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Messages - Don

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1
Game Support / Re: Fortnite new config
« on: 01:10 PM - 08/25/18 »
Well, it does help with micro-movements, but not at 6000.
I went down to 2000. On both hip and ADS. Change is 100% felt, and the aim doesn’t just float around with any tiny movement.
The change only to the right stick of course.
The acceleration problem is still there tho.



It's obviously super subjective but 2000 points of deadzone is pretty effective at eliminating the worst of the jitter.

2
Guys play with your old settings BUT go to analog hip settings and change deadline from 7500 to 6000-6500 in both.i feel it better
Test it and tell me

This is working pretty well! Thanks for the tip.

3
Hey Mist, thanks for the temporary fix! For some reason this config code is erroring out on my Apex. That happening to anyone else?

Excited for the more permanent fix to land, fingers crossed for tomorrow!

Edit: Never mind, didn't realize there was profile-level copy and paste...

4
Feedback / Re: Toggle ADS suggestion
« on: 01:48 PM - 03/29/15 »
I ran into this issue just now and figured out a quick-fix. If you click the right arrow when on ADS pane, you can create a 3rd mouse profile with the same settings as hipfire and the activation key you want to force out of ADS. By setting it as "hold", you can switch to this profile from ADS and it will revert back to hip once you release the activation key

5
General Discussion / Re: let's play halo 5 beta
« on: 12:17 AM - 01/08/15 »
Donskii?!

Haha yes it's definitely been a while. CoD AW and MCC have brought me back out of the woodwork! :)

6
General Discussion / let's play halo 5 beta
« on: 10:55 PM - 01/07/15 »
hi everyone,

haven't been active here in a while, but looking for some people to play halo 5 beta with. add me!

GT = Donskii HD

7
i've never tried this myself. Will have to give it a go today!  Can anyone comment on the impact it has on scoped sniping?

8
Knights of Narnia / Re: Roster
« on: 11:47 AM - 06/26/12 »
Reinstated.  :)


9
Knights of Narnia / Re: Roster
« on: 05:04 PM - 06/23/12 »
Somehow I was removed..or booted?

Same here.  Any idea what's up?

11
thanks don, and thanks for the pm :)

turned out i pretty much used the same video enhancement effects but the wrong codec, which has a huge impact on the youtube quality

thanks a lot, the secret of your quality has been lifted now ;)

No problem Od1n :)

The codec really does matter.  I remember trying out a Sony mp4 codec that just didn't work well on YT for some reason. 

12
Hey guys, it's been a while!  I was checking in on the forums earlier today when I saw that I'd gotten a good number of PMs asking about my youtube settings.  So, I wrote up a quick walkthrough of my capture process. 

Here are some examples of my capture settings in action:

Black Ops:
http://www.youtube.com/watch?v=cxLPmrZbWjw
http://www.youtube.com/watch?v=Ko3ctQzcKGM

MW3:
http://www.youtube.com/watch?v=KYLpUMnFRtE&t=1m30s
http://www.youtube.com/watch?v=6SxGwMDTYKM


Capturing:

I cap in 720p with a Black Magic Intensity Shuttle, and pull up Adobe Media Encoder at the end of every night to convert all of my files from AVI to mp4 (about 1/10 of the space).


Rendering:

All of my rendering is done using Sony Vegas Pro 11.  If you don't have Vegas Pro, these settings could be difficult to match. 

High-Quality MP4 (Sony Vegas):
   Codec: MainConcept AVC/AAC
   Video
         1280x720
         Main
         59.94
         VBR:
               Max: 20,000,000
               Average: 14,000,000
               NO 2-pass
   Audio
         Sample Rate: 44,100
         Bit Rate: 128,000
   Project
         Video Rendering: Best
         Stereoscopic 3D: Use project settings

These are pretty typical rendering settings.  Used alone, these won't yield amazing results.  The "secret sauce" of my rendering process lies in video filters/color correction. 


Enhancing Color:

I first add the "sharpness" video filter, but with the sharpness value set at 0.  As strange as it sounds, this makes the video appear more crisp and defined. 

I then add a Color Corrector (Secondary) filter:

Color Corrector (Secondary) **Main changes are saturation and gamma
   
    (Rotate Hue = 0)
    (Saturation = 1.500)
    (Gamma = 1.017 OR 1.107)
    (Gain = 1.000)
    (Offset = 0.0)
    (Alpha = 1.000)
   
    Limit luminance
        Low: 0
        High: 255.0
        Smooth: 0.0
   
    Limit Saturation (Checked)
        Low: 0
        High: 162.0
        Smooth: 0

    Limit Hue
        Center: 180
        Width: 360
        Smooth: 0

I'm not sure how current these settings are, but they should yield some good results.

Unfortunately, I probably won't be around to answer many questions.  If you aren't familiar with Vegas, watch some tutorials on rendering and color correction.  Then replace any values they give you with mine :)

Hope this helps!

14
XIM 3 Discussions / Re: What's your sensitivity at? MW3
« on: 10:26 AM - 01/04/12 »
I use 15 primary and 9.25 secondary at 5400 DPI.  I invested in a huge PureTrak Talent mousepad, so space isn't an issue :)

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