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Messages - DrR

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Beta / Re: how do we make this work? test flight ios
« on: 06:50 PM - 04/19/22 »
It says "no apps available to test"   also there is a "Redeem" button?

2
Beta / how do we make this work? test flight ios
« on: 06:48 PM - 04/19/22 »
test flight asks for a code?   I cant find directions anywhere?
Thanks

3
Performance is awesome but as the title suggests its like my controller and dongle become unpaired after the controller has been off for a while or at least behave that way.  Every morning I have to re-pair.  The dongle just blinks red. It should blink white right?   What's strange is that sometimes (before re-pair) i can connect to the manager but the computer (gamepad tester/ reWASD/ any game) doesn't actually see my controller.  Never had issues like this before the Beta upgrades.  Any tips? thanks

4
Performance has been great on original firmware thus far for me, should we all be using the Beta versions for controller and dongle?

5
I have been using reWASD for some time and you can do some amazing things with it.  I have noticed though that running the Nexus through reWASD degrades the quality of movement and visuals slightly (not a ton but def noticeable).  For example, gyro active  physically moves the right stick in reWASD GUI so you are passing all of your gyro settings through reWASD's "filter" even if right stick is set to default.  Hopefully XIM can add shift layers so we don't need reWASD. 

Have you guys noticed slight motion and "feel" disturbances when running Nexus through reWASD?

Thanks

6
Thanks so much,
I am still having trouble understanding what the emergence of the 2nd % sliding bar corresponds to  when you select a trigger to put in any zone?  The first sliding % bar is your physical controllers trigger travel zones, is the 2nd slider  an emulated trigger ?  I play on PC BTW
thanks!

7
Yes! this would be fantastic.  It looks like you have a mapping command to "load next profile".  If that could activate another profile which would return to current profile  when you release button, that could work too. 

8
Gyro sensitivity:
Love the Nexus. I perhaps use gyro differently than most here. My goal with gyro is to never use the right stick, only for corrections(analogues to picking mouse off the pad and repositioning). The other filters on Nexus make super high HIP sensitivity possible without tons of jitters that would normally accompany super high sens.  You can turn and flick effortlessly and lock into ADS when near a target.     My HIP sensitivity is near 300 so takes on nearly all of my "looking" around functions in Warzone.  ADS sensitivity is more reasonable(~100) but with a a lot of Y sensitivity to control recoil.

Trigger mapping:
I am trying to map left trigger(ADS) to activate  right trigger at about 70% but the right trigger (firing) always activates immediately, same time as ADS or even before.  Something about the r trigger is messing things up.  If i want to crouch at 70% (B button) after ADS it works just fine.  Also Quick pull is not active and GUI shows the right trigger becoming active when it should (at 70%)  but in game (vanguard and warzone ) it fires immediately. Could this be an in game problem?
Thanks so much

 

9
Hi, I am playing on pc but the first step in the manager asks me to select the type of console i am using.  Do i select anything ?
Thanks

10
XIM NEXUS Discussions / Bluetooth adapter use with PC?
« on: 11:48 PM - 02/01/22 »
Curious if a relatively high end pc could  have a native Bluetooth adapter superior to the stick adapter provided with the nexus? In essence, is there any reason not to use the stick adapter with pc?
thanks

11
Hey,
When you use Nexus with reWASD does the right stick GUI physically show movement  when you tilt the controller? If the game sees gyro as coming from controller its essentially mapping  gyo to right stick, right?  This is how DS4 windows functions with reWASD.  Alternatively when using reWASD's  native ability to map gyro to right stick(ps4/5/ pro controller, steam etc), the gyro and right stick function independently but the gyro is not great quality.  Mouse gyro is good but gyro to R stick not so much

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XIM NEXUS Discussions / Re: Gesture support?
« on: 06:28 PM - 11/02/21 »
This can be done in reWASD (kind of).  They group gyro actions (controller displacement) into zones.  So slightly tilt controller in any direction triggers what ever you want,  even a macro.  You basically have low, mid and high zones.  I use these types of mappings to perform  actions like jump, reload, drop shot etc.  One off type of actions work best.  Grouping zones through magnitude of controller angular displacement feels more intuitive then something like angular velocity or acceleration

13
When you say "tilt" ae you referring to yaw ?  I assume/ hope yaw is the default way to look around or control x axis?  I find a true tilt motion good for one off actions like  jumping /reloading etc.  Anyway although the controller overlay looks like yaw  not sure this has been mentioned yet?

 Thanks

14
XIM NEXUS Discussions / Re: Xim Central
« on: 02:17 PM - 10/26/21 »
I play warzone with a dual shock through ds4 windows(gyro to right stick) everyday with aim assist.  The feel is incredible.  You can snap near, not directly on victims and you know what happens next. Timing and controlling camera jitters/ vibration is the major challenge.  Coming up with a balance which is optimal for looking around and shooting is the trick.  Gyro under these conditions doesn't do it all for you but it is a satisfying way to play 

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XIM NEXUS Discussions / Gyro Sensitivity options
« on: 01:10 PM - 10/14/21 »
Hi,
I play with Gyro mapped to R stick using DS4 Windows which works very well as there are many filter options.  There gyro to right stick is very smooth, almost as precise as a true mouse controlled gyro where reWASD suffers a bit in the gyro mapped to R stick department.    Also i like to keep the gyro very sensitive in order to rarely touch the R stick(only for corrections here and there).  Will the Nexus allow for considerable sensitivity and filter adjustability?  With enough practice  it is possible to have the gyro take on nearly all camera functions, even in BRs where there is elevation and tons of angles.. 

Another possibility is to have multiple shift layers so layer one gyro is very sensitive for looking around with minimal y axis activity to minimize jitters.  Then, you can jump to another mapping layer when you ADS  and need y axis sensitivity to control recoil.
Just curious on your thoughts.  I am a Gyro junkie and cant wait to see how the nexus functions  !! Thanks so much

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