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Messages - PreheatedMoth

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XIM APEX Discussions / 1000hz off sync causing lag?
« on: 03:23 AM - 02/21/20 »
So in pubg new tdm mode I tried playing with off sync while using 1000hz..

Instantly the game became a lag fest.. was not a stutter issue big turns were very choppy. And gunfights became a mess as ppl were teleporting and desyncing all over.. I've used the apex for over a year and never seen this happen.

Switching back and forth beetween default and off during the match you could clearly see the problem come and go..

So why use 1000hz if it causes ur console to lag?

Game Support / Re: PUBG Retrain
« on: 11:33 PM - 02/06/20 »
I noticed you in game settings is set to type A.

Would this effect the ads translator at all?

And what dpi polling ect are these tests done on.. just curious if you reccomend high or low dpi..

Game Support / Re: PUBG Retrain
« on: 09:50 PM - 02/06/20 »
Fov is always the same when ads with an AR.. (70 fov) regardless of your in game fov setting that just effects hip..

Video looks really clean I appreciate you taking the time to make it..

Apparently I'm just so bad I cant even draw a circle on 1.0 ads sensitivity  :-\

Pubg xbox st just always feels bad for me..  playstation st.. or apex legends st feel a little better..

But after watching your video the issue is clearly not the xim st.. its gotta be my setup.. or I just gotta face the fact that I'm absolutely trash lol

Thanks again mist..

Game Support / Re: PUBG Retrain
« on: 03:29 AM - 02/04/20 »
New st coming?

I found another bug that doesnt make sense to me..

If you set hip sensitivity to zero and right stick deadzone to 0 on pubg using a generic st you will still get horizontal movement when moving your mouse..

Correct me if I'm wrong but if you have a hip sensitivity set to 0.00 you should get zero on screen movement

Game Support / Re: Xim Apex Aiming
« on: 06:45 PM - 02/02/20 »
My guess is your sensitivity is too high.. I find it best to literally find your sensitivity by flicking on objects..

Find a round object about the size of a head.. flick to it.. not super hard where your hitting the turn cap instantly.. but a quick snap to the target.. if you go past the target lower your sensitivity.. if you under shoot raise it.. do it with both hip and ads.. with games that have aim assist I do this also.. but then I add about 15% to 20% on the speed to prevent AA from hindering my accuracy

Might want to invest in a big mousepad too

Game Support / Re: PUBG Retrain
« on: 03:12 PM - 01/31/20 »

Any ETA on where this is in the queue?

I think it was October last time you told me you would take a look.. lol

The pubg community in the xim discord has been patiently waiting

Your the only one who can help us.

Game Support / Re: PUBG Retrain
« on: 06:40 PM - 01/29/20 »
Yes this was done with ads translator with the ads activation key pressed.

All reccomended xim settings

When I do the same test on hip it seems the hip mechanic is fine.

The only issues I've ever really noticed is while ads.. there may be issues with hip I dont notice but the hip look mechanic has always been pretty clean IMO.

This is 100% false.. I use xbox one controller in my left hand and mouse in my right..

I use LT as my ads activation key..

Because the controller is plugged into my xim hub if I use a controller button as an activation key it acts as intended..

I've used this method for almost 2 years with the apex for pubg as I could not get down the looting with the keyboard

Trick is if you dont push the trigger in all the way it doesnt register as a key press in the xim manager unless your at 100% pull

Game Support / PUBG Retrain
« on: 04:03 PM - 01/28/20 »
I've been saying for a while that theres an issue with the pubg xbox st and have talked to mist4fun about the issue on discord a few times

And today I think I figured out the issue..

Set ads sensitivity to 1.0 and try to draw perfect circles

On 100 verticle movement sensitivity (reccomended in game settings) you get more horizontal movement then vertical movement.. it makes your circles more like ovals..

Set verticle sensitivity multiplier to 150 in game and you get a better circular motion when moving your mouse..

It seems the Y/X ratio is incorrect in the ST.

Mist if you could take the time to look into this it would be awesome

I'm sure theres alot of other ppl that would appreciate it

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