XIM Community

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - wintersxxx868

Pages: [1] 2 3 ... 36
1
XIM 4 Discussions / Re: XIM4 Community Gameplay Videos
« on: 09:50 PM - 10/23/15 »
Holy crap its been a long time since I've played BF4 yet alone Metro... Sweet sweet metro lol

http://www.youtube.com/v/fNQmVA_FeJY&hd=1

2
XIM 4 Discussions / Re: XIM4 Community Gameplay Videos
« on: 03:12 PM - 09/27/15 »

3
XIM 4 Discussions / Re: XIM4 Community Gameplay Videos
« on: 10:40 PM - 06/25/15 »
Decided to make some videos from Criminal Activity on Hardline and hahaha... some of the gameplay is quite troll...


4
General Discussion / Re: BF Hardline Update 2 Overhaul
« on: 11:20 AM - 05/15/15 »
I think I would prefer what you did with BF4, but without knowing all the details, maybe my vote would change.  I know a lot of people can't get the look mechanic to be fast enough.  They red light all the time and are high sens players, so I think look mechanic speed would benefit the greatest number of people.
Really??  :o Wait people are hitting a wall with turn speeds? Ehh... It might be my G502 then that's allowing me to do really fast turns because I think I'm running close to 100 hip and ads and if I put my DPI close to 4000, the turn speed is so fast I nearly lose my targets in CQC, let alone recoil compensation (I would actually over compensate)

I see tons of these posts, yes.  Even on CoD which has a faster look mechanic than BF even.  Some people play at very high sens and not all of them have a G502 so... yeah lol.  Plus if you come from PC there is no such thing as a turn speed limit so that also messes with people.

I'm a low sens player, but I see red lights a lot on Destiny, which is probably not that surprising, but also on BF and CoD sometimes as well.
Ohh yeah lol I remember hitting turn speed on Destiny like 24/7 but BF I've never really had an issue.  Played BF3 and 4 on PC and I run about the same sens.  That was like my only target lol

Hitting turn speed on COD hahaha... Jesus do some of our players get motion sickness at all?  :o

5
XIM 4 Discussions / Re: XIM4 Community Gameplay Videos
« on: 11:18 AM - 05/15/15 »
Oh god Chappy... How do you even play TDM on Hardline... lol  Good shooting none the less!

6
General Discussion / Re: BF Hardline Update 2 Overhaul
« on: 11:12 AM - 05/15/15 »
I think I would prefer what you did with BF4, but without knowing all the details, maybe my vote would change.  I know a lot of people can't get the look mechanic to be fast enough.  They red light all the time and are high sens players, so I think look mechanic speed would benefit the greatest number of people.
Really??  :o Wait people are hitting a wall with turn speeds? Ehh... It might be my G502 then that's allowing me to do really fast turns because I think I'm running close to 100 hip and ads and if I put my DPI close to 4000, the turn speed is so fast I nearly lose my targets in CQC, let alone recoil compensation (I would actually over compensate)

7
General Discussion / Re: BF Hardline Update 2 Overhaul
« on: 11:04 AM - 05/15/15 »
Just realized UsA is what I've been wanting all along... +1 for me on UsA as well


I'm a CQB sniper, so it fits my playstyle lol.  HArd to get headshots in close range sometimes and depending on the other guy's aim and weapon, you can't always get your pistol out to finish them off.

I used to love ARs in shooters, but since trying aggressive sniping, every other weapon type seems incredibly boring by comparison.
For sure... except every time I put on my try hard pants and go snipe, my KDR goes to waste LOL

8
General Discussion / Re: BF Hardline Update 2 Overhaul
« on: 10:50 AM - 05/15/15 »
What would be the benefits of UsA?

I'm more then happy with the current turn speed on Hardline. 

UsA is supposed to normalize the turning rate or sensitivity between all soldier aiming modes. Iron sights, short range scopes, long range scopes all should turn at the same speed where as with with UsA off the speed may be slower or faster with some sights. This is my understanding but I don't know if this is sensitivity or turn speed.
'MERICA! jk XD UsA sounds really good actually...  Was UsA implemented in BF4?

9
General Discussion / Re: BF Hardline Update 2 Overhaul
« on: 10:43 AM - 05/15/15 »
Coffee would be nice :)

I'd like to see if the look mechanic has been updated. We didn't do UsA support for BF4 because it was an optional change, there wasn't enough demand for it, and we had already been updating the ST every 3-6 months.

If they are including the missing sliders this will likely mean that one of the look mechanics may have a slider for 200% sensitivity and UsA wouldn't allow us to use that as UsA requires everything be set to 100%. I need to know what you guys will prefer, the higher turn speed or UsA.
To be honest, as of now I can push some ridiculous, nearly unusable turn speeds with just 100% turn settings.  I don't really see the point in higher turn speeds LOL...


Also yeah... The 300 knockout should be a TON easier to get but keep in mind, they are buffing the magnum rounds of the other two sniper rifles.  That effectively short of kills the purpose of the 300 knockout in someways as you get higher bullet velocities, less bullet drop and more effective killing range.  The 300 knockout will still be a "CQC" sniper rifle which is still rather ironic in my eyes.

The armor insert... I just keep by the general rule if I see an Mechanic, I don't shoot them in the chest, I shoot them in the legs.  Some people haven't realized yet that you get a 7% penalty for the legs but that's way better than 50% in the chest for armor inserts.  Works like a charm every time!  ;D

10
General Discussion / BF Hardline Update 2 Overhaul
« on: 12:11 AM - 05/15/15 »
Below is from a game Dev

The Rep system has received an overhaul. The Tiers are greatly reduced in cost (esp. T4, which went from 11k to 6k) and easier to obtain during a match. The trees also got some massaging to make them more interesting and better, and this was changed based on Battlelog user feedback (thanks for the input!). In addition, we’ve added the ability to Pre-Select your Rep perks so that what you want is automatically applied once you earn it.”

“We’re working on bringing you faster tick rate servers. Our engineers have implemented changes and they’ve been successfully tested in the CTE for BF4. We hope this will be the first thing tested in the BFH CTE, and pushed into the full game once we know it’s effective and working right. These plus some other fixes could greatly improve the experience for players who have had issues with latency or connection.”

“We’ve got Universal Soldier Aiming and ADS sensitivity sliders implemented for the next patch. Now you’ll be able to set this up how you like.”

“The Deployable Camera has seen massive improvements to its functionality. Now camera spots take priority over active or passive spotting, making them much more reliable. In addition, each camera shares a larger pool of raycasts, improving the number of targets they can spot while not impacting performance negatively.”

“We’re fixing the Ballistic Shield coins by changing the scoring events. Instead of 1 point per bullet (really? bad designer, no cookie), you’ll get multiple points per bullet, making these assignments and coins easier to achieve.”

“We’re working on getting details for Expansion Pack 1 Criminal Activity together. The pack has shaped up nicely, all 4 maps are playing great and give new variety to the gameplay. There are some night maps. There’s other cool stuff in there too, like new Masks, but I won’t spoil it all before the announcement.”

UPDATE 1: Sasser update his post with a few weapon tuning tweaks the studio is considering.

CAR-556 increased recoil
ACWR increased recoil
SPAS, Stakeout increased damage falloff start range
ARM gets same bullet as M16A3
Carbine end damage increased to 18 from 15
.338 magnum rounds increased OHK range
.338 magnum rounds much more effective vs. armored insert
M/45 and Uzi get a new bullet
M16, M416, MPX get horizontal recoil increase
K10 lowered start of drop off to 5m
MPX lowered start of bullet drop off to 10m and end damage lowered to 12
SG slug increased range and effectiveness vs. armored insert
M1911 increased damage within 10m
AWM and R700 OHK extended to 30m

11
XIM 4 Discussions / Re: XIM4 Community Gameplay Videos
« on: 01:22 PM - 04/27/15 »
So took a game with the M16a3 on Hollywood heist and ended up going 56 on 11... OP16 is too OPPPPP  ;D



12
So.... I don't know if its just me but has anybody else been experiencing INSANE accuracy stats with some assault rifles? Specifically the HK416 and the ACR??

Game I just took... I mean @#$%??? LOOK AT THE ACCURACY PERCENTAGE!??

http://battlelog.battlefield.com/bfh/battlereport/show/32/585271499344107648/948564460/

I wasn't shooting people point blank either.  Seriously 55% with the HK416??

http://battlelog.battlefield.com/bfh/battlereport/show/32/585267055420299392/948564460/

I mean 37% accuracy with a ACWR?....

I'm so confused... Both guns are just running recoil reduction like AFG and muzzle break, or compensator.  No HBAR, no stubby grip.   

13
Yeah, I will wait a year or two. My SLK is ten years old now but only has 68000km on it which is nothing for that time.  I really want to go electric with the next car. There is no really interesting E car out there atm. I dont see any interesting car atm that makes sense rigth now. I mean I love the S500 coupe but 150.000 Euro minimum for it to just stand in front of the house?
At the dollar price right now it’s the time to buy a German car for sure.
Oh wow for a 10 year old SLK to only have that mileage is actually impressive! 68000 km is seriously on the low side!  Also the S500 coupe is really tempting but you're right not much usage.  Really tempted to go and get a 911 GT3 but there's no tracks here near Seattle that are any good.  Nearest track is only 2.25 miles long with only 9 really simple turns. 

14
Yeah door san deverything makes super cheap impression. I am thinking of the BMW i3. If you use it in the city only its great I think even if fugly. The i8 I would prefer but its too expensive.
I8 actually is kinda cool but the girlfriend really hates BMWs... The I3 is... Interesting? I don't know how to describe the thing.  It's got an efficient look that sure looks efficient but I agree, fugly at best. 

Idk if I was going electric I'd probably look into Tesla maybe.  Think their top model does like 0-60 in 3.2 seconds with 671 eletric hp?  Pretty impressive I'd have to say.

15
I testdrove the CLA and its crap interior imho, cheap chinese interior not worthy of the Benz Star. Get the E class coupe if you can. There are better cars in the CLA class.
Yeah test drove it too... Wasn't impressed at all.  Also that C pillar in the back was one of the worst blind spots, I've ever seen in a Mercedes to date.  To cheap I agree.

Impulse bought a GLK 350... But I like the thing.  Couldn't get a coupe cause the girlfriend needs a bit more passenger friendly vehicle IE 4 doors. 

The E class coupe is really tempting but the thing is about to get a facelift for the 2016 year model soon yeah? 


Pages: [1] 2 3 ... 36