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Messages - ipiaytooomuch

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1
Is the xim allowed in the event? or no. I remember someone being accused of using the xim, but they said it wasn't against the rules. or something :Q

2
Low DPI, Common - Low to Medium Sens, Analog Movement - I use Wooting Keyboard :Q. Cheers

:Q

3
XIM APEX Discussions / Re: Muscle Memory Question.
« on: 12:19 PM - 02/14/19 »
Hmm tricky, it might be better if you use an auxiliary muscle memory slot, just to be sure you don't run into any compatibility issues.


Um troll, or I don't think you understood?


I just mean't will my aim be screwed up if I keep going back in forth. Like I play on PC with Native Mouse and Keyboard. PC has no aim assist, Xim apex does.

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XIM APEX Discussions / Muscle Memory Question.
« on: 09:55 AM - 02/14/19 »
Always had this question but never asked, because I mostly played on console, but recently for the past few months I've been playing on PC.

Is my muscle memory  on PC safe when using the Xim Apex on console.

Meaning if I switch back in forth will my aiming stay the same?.

Been using my scuff controller for Apex Legends and it's pretty good, but I saw that the team released a ST for Apex Legends and wanted to try it out but I won't risk deteriorating my aim for it .

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Game Support / Re: Training the fortnite ST on pc
« on: 05:53 PM - 12/31/18 »
Yes I totally agree, :Q

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Game Support / Re: Realm Royale PS4 Beta
« on: 04:15 PM - 12/02/18 »
Any more codes for close beta :Q?

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Game Support / Fortnite is broken with APEX
« on: 01:43 PM - 11/26/18 »
Hey, I don't know what it is, but I literally can't find good settings for Fortnite.

I've had the Apex for about a year now and this season has been the worst season I've ever played with the Apex.

It feels like I'm always being out-aimed by "Controller Users" which in logical terms shouldn't be the case.

I have everything I need to mimic a controller user, so there should be absolutely no reason that I am being destroyed like I am.

I'm not being out built or anything like that it's just pure HIP aim. It's like it just won't stick once I'm over the target like there's some type of sway, whereas on PC I don't have this problem.

This isn't the first time someone has complained about the HIP being weird on Fortnite.

I can arm aim and wrist aim. I can use high sensitivity and low sensitivity any type of sensitivity.

Please just help me solve this. I'm excelling at every game but Fortnite and it's seriously making me consider getting an Elite Controller to be on the next level for Fortnite only.


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The Xim Apex was designed to emulate controller input into M/KB. Now if the Apex was made to emulate controller input into the M/KB, and the sticks on the controller are suppose to increment up instead of instantaneously going to 100,
Then by this logic right, don't you think that the Wooting Keyboard enhances or if one might say mimics the controller input making your aim assist just like "Controller Users".
Have you ever used an actual joystick with Xim? I was a Sony Nav user for years before switching to keyboard, and I was instantly better with keyboard, because I thought it would make me better. If anything, I noticed more aim assist and not less, and I figured it was because CoD scales up aim assist with movement speed. (0 movement = 0 aim assist, 100 movement = 100 aim assist, therefore binary movement is better)

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See I think where the key point was missed is that, All of this was designed to basically mimic a controller user (with there aim assist) but with better precision via using a mouse.
Again, analog movement isn't a new concept to xim. The wooting is doing something that has never been done before.

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So basically even if your hypothesis was, that it didn't provide any extra aim assist. It still will be better to use an analogue keyboard over digital, because It mimics and actual controller analog stick, which by logic means that you should get the same amount of aim assist as a controller user.
Okay, but following this same logic, binary movement mimics an actual analog stick as well, so why would it NOT get the same amount of aim assist as a controller user?

Quote
Also my KDR skyrocketed after using this product like I said it's not a placebo effect.
I guess you don't know what a placebo is.


I guess I did use "placebo" in the wrong way..

Also to clarify, I for sure know what it means, Most of my family works in healthcare.

I think we got off on the wrong foot as well.

This thread was solely made to give in sight about my experience with the Wooting.

I don't mean to disprove anyone here. Like I said in an earlier post your opinion is yours.

I know for a fact that, I play one thousand times better when using this product.

I tried to go back to digital during the first week, and was getting destroyed.

My aim was magically breaking out the slowdown box ~ Didn't do this while playing with Wooting.

I didn't feel any type of pull effect like I do with the Wooting, and that's about it.

So yeah. I'm just going to refrain from replying to anything else that doesn't have to do with settings, or questions.

Thanks

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Today i receive my wooting and when i put my kb on xim get this message 

Did you update xim?

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Saw this fun thread last night, and decided to test some AA with analog vs digital control.

For transparency: I have a digital keyboard. All movement was done using Xim Link scripts, sending XimInputData to the Apex.

Basically this is what I did: I made a script that actuates different input combinations to different button presses. I then spawned in with a second player that was standing still at all times, and tested the amount of aim assist I got on him at different ranges (both slow down and autoaim).

Example of my inputs:

Press A: 100% stick left, Right stick no input.

Press B: 50% stick left, Right stick no input.

Press C: Slowly ramp left stick from 50% to 100%. Right stick no input.

Press D-L: Same left stick combos repeated, now with right stick moving to test all combinations (right stick from 5-15%).

I wanted to see if slowly ramping movement, or having a key to ramp movement (such as holding control will make my character slowly accelerate instead of just sending 100 right away) would be an effective method to gain more aim assist.

Unfortunately, there was no noticeable difference between sending analog movement and sending 100% stick inputs. I think it may be all in your head.

Call of duty already has an acceleration mechanic built in, and it isn't very fast. I can easily tap my A/D keys and not reach max velocity. As far as I can tell, the engine does not take into account the magnitude of stick inputs when deciding aim assist, it seems to be binary.

Hello, I'd first like to say that, this is for sure "not in my head".

I'd also like to clarify how aim assist works in WW2.

There is rotation and slowdown.

Just to clarify these features have been in every COD game, some COD games buff them making aim assist really strong like in Black Ops 3, and some decrease them like World War 2.

Obviously everyone knows how slowdown works, when you swipe your reticle on top of the enemy character, the game will drastically decrease your sensitivity until your reticle is no longer over top the enemy.

The slowdown effect can obviously be taken advantage of by running low sensitivity, using a sync that provides more aim assist, and also using smoothing.

Using all of this will make it harder for your reticle to break out of the slowdown effect. Which should cause for better targeting.

The other aim assist feature in this game is rotation,  rotation only works when your strafing or moving, it basically slightly rotates your character to the enemy's character which helps you stay on target when strafing or moving.

Now that you know this information let's talk about the Apex and what it was designed to do.

The Xim Apex was designed to emulate controller input into M/KB. Now if the Apex was made to emulate controller input into the M/KB, and the sticks on the controller are suppose to increment up instead of instantaneously going to 100,
Then by this logic right, don't you think that the Wooting Keyboard enhances or if one might say mimics the controller input making your aim assist just like "Controller Users".

See I think where the key point was missed is that, All of this was designed to basically mimic a controller user (with there aim assist) but with better precision via using a mouse.

So basically even if your hypothesis was, that it didn't provide any extra aim assist. It still will be better to use an analogue keyboard over digital, because It mimics and actual controller analog stick, which by logic means that you should get the same amount of aim assist as a controller user.

Also my KDR skyrocketed after using this product like I said it's not a placebo effect.

EDGY MEME INCOMING.

Your Honor,I rest my case.


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This is only for native keyboard support.

Epic cannot detect Xim.

:Q

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hey guys how do you use the wooting one with xim? when i plug mine in i get no power to all the devices :|


First you need to update. The Xim device there was a new update.

Second look at my pictures and bind the keys and then in the apex expert config unbind wasd and set the mode to analogue :Q

13
Sigh this is getting out of hand. I didn't want to speak up but, there's really no reason for this argument. I'm sure you guys both know people are entitled to there opinions. You guys literally could debate infinity and one of you still wouldn't think the same as the other.

Like I said above there's no reason, @1me for discrediting Wooting. If you don't want it that's fine but what you have to understand is people will still buy it, regardless if you get in a argument, or if you don't.

The first post you made to this thread was enough honestly, you basically put a disclaimer and that's totally fine.
Please stop arguing I'd really appreciate it and I'm sure everyone else would to. :Q

Also my setting for Wooting is: ~ For anyone who gets it.

https://prnt.sc/kfzvgc ~ Bindings

https://prnt.sc/kfzvsi ~ Curve + Actuation Point


I use Low Sens for COD, but I have a mouse pad that literally covers my entire desk so I'm able to do that.


14
Oh one more thing I use rotational and slowdown
Thanks.

So when you're using the Wooting, did AA increase when strafing (Slowdown) or did it pull you onto your target when he was moving (Rotational) or both?

And by how much?


I dont mean to doublepost mods I just couldnít find the quote.


But Both there is definitely a pull affect and strafing has more assist, Iím also testing the old keyboard just to compare Iíd say just give me a week. I have another gameplay of a 45-4 If you need to see but other then that yea.

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Not trying to argue with you. I was responded to a lot of replies. I. Can see how you would take what I said the wrong way as I worded it wrong

I was just trying to make sure that you knew that a 3.6 doesnít exist and that if u were using it that way, then u were not using analog.

My bad for confusion.

Oh alright well yes the second gameplay is on 1.5 glad we cleared it up

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