By all means, get butt-hurt, but that's not my intent. My response has nothing to do with you, nor anyone else's opinion. And based on other replies to your posts, perhaps you should re-evaluate your own "flawed" point of view - mine seems to be the consensus whereas your's is the outlier.

Most of us are here because we come from a PC gaming background, want to play console shooters and suck at using a controller. Explain to me again how using the devices I'm more comfortable with, similar to a steering wheel, arcade stick or flight controller for their respective genres, is considered cheating?

Competitive advantage? Maybe - depends how skilled the competition is at using a pad.
Cheating? No - I'm not doing anything they can't do with a pad.

XIM 4 Discussions / Re: Razer Ouroborus
« on: 11:18 PM - 12/03/15 »
cheers buddy  great minds think alike, got my apuri on order have the tyon got the razer for wireless  solution, my side buttons are back and forward dont know what the others are but i guess xim4 will bind them as mouse mappings and not interfere  with keyboard mappings,
yes the mouse is awesone, only wish it had the left side like that of the tyon


Mouse buttons 4 & 5 are picked up as Forward and Back on the Xim, so it should be good to go.

General Discussion / Re: Fallout 4 PC..
« on: 03:49 PM - 12/03/15 »
Other than that I've lost dogmeat and need to find him.

Lil bastard is probably holed up in a doghouse in Sanctuary Hills. Took me awhile to track him down one time, and sure enough, there he was. Delete all settlement doghouses but one so you know where he'll be.

XIM 4 Discussions / Re: Razer Ouroborus
« on: 03:40 PM - 12/03/15 »
I use an Ouroboros, but you need to leave the buttons mapped to their default setting in Synapse - the remapping isn't saved on-board the mouse.

Set the side-buttons to Mouse Button 4 and Mouse Button 5 and it'll bind just fine on the Xim.

By the way - the Ouroboros is a beaut little mouse, but it's a power hog. Either remove the batteries, or consider using a powered USB hub to connect it to the Xim.

With the batteries on-board, mine would only work in wireless mode with the Xim, but it would bomb BlueTooth in the process. The moment I connected via the USB cable, it would send the Xim into a power cycle loop.

Connecting my mouse to a Roccat Apuri hub, then the hub to the mouse port of the Xim solved the problem.

XIM 4 Discussions / Re: Opinions - Destiny on XIM4
« on: 03:24 PM - 12/03/15 »
Athletes take performance enhancing drugs to gain a competitive advantage...  They are cheating.

Not the same thing. For me, it's more like running in bare feet vs running in spikes. I can get the job done with a controller, but I have far better control with m/kb.

The same scenario applies to racing games, flight sims and fighting games - a steering wheel, flight controller and arcade stick are clearly the better options, but are they cheating, or simply using the right tool for the job?

If Xim added rapid-fire, aimbot and wallhack into the equation, then it'd equate to performance-enhancing drugs. But you still need to rely on your innate abilities to take advantage of the alternate controls. And more often than not, that makes exactly jack sh!t difference against experienced padders - Xim allows me to compete, but I certainly don't dominate.

Using controls that I'm more familiar and comfortable with evens the playing field against kids half my age who grew up on a diet of console shooters using dual-stick gamepads. I lack the thumb dexterity required for fine movement using analog sticks, ergo I just plain suck at FPS games with a controller. But I can hold my own using m/kb, because that's what I grew up using on PC.

Bottom line -  If it weren't for Xim, I wouldn't be console gaming at all. If someone is ignorant enough to consider it cheating, that's their problem, not mine.

General Discussion / Re: USB Switch
« on: 03:40 AM - 12/03/15 »
Not in the UK, with the price being over $70.

Can you not get it shipped from the US to the UK, rather than using amazon.co.uk? I imported mine to Australia.

General Discussion / Re: USB Switch
« on: 01:47 AM - 12/03/15 »

I use a Roccat Apuri and it's been rock-solid with 3 generations of Xim. The Apuri doubles as a mouse bungee to keep that pesky cord out of the way. Best USB hub I've ever bought.

Switching between profiles can be done on the Xim. Just assign a couple of buttons to navigate up and down profiles. Or assign individual profiles to the numeric keys on a kb.

General Discussion / Re: USB Switch
« on: 08:30 AM - 12/02/15 »

This one?

Yep, that's the one.

IOGear also offers 2-port options, but I wanted the whole hog ;)

General Discussion / Re: Fallout 4 PC..
« on: 08:25 AM - 12/02/15 »
If anything, i could actually see it being fun. For boss fights "if there are any" and regular shooting for everything else. Assuming that you can/could have it as a toggle feature?

You just toggle in and out of VATS whenever the urge strikes.

There is an Action Point limit (e.g 4 Sniper shots, 5 Combat Rifle bursts, 10 Pistol shots etc) per VATS engagement, a hit percentage which never exceeds 95% and VATS is on a cool-down. There are frequently 5 or more enemies to deal with at once, so VATS does see a lot of use, at least the way I like to play the game. The only time you really want VATS up but the bl00dy thing is down is when you're fighting Behemoths and Deathclaws!

That said, there are Perk and gear attributes that all but eliminate VATS downtime. I'll leave that for you to discover rather than spoil it with a build - it's a lot more fun to tinker with the different Perk options on your own, so avoid pre-made builds to get the most out of the game.

General Discussion / Re: USB Switch
« on: 08:08 AM - 12/02/15 »
I use an IOGear 4x4 USB switch, purchased from Amazon.

There are 4 USB cables on the back - I use them to swap my Xim 4 between PS3, PS4, 360 and XB1.

On the front are 4 USB ports - these are used for the Xim, Astro A50 MixAmp, a USB stick (Game Saves) and a USB HDD (Game Recordings). There are no detection issues on any console for any of these devices.

There's also a 5V USB port which can be connected to a console port or a wall-plug to add some extra juice. My setup tends to have power supply issues, so I've opted to plug it into the wall to overcome Xim disconnect / reboot issues on the PS4 (XB1 has no problems).

A USB wall adapter is not supplied with the IOGear switch, so I used the one from a Google Chromecast and plugged that into the TV using a USB cable instead.

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