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General Discussion / Re: Has anyone participated in this epicness?
« on: 01:14 PM - 02/16/14 »
Yeah I was playing it a couple days ago. it's awesome. 45k viewers, this guy is raking in the dough
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What if you could have a generic/fake ST with a very small deadzone (so you can use boost for the rest) and pretends it's based on a non-existent game that already has 1:1?
That should allow the game's pre-existing acceleration curve to take over and also allow you to have a pseudo-standard config without the XIM team having to make weird ST's with acceleration for every game.
Game is pretty great visually and the gameplay is nice.... wall walking and jumping everywhere feels really natural... but I don't think this game has much to keep me interested. Nice game to jump on and mess around for a bit... but nothing mind blowing here IMO.
Not digging the whole bots running everwhere thing. Anyone know why they went with all this AI stuff instead of having real players? What is the satisfaction in taking out a bunch of bots? (who are terrible by the way)
And theres not even a campaign for single player? I'm not a big campaign guy but I can see others not being happy with that. Replay value is not looking so great right now, but I will play it more later and see how it goes.
I feel like they could have had something super amazing and mindblowing with this game but they just took it in the wrong direction with all the AI stuff.
COD with robots is right. How bout addressing the thing that bothers most players, LAG!