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Messages - TSARGA

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Game Support / Re: R6S Changing it's curve next season
« on: 08:31 AM - 05/24/19 »

Shared Configs / Re: Battlefield V PS4 XIM4 1:1 Config
« on: 06:14 AM - 03/01/19 »
Tried this curve on battlefield v g400s mouse high sense hip22 ADS 20 it was uncontrollable did work can you help please Iím on Xbox one x thanks cheers
Dont use this curve.

Its outdated (it wasn't even working very well in the first place, it was just a temporary curve when the official ST wasnt out)

Hey man, do you play Apex Legends? I'd love your input on the set that you would use. I'll give more info if you do play the game ! Thanks
I dont play apex legends but my advice would be to use the official ST with no curve.

I can't guarantee, I got this values after hours of testing on BFV different scopes and taking measure of 360 turns with mouse mount on rail-ruler.

Which scope did you use for the 2.5x zoom value?

Set an ads sensitivity (1x) that allows me to move to the edge of my screen perfectly in one swipe from the center of the mousepad to the edge..

This basically makes your mousepad a reflection of your monitor
Yes, this is a very good method.

but my general feeling in battlefield is the higher your scope the higher you need your sensitivity to feel like the aim speed is uniform
This is because the game decreases the turn speeds much more than the FOV when zooming. For example, the FOV is decreased by 80% with the long range scope zoom, but the sensitivity is decreased by 95%, which makes it feel 4 times slower than hip.

cm/360 isn't a good standard if you're trying to get the same feel across different zoom levels, consider using your preferred cm/FOV
This is with USA OFF, only USA ON FoV needs to be tweak.
That's not really what I meant.

On another note, you never need to tweak the FOV with USA on, because the game adjusts everything automatically for the same feel. (Just make sure you're using the right ratio.)

cm/360 isn't a good standard if you're trying to get the same feel across different zoom levels, consider using your preferred cm/FOV

Game Support / Re: Planned Support List
« on: 07:50 PM - 01/04/19 »
Add support for Elite Dangerous.

You should use the SRV rover turret for training because it has FPS-like aim mechanics and the response curve of spaceship rotation is very similar.

Should I change also the Left Stick Axial Deadzone to 0% ? or only the Right Stick

If you use it for aiming, yes. For walking, doesn't matter.

I am assuming the new set up will require different values for the vertical aim ratio which is currently 48%. Can't wait to see what you come up with !

You can set it to 100% and set your config Y/X ratio to 0,48.

Now that I've had a chance to look at the new changes I'll be shooting for an equal turn speed between axes which is rare in console games (yay) and I'll be removing the Axial Deadzone. These two changes may allow BFV to have the most PC like look mechanic yet aside from the turn speed limit.

The axial deadzone setting wasn't working properly back in BF1 so you should test diagonal movements before going ahead.

For the USA method where we disable the ADS configuration page. Is it a bad idea to use ADS translator for hip as some people have done so for other games.
It's a bad idea because the ADS translator is for ADS without USA which has different aim mechanics. ADS with USA uses the same mechanics as hip.

Also, with USA off, since 360 turns are meaningless, what method can I use to tweak my 1.50x and 3.00x zoom levels such that they feels similar to 1.00x zoom. I've tried doing something like flicking my wrist from right to left and marking the spots, and doing it again with other zoom levels but there is some inconsistency there.
You can adjust scope sensitivities in a way so that every scope moves one field of view for the same mouse travel distance.

It's basically what USA does automatically:

Lastly, when you disable the ADS and use HIP translator with USA ON, do you know if one loses precision, micromovement etc since we're not using the specifically made ADS translator. ( I also never found out why we turn off ads though for USA ON option)
With USA on, ADS has the same aiming mechanic as hip so you don't lose precision.

Game Support / Re: Bo4 or bf5 has correct Y/X ratio?
« on: 10:03 AM - 12/10/18 »
This is new tho:

uh idk whether I want ADS FOV on or off. It just feels less snappy with it off but extra zoom helps at range if I got 1.00x zoom gun. What should I do????

What FOV are you using?

Given USA off.
If in my video settings I turn OFF ADS FOV option such that when I aim a 1.00 zoom weapon, it will actually change my FOV and zoom in closer. Will this affect my aiming speed or will I have to increase/decrease to keep it consistent with the ADS zoom that I had when my ADS FOV option was turned on.

If you don't use USA and play with ADS FOV on, you will have to change your sensitivity in order to maintain the same feel.

For example, when you play with 95 FOV with ADS FOV on, aiming with the long range scope is going to feel ~50% slower than default.

Game Support / Re: Bo4 or bf5 has correct Y/X ratio?
« on: 05:51 PM - 11/29/18 »
Just use the Hip translator for ADS if playing with USA - that fixes the problem.

Game Support / Re: Xim 4 BF V - Not working correctly
« on: 08:07 PM - 11/28/18 »
Sounds like you enabled some option that swaps thumbsticks.

Check your button configuration in BFV, you may have set it to a left-handed one.

Make sure the swap thumbstick option in your XIM config is disabled.

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