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Messages - colb

Pages: [1] 2 3 ... 310
1
Game Support / Re: Hunt: Showdown - Look Mechanic Changes
« on: 06:02 PM - 03/26/20 »
Mist, I sent you a PM regarding the look mechanic and different control schemes. As I outlined:


Hunter = 3 Stance Aiming System
Gunslinger = 2 Stance Aiming System

Gunslinger is more like your traditional FPS, where the weapon is always shouldered at the ready... aka hipfire. Holding the left trigger brings up ADS (aim down sights).

Hunter adds a step to that, to allow players to sneak more, and not expose themselves with a long rifle barrel sticking out. It also allows for faster melee attacks. You begin with a weapon lowered in default stance. You cannot see a crosshair or fire your weapon from this stance. Holding left trigger brings the weapon to the shoulder for your hipfire crosshair. While continuing to hold left trigger, clicking the right thumbstick (R3) toggles ADS.


Hunter is the superior mode for this game, in the long run. It has a higher skill ceiling, but also a higher skill floor. It feels clunky to new players, but will ultimately be better in many situations.

2
Game Support / Hunt: Showdown - Look Mechanic Changes
« on: 10:50 AM - 03/20/20 »
Just an FYI, there was an update to both XBOX and PS4 versions of the game which changed the look mechanic. There is now less input delay (possible deadzone changes) and overall acceleration scaling and sensitivity changes.

Apparently the game is more playable now for controller players, so it might be worth looking into with the trainer. @Mist4fun

3
Game Support / Re: Hunt: Showdown (X1, PS4)
« on: 09:20 PM - 01/21/20 »
Anyone know how long the free trial on Xbox is for?

2 hours

4
Game Support / Hunt: Showdown (X1, PS4)
« on: 10:37 AM - 01/21/20 »
Hunt: Showdown (already out on X1 and PC) launches on PS4, February 18th. Along with the launch, comes a new patch that includes an offline training mode. However, the training mode is limited to 1 hour each session.

Would it be possible to train an ST with this limitation?

5
General Discussion / Re: Annoying
« on: 12:10 PM - 12/22/19 »
"I'm entitled and don't know how to read"

Fixed it for ya.

6
General Discussion / Re: Xim Use on PC.
« on: 11:56 AM - 11/28/19 »
No.

7
Clickbait. XIM isn't detected, the controller is.

The game probably just displays default binding info.

This is the new trend. User error leads to people claiming the XIM is detected. No one trouble shoots anymore.

8
General Discussion / Re: XIM Collection...
« on: 10:59 AM - 10/30/19 »
I go all the way back to XIM2. I still have it somewhere. Probably in a box in the attic.

9
But it is cheating, why do you people keep lying to yourself. Xim gives you a degree of precision and mobility that is very very hard to achieve with a controller. It’s that simple. I wouldn’t have such a problem if people would be honest.

Show me on the doll where the XIM touched you.

10
Sometime next week, probably. COD and Battlefield are usually in the highest demand.

11
General Discussion / Re: MW is actually trash...
« on: 11:08 AM - 09/21/19 »
Wait... you're actually bragging about running a XIM vs a bunch of scrub PC players? Derp. Of course you're going to hand them their @#$% with AA.

12
I'm pretty sure Shroud doesn't care about some XIM dweebs opinion, as he rolls around in his mountains of cash obtained by his thousands of subs

13
For a cloth pad, you should give it a deep soak at least once a year in a decent dish soap (I use Dawn). The reason being that oil from your skin is absorbed into the pad and builds up over time. Eventually your pad will attract dirt and oil to the same spots over and over, and your mouse sensor will read these areas differently.

I noticed my sensor was having issues, remembered I had not washed my pad in over a year. Gave it a good soak (15 minutes) and wash with warm water. The result was better and more consistent tracking. It also helps with your mouse skates to glide smoothly and consistently over the surface.

Also, it's a good idea to entirely replace your cloth mat after about 5 years. It wears down and you may not notice it, but having switched mine out at 6 years, it made my mouse feel like it was gliding on ice compared to syrup on the old pad.

14
I read through some various posts last night, some from XBOX.com mods and some on Reddit. Basically it boils down to this:

- The XIM is NOT an unauthorized device.

- The XIM is an UNLICENSED device.


There is a difference. Licensed means MS officially licenses and supports the device via support, and guarantees that it will work with their hardware. Unlicensed devices are allowed, but are not officially supported by MS.

Authorized vs Unauthorized basically boils down to actual modification of input and output; i.e. cheating or jtagging, etc. The XIM falls under the authorized device category since it does not modify the controller signal, nor does it attempt to push inputs beyond what the official XBOX controller can do. It took several sources of comments to come to this conclusion, but the MS bottom line is: "We give game developers the ability to use an API to detect the inputs from these adapters. It's up to them to use it. Because we don't care." We saw this with Fortnite a while back, but XIM can bypass that, even.

Microsoft honestly doesn't care, as long as you aren't modifying signals/hardware of theirs.

15
General Discussion / Re: best gaming pc in 500
« on: 11:30 AM - 04/30/19 »
Thats a good build, but I notices you placed an extra 4gb on top of the 4gb, that doesnt work most of the time as they have to be both same brand and same speed, sell sticks and buy an older 8gb like an older gskill sticks, some go for $30 on ebay

Another thing,  a single 8gb stick will run in single channel, while two 4gb sticks will run in dual channel and give you better performance.

Either way, the 4gb sticks are $17 a piece. If it didn't work I could have bought another one lol

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