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Messages - Mongoose87

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1
Logitech g502
PS Nav
12k dpi
1k polling
Default sync
4.75 in app hip
app ads deactivated
In game ads .55
In game scope .55

Finding itís feeling good. Had to drop app sensitivity exactly half, from 9.50 to 4.75 with the new ST.

2
Game Support / Re: The new fortnite ST (now available)
« on: 08:32 PM - 05/18/19 »
Had to bump my app sensitivity down to half what it was previously. Just kept lowering it until it felt right and it ended up exactly half. Was 9.5 default and now itís 4.75 default. Running .55 ads and scoped in game setting.

3
Game Support / Re: The new fortnite ST (now available)
« on: 06:38 PM - 05/18/19 »
It's available for download now for everyone that's been waiting. I noticed right away the sensitivity is completely different now. I'm assuming we keep the same default deadzone.

Interesting that the sensitivity has changed so much. Assuming default deadzone as well, but wouldnít mind having it confirmed.

4
Game Support / Re: Fortnite deadzone
« on: 08:13 AM - 03/22/19 »
I retrained the game earlier this month (after the deadzone setting introduction) and didn't find any changes to the look mechanic. Do things feel off when playing in a creative or private STW match while not aiming at targets that would activate aim assist?

By ďretrainedĒ I assume you mean just checked it? As in thereís no new/updated ST to download since there was no changes you found.

5
so basically all the deadzone does is change the sensitivity lower deadzone = faster movement = less accurate. if yall like .10 dead zone up ur sensitivity but leave default deadzone lol

Deadzone doesnít affect sensitivity. With a controller thumbstick it does this... It is the amount you have to move the thumbstick before it registers that you have moved the thumbstick. Basically it is literally a deadzone (the first bit of movement of thumbstick inside the ďdeadzoneĒ will not do anything). It is there to avoid very minor unintended movements causing your aim to move, and also to counter stick drift.

Google it for some better explanations than what Iíve just given. Itís a pretty basic concept but can be awkward to explain.

yeah but we use a mouse and keyboard. sooo it doesnt matter how far the dead zone is considering we have none. its like half pulling the trigger. you can do that with controller but for us its just a left mouse click. so dead zone doesnt do anything for us except increase the turn speed thus why I said people saying the new dead zone is better. if they were to increase the sensitivity they would get the same results but more accurate because its on the correct st.

It is important to have the deadzone at the correct setting. The reason we have no deadzone is because the ST is trained based around the games built in deadzone settings. If the deadzone is different from what the ST was trained at then it can result in poor aim mechanics (especially micro movements). If the setting is too far off then you may find you have to move the mouse too much before it registers, or you may be unable to do very fine movements since it will start moving at a faster speed.

At this stage there is still a chance that the deadzone default setting post patch is different from what it used to be behind the scenes before the patch.

6
so basically all the deadzone does is change the sensitivity lower deadzone = faster movement = less accurate. if yall like .10 dead zone up ur sensitivity but leave default deadzone lol

Deadzone doesnít affect sensitivity. With a controller thumbstick it does this... It is the amount you have to move the thumbstick before it registers that you have moved the thumbstick. Basically it is literally a deadzone (the first bit of movement of thumbstick inside the ďdeadzoneĒ will not do anything). It is there to avoid very minor unintended movements causing your aim to move, and also to counter stick drift.

Google it for some better explanations than what Iíve just given. Itís a pretty basic concept but can be awkward to explain.

7
Xbox user. So should I adjust the deadzone setting in game ?

Leave it as default for now. Default is most likely the same as what it was prior to the patch. Assuming that is the situation then it is what the ST has been trained around. If you adjust the deadzone up or down then it will most likely mess up your aim some way or another.

Mist is going to check it when he gets a chance to make sure that default is correct and what it used to be prior to having the option to adjust it. If it turns out to be different then he will either give us the correct number to set it as, or more likely put out a new ST based around the default deadzone so itís one less setting for people to have to adjust in game.

8
Not likely. When I train using other deadzone values the end result is the same look mechanic with another deadzone value. There was one game in the past that expanded the turn speed but I don't recall the game and haven't seen this behavior since.

Have you had a chance to check yet if the current default deadzone values for Xbox and PS4 are the same as what it was behind the scenes prior to the patch? If itís changed then hopefully we just need to match our in game setting to what the ST was trained at. Also, that they havenít made any other minor aim changes due to the patch note ďSensitivity handling behavior unified across all game modesĒ.

Imagine youíre pretty busy at the moment with a bunch of new games out recently. Itís been a much busier February than usual for game releases. Keep up the great work youíre doing.

9
Ahh, okay, that makes sense.. yeah, they definitely changed something.. I think I may try common at 0.05 deadzone.

If you adjust it either too high or too low for what the ST is trained at you will get aim issues potentially. If itís too low then the mouse will require more movement than normal before your aim starts moving. If itís too high then mouse movement will kick in at a faster value and you will lose some fine aim control. I think thatís the behaviour that would occur anyway trying to think about it.
I think lower deadZone means the mouse will move more with slight touch

You may be right. Trying to get my head around which way it would go. Was originally thinking it would potentially be opposite compared to how deadzone setting would normally work with a controller thumbstick. Was tired when trying to think it through and probably over complicated it in my head.

10
Ahh, okay, that makes sense.. yeah, they definitely changed something.. I think I may try common at 0.05 deadzone.

If you adjust it either too high or too low for what the ST is trained at you will get aim issues potentially. If itís too low then the mouse will require more movement than normal before your aim starts moving. If itís too high then mouse movement will kick in at a faster value and you will lose some fine aim control. I think thatís the behaviour that would occur anyway trying to think about it.

Edit: Think I had the effect reversed there depending on whether deadzone set too high or low. Either way, mismatch setting = bad.

11
I think what he means is the ST is trained for a set deadzone amount which basically eliminates the deadzone anyway. If itís trained for the deadzone being 0.20 it will be accurate as long as in game is set at 0.20. If itís trained for the deadzone being 0.05, it will be the same as long as in game is set at 0.05. Either way the mouse movement would behave exactly the same.

The main thing might be for us to change the in game setting to match what the current ST is set for. This would only be needed if the default value after the patch has been changed. Eg. On Xbox the deadzone may have previously been 0.15, but itís now defaulted to 0.20. Setting in game to 0.15 to match the ST would make it all good.

Probably also worth checking in case anything else got changed. Since they fiddled with aim assist and deadzone values this patch, thereís a chance they slightly changed something else too whilst playing with aim mechanics.

They also mentioned in the patch notes ďSensitivity handling behavior unified across all game modes.Ē Iím assuming this probably means they made Save the World mode match Battle Royale mode. It was in the STW patch notes section, but thatís also where the deadzone setting was mentioned and that was relevant to Battle Royale as well.

12
My default was 0,12.
Changing to 0,05 caused a floaty feeling.
0,10 felt snappier

Assuming youíre on PS4? My default on Xbox was at 0.20. Thatís also what reset puts it back to.

13
I thought something felt off today when playing. Hadnít seen that deadzone setting was added. Wondering now if the default deadzone value got changed from what it was previously.

14
Game Support / Re: BO4 My Advanced Setup (20181216)
« on: 07:39 PM - 12/17/18 »
Updated latest settings. (Hip was feeling off before)

Please let me know if this doesnt paste into 1204 firmware. Also make sure you update manager on your phone to 1204 as well. Multiplayer is feeling REALLY ggod again with this. Havent played much Blackout yet.

Code: [Select]
  >>> XIM APEX [BLACKOUT ] START COPY >>>
X5C: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:X5C
<<< XIM APEX END COPY <<< 

Are you still using high zoom at 0.75x in game settings with this?

15
Game Support / Re: BO4 My Advanced Setup (20181210)
« on: 01:22 AM - 12/13/18 »
I honestly couldn't feel a difference between 1x and 4x. I could definitely feel .75 though.

Here's what I'm currently using with Multiplayer. Haven't had time for Blackout yet and it takes longer to setup.

Left in game settings at basically default.
Sensitivity - Insane
ADS 1x
Zoom 1x
Aim Assist on
12000 dpi, 1000 polling
Apex 1000hz
Sync Off
Hip - 68
Smoothing - 3
Ads - 48
Smoothing - 3
Ads delay - 400 (Smooth Aim Transition Off)
Boost - 1000 (not sure why, but this just felt better tonight. Strictly ARs and SMGs, no snipers. For snipers no boost and 40 Ads sens.)

That's it, was working great for me tonight. They seem to have smoothed out the aim transition in game so SAT doesn't feel needed anymore.

Can we adjust the in game zoom sensitivity to get a little bit of tuning for sniping without having to have a seperate Xim sniper setup? Can this be used to lessen the need to have a seperate profile with boost turned off and sensitivity slightly lowered.

Eg. would turning zoom down to 0.75x simply lower sniping sensitivity to 75% (25% reduction) of our Xim ADS setting. That obviously is a big jump and doesnít give much fine tuning. If was using in game ADS 4x instead of 1x would this allow for a bit more fine tuning. That way could set zoom at 3.5x with ADS at 4x for a less dramatic reduction (12.5% reduction instead of 25%).

Hope that rambling made some sense. Been absolutely loving you setups for Black Ops 4 every step of the way.

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