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Messages - ORI0749

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1
It was stated in relation to the game that the developer of this game placed aspects of unpredictable or incomplete aiming-behavior.
So i'm not an expert but i'll give what i found that working great for that game.
in that way it feel to my like a PC gaming movment.
and maybe it will work on the upcoming new spiderman game for those who prefer M&K control.


In XIM
You can use the the config as it is apart from 2 things:
1. change the HZ to 125. (it is working the best with that game)
2. change the Sync to "Common" ("default" also working good but in my feel "common" is better)

In Game
like advised use maximum sensitivity

In mouse
1. higher the DPI to 12,000
2. And polling rate to 1000

If your mouse have less DPI and polling rate, then use the best your mouse can get in DPI and Polling rate maybe it will work.

My Key mapping preference:


2
Game Support / Re: About old game from the age of PS3
« on: 07:06 AM - 10/13/20 »
Quote
by the way about Gear of war 2, 125 Hz is the best set for it. i played it with no gaming mouse and i used XIM4 at the time. it was the same as PC movement

Yep I changed from my normal setting of SYNC OFF   to SYNC DEFAULT, which is automatically 125Hz   ( polling rate only matters with Sync OFF as far as I am aware )  Sync Default is the exact same setting as Xim4.  You said you were using a none gaming mouse which also means you were using a low DPI mouse so it also gives the exact results I mentioned.
But..  the part about being the same as PC movement did make me chuckle.

I am certain my biggest issue is that most 30 FPS games just don't work with XIM, or maybe I just can't stand 30 FPS games and find them unplayable, but, they are acceptable with controller as the turn speeds don't feel so restricted.
One day I might put a together a list of which games I personally feel work really well with the xim and which don't.
I dare say the list of work really well will be less than 30 games of which 12 of them will be COD games.

I'll try again and check that out because I'm curious but yes the movment was pretty smooth at the time. (and by the way i played it on XBOX ONE)
and about COD games i had great experience too

3
Game Support / Re: Planned Support List
« on: 04:20 PM - 10/12/20 »
Just wondering why Rogue Company is taking so long to release

The game recently came out of closed beta which is when we would like to support a beta but there were other games being worked on at the time. Support was only recently started after Siege was updated. It's just that game support takes time. From finding the best in-game settings to maximize the look mechanic potential, to training the game and sometimes re-training the game for a better result or to fix an issue. There's sometimes two mechanics per game and two game platforms to support. This time of year there it's common for there to be multiple games or game updates to support simultaneously and it adds time. Spellbreak and Rogue Company are the top priority now and seem to have pretty good mechanics so it should be worth the wait. I appreciate everyone's patience because I want these out just as much as everyone else but it needs to be good. :)


ORI0749, Smart Translators can't change a mechanics fundamental behavior like it's turn speed or available movement options (think GTAV).

SmallUpsetters, it's considered but there are higher priority items being worked on at the moment.

I found a solution for killzone 2.
you said that it have a low turn speed, so I used the slow turning tips you gave for slow look mechanic, and WOW believe me, it's a life changer. i gave the first one that you suggested to the look movment. and the second one to the runing movment that it is very slow.
Although it's not perfect yet, you can play now!
I also reduced the in game sensitivity a bit (for what i read in older posts you need to reduce in game sensitivity of X-Axis  more then the Y in two clicks to gain more Accuracy). and lowered the DPI from 12000 to 10000 (or maybe lower). and i lowered the HZ to 125 that it is better in old games.








4
Game Support / Re: About old game from the age of PS3
« on: 04:17 PM - 10/12/20 »
Also keep in mind Killzone 2 has a very clunky look mechanic, it's one of the worst games I've ever played with a XIM.

Aiming intentionally feels very slow & cumbersome to add weight & heft to the weapons. I'm not sure what can be done about that.
I found a solution for killzone 2.
mist4fun said that it have a low turn speed, so I used the slow turning tips he gave for slow look mechanic, and WOW believe me! it's a life changer. i gave the first one that he suggested to the look movment. and the second one to the runing movment that it is very slow.
Although it's not perfect yet, you can play now!
I also reduced the in game sensitivity a bit (for what i read in older posts you need to reduce in game sensitivity of  X-Axis more then the Y in two clicks to gain more Accuracy). and lowered the DPI from 12000 to 10000 (or maybe lower). and i lowered the HZ to 125 that is better in old games.








5
Game Support / Re: Planned Support List
« on: 07:47 PM - 10/10/20 »
Spellbreak and Rogue Company are planned next and their look mechanics seem good, no quirks or issues I can see yet.

M2we, Warface support was added not long ago, has it changed? The ST doesn't use aim assist so an update like this may not affect the mechanic. How does aiming feel with AA disabled and while not looking at targets?

ORI0749, unfortunately some older games like this don't have great look mechanics. I do remember working on Killzone 2 and being frustrated with how it performed, very sluggish with a low turn speed if I remember right. I was happy to see Killzone 3 had a modern look mechanic.
So even now with XIM APEX you still can't fix those problems or maybe make them better? maybe with it, you can do a better movement than with older XIM devices.

6
Game Support / Re: About old game from the age of PS3
« on: 07:42 PM - 10/10/20 »
ORI0749

This may or may not be of any use to you, but, I recently played some Gears of War 2 on XBox  and it was unplayable.
What I needed to do was to reduce my DPI to 800 change to default sync then adjust xim sense to my preferred feel and it worked fine.
I have done this with quite a few of the older games of that time and found it to work much better than what I normally use ( 5800 ) on later games.

So that was a very long way of saying, it might be worth reducing your mouse DPI and try again.
I saw that method of reducing DPI to 800 in different post for killzone 2 from the time of XIM 1. so i tried that, but no luck!
and by the way about Gear of war 2, 125 Hz is the best set for it. i played it with no gaming mouse and i used XIM4 at the time. it was the same as PC movement

7
Game Support / Re: Planned Support List
« on: 07:41 PM - 10/07/20 »
I know it's an old game but still a good one so i'm asking for an update on killzone 2 config Because his config is not fit for that game anymore.
as much as I tried to play with the mouse DPI and Polling rate. in HZ level and sesitibity in game & on XIM, (and also i tried after I failed with them to mess a bit with the curve) I could not reach a normal level of aiming and movement.

Killzone 3 is 10 times better then 2 in the aiming and movement. but still also need a bit of fix. so if you can, please check it too on the way.


8
Game Support / About old game from the age of PS3
« on: 08:21 AM - 10/04/20 »
I tried to play Killzone 2 that is still PS3 only, game. but the config is not fit for that game (with XIM APEX a least. i don't know about older XIM)
The config is not fit right at all anymore. and as much as I tried to play with the mouse DPI and Polling rate and with the HZ level, and with the sesitibity in game & on XIM, (also i tried to mess with the curve but no luck) I could not reach a normal level of aiming and movment.
So it's possible to ask to update that config. or that game is doomed because of his age?

9
General Discussion / Re: I have Q about XIM APEX
« on: 08:08 PM - 08/30/20 »
I have multiple Vitas, but haven't tried connecting a XIM to one. Titan One and Titan Two both work with Vita in games that support DS3 controllers. T1 & T2 also support XIM APEX, so it should work.

However, I wouldn't expect m/kb input to play well in Vita shooters as many of them have gyro or touch-based look mechanics.
how exactly it is working? can you explain?

10
General Discussion / Re: I have Q about XIM APEX
« on: 06:29 PM - 08/30/20 »
Now that I think about it it is not possible because the power consumption is too high for the PS VITA

11
General Discussion / I have Q about XIM APEX
« on: 06:00 PM - 08/30/20 »
I have PS VITA and i want to play with mouse and keyboard.
I can connect XIM APEX to it with some adapters. the Q is if it will work or not. (i still do not own the adapters to test)

12
Support / Re: [ACTIVE] XIM APEX stopped working
« on: 12:14 PM - 08/10/20 »
Thanks for confirming and I'm sorry to hear about that. If you would like to request a repair please use the link below.

https://store.xim.tech/crm.asp?action=add

I'm almost sure that warranty period has expired. although I have no idea for how long they gave me warranty
i bought it in the 22.3.2018

13
Support / Re: XIM APEX stopped working
« on: 10:04 AM - 08/10/20 »
Does the APEX light turn on?

If there is a change in light activity now please share how it's changed, there may be a light code that tells us more.

Otherwise if all that has changed is time you may just need to hard reset the console and charge or remove the controller battery. XIM and hub should be disconnected while charging.

Let's try a console hard reset, this fixes a console wired controller recognition bug. Press and hold the power button on the front of the console for 15 seconds. Once off unplug the power cable to the console for 60 seconds. Reconnect the power cable and power on the console. Attach all peripherals to XIM then connect XIM to the console.

Note that removing the power cable while off has been reported as necessary by some users.

The XIM APEX itself does not work anymore with or with out the accessories. there's no light at all

14
Support / [RESOLVED] XIM APEX stopped working
« on: 04:25 AM - 08/10/20 »
I wanted to play on the PS4 after some time.
I connected the XIM and saw the lights and then when i connected the Controller the XIM APEX just stopped working.
I tried to connect the XIM APEX to PC maybe there it will work but nothing. there's a way to get it back to life or that's it for him?

15
I don't specialize in those things, not even close.
But for now I will give what I'm playing with, Which is enough for me.
And I believe this will be enough for those who want to play right away.
You can play with those settings a little bit until you find something better
Sorry about my english


Lets start with the mouse:

I have the Logitech G502 and I'll show how it is set in my mouse. (I don't specialize in it at all. It's really accidental how i set it)



=================================================================

In XIM manager:

1. I set the HZ also to 250
2. Hip Aim leave it as default (15)
3. ADS you need to set it between 5-10 (It is up to you)
4. On the ADS set the Synchronize to "Common"

The key mapping, i set it like that (you can change it to your liking)
the other image it's a secondary mapping for the special ability to identify people, animals and infected enemies (that ability required to hold the key)




For situation that you need more speed you can make auxiliary with more sensitivity.
one problem for now that i found, is with the slow waking when engaging the clickers. you are required to slightly move the stick (so you'll require to use the controller on that one)
=================================================================

In Game settings: Options > Controls

1. Set the Aiming sensitivity X & Y to 10
2. Set the Look sensitivity X & Y to 10
3. Aim assist set to 0 if you want it the same as PC.
4. Everything else if I remember correctly, Leave them as default.




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